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https://github.com/c64scene-ar/llvm-6502.git
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use ArgOperand accessors
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106697 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -953,7 +953,7 @@ bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) {
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if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
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// sqrt(-0.0) = -0.0, no other negative results are possible.
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if (II->getIntrinsicID() == Intrinsic::sqrt)
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return CannotBeNegativeZero(II->getOperand(1), Depth+1);
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return CannotBeNegativeZero(II->getArgOperand(0), Depth+1);
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if (const CallInst *CI = dyn_cast<CallInst>(I))
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if (const Function *F = CI->getCalledFunction()) {
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@ -966,7 +966,7 @@ bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) {
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if (F->getName() == "fabsl") return true;
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if (F->getName() == "sqrt" || F->getName() == "sqrtf" ||
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F->getName() == "sqrtl")
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return CannotBeNegativeZero(CI->getOperand(1), Depth+1);
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return CannotBeNegativeZero(CI->getArgOperand(0), Depth+1);
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}
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}
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