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switch LegalizedNodes from std::map to a DenseMap. This speeds up isel
time as a whole on kc++ by 11%. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33857 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -39,6 +39,18 @@ ViewLegalizeDAGs("view-legalize-dags", cl::Hidden,
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static const bool ViewLegalizeDAGs = 0;
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static const bool ViewLegalizeDAGs = 0;
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#endif
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#endif
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namespace llvm {
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template<>
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struct DenseMapKeyInfo<SDOperand> {
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static inline SDOperand getEmptyKey() { return SDOperand((SDNode*)-1, -1U); }
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static inline SDOperand getTombstoneKey() { return SDOperand((SDNode*)-1, 0);}
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static unsigned getHashValue(const SDOperand &Val) {
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return DenseMapKeyInfo<void*>::getHashValue(Val.Val) + Val.ResNo;
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}
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static bool isPod() { return true; }
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};
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}
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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/// SelectionDAGLegalize - This takes an arbitrary SelectionDAG as input and
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/// SelectionDAGLegalize - This takes an arbitrary SelectionDAG as input and
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/// hacks on it until the target machine can handle it. This involves
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/// hacks on it until the target machine can handle it. This involves
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@ -82,7 +94,7 @@ class VISIBILITY_HIDDEN SelectionDAGLegalize {
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/// LegalizedNodes - For nodes that are of legal width, and that have more
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/// LegalizedNodes - For nodes that are of legal width, and that have more
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/// than one use, this map indicates what regularized operand to use. This
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/// than one use, this map indicates what regularized operand to use. This
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/// allows us to avoid legalizing the same thing more than once.
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/// allows us to avoid legalizing the same thing more than once.
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std::map<SDOperand, SDOperand> LegalizedNodes;
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DenseMap<SDOperand, SDOperand> LegalizedNodes;
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/// PromotedNodes - For nodes that are below legal width, and that have more
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/// PromotedNodes - For nodes that are below legal width, and that have more
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/// than one use, this map indicates what promoted value to use. This allows
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/// than one use, this map indicates what promoted value to use. This allows
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@ -592,7 +604,7 @@ SDOperand SelectionDAGLegalize::LegalizeOp(SDOperand Op) {
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// Note that LegalizeOp may be reentered even from single-use nodes, which
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// Note that LegalizeOp may be reentered even from single-use nodes, which
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// means that we always must cache transformed nodes.
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// means that we always must cache transformed nodes.
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std::map<SDOperand, SDOperand>::iterator I = LegalizedNodes.find(Op);
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DenseMap<SDOperand, SDOperand>::iterator I = LegalizedNodes.find(Op);
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if (I != LegalizedNodes.end()) return I->second;
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if (I != LegalizedNodes.end()) return I->second;
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SDOperand Tmp1, Tmp2, Tmp3, Tmp4;
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SDOperand Tmp1, Tmp2, Tmp3, Tmp4;
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@ -1169,7 +1181,7 @@ SDOperand SelectionDAGLegalize::LegalizeOp(SDOperand Op) {
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// will cause this node to be legalized as well as handling libcalls right.
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// will cause this node to be legalized as well as handling libcalls right.
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if (LastCALLSEQ_END.Val != Node) {
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if (LastCALLSEQ_END.Val != Node) {
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LegalizeOp(SDOperand(FindCallStartFromCallEnd(Node), 0));
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LegalizeOp(SDOperand(FindCallStartFromCallEnd(Node), 0));
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std::map<SDOperand, SDOperand>::iterator I = LegalizedNodes.find(Op);
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DenseMap<SDOperand, SDOperand>::iterator I = LegalizedNodes.find(Op);
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assert(I != LegalizedNodes.end() &&
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assert(I != LegalizedNodes.end() &&
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"Legalizing the call start should have legalized this node!");
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"Legalizing the call start should have legalized this node!");
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return I->second;
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return I->second;
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