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Fix some semantic usability issues with DynamicLibrary.
This patch allows invalid DynamicLibrary instances to be constructed, and fixes the const-correctness of the isValid() method. No functional change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216571 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -43,10 +43,11 @@ namespace sys {
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// Opaque data used to interface with OS-specific dynamic library handling.
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// Opaque data used to interface with OS-specific dynamic library handling.
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void *Data;
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void *Data;
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explicit DynamicLibrary(void *data = &Invalid) : Data(data) {}
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public:
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public:
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explicit DynamicLibrary(void *data = &Invalid) : Data(data) {}
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/// Returns true if the object refers to a valid library.
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/// Returns true if the object refers to a valid library.
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bool isValid() { return Data != &Invalid; }
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bool isValid() const { return Data != &Invalid; }
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/// Searches through the library for the symbol \p symbolName. If it is
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/// Searches through the library for the symbol \p symbolName. If it is
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/// found, the address of that symbol is returned. If not, NULL is returned.
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/// found, the address of that symbol is returned. If not, NULL is returned.
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