diff --git a/include/llvm/System/DynamicLibrary.h b/include/llvm/System/DynamicLibrary.h index 409a9d279c2..f04734a6f9b 100644 --- a/include/llvm/System/DynamicLibrary.h +++ b/include/llvm/System/DynamicLibrary.h @@ -14,7 +14,6 @@ #ifndef LLVM_SYSTEM_DYNAMIC_LIBRARY_H #define LLVM_SYSTEM_DYNAMIC_LIBRARY_H -#include "llvm/System/Path.h" #include namespace llvm { @@ -30,66 +29,40 @@ namespace sys { /// but rather the main program itself, useful on Windows where the main /// executable cannot be searched. class DynamicLibrary { - /// @name Constructors - /// @{ - public: - /// Construct a DynamicLibrary that represents the currently executing - /// program. The program must have been linked with -export-dynamic or - /// -dlopen self for this to work. - /// @throws std::string indicating why the program couldn't be opened. - /// @brief Open program as dynamic library. - DynamicLibrary(); + DynamicLibrary(); // DO NOT IMPLEMENT + public: + /// This function allows a library to be loaded without instantiating a + /// DynamicLibrary object. Consequently, it is marked as being permanent + /// and will only be unloaded when the program terminates. This returns + /// false on success or returns true and fills in *ErrMsg on failure. + /// @brief Open a dynamic library permanently. + static bool LoadLibraryPermanently(const char *filename, + std::string *ErrMsg = 0); - /// After destruction, the symbols of the library will no longer be - /// available to the program. - /// @brief Closes the DynamicLibrary - ~DynamicLibrary(); + /// This function will search through all previously loaded dynamic + /// libraries for the symbol \p symbolName. If it is found, the addressof + /// that symbol is returned. If not, null is returned. Note that this will + /// search permanently loaded libraries (LoadLibraryPermanently) as well + /// as ephemerally loaded libraries (constructors). + /// @throws std::string on error. + /// @brief Search through libraries for address of a symbol + static void *SearchForAddressOfSymbol(const char *symbolName); - /// @} - /// @name Functions - /// @{ - public: - /// This function allows a library to be loaded without instantiating a - /// DynamicLibrary object. Consequently, it is marked as being permanent - /// and will only be unloaded when the program terminates. This returns - /// false on success or returns true and fills in *ErrMsg on failure. - /// @brief Open a dynamic library permanently. - static bool LoadLibraryPermanently(const char* filename, - std::string *ErrMsg = 0); + /// @brief Convenience function for C++ophiles. + static void *SearchForAddressOfSymbol(const std::string &symbolName) { + return SearchForAddressOfSymbol(symbolName.c_str()); + } - /// This function will search through all previously loaded dynamic - /// libraries for the symbol \p symbolName. If it is found, the addressof - /// that symbol is returned. If not, null is returned. Note that this will - /// search permanently loaded libraries (LoadLibraryPermanently) as well - /// as ephemerally loaded libraries (constructors). - /// @throws std::string on error. - /// @brief Search through libraries for address of a symbol - static void* SearchForAddressOfSymbol(const char* symbolName); + /// This functions permanently adds the symbol \p symbolName with the + /// value \p symbolValue. These symbols are searched before any + /// libraries. + /// @brief Add searchable symbol/value pair. + static void AddSymbol(const char *symbolName, void *symbolValue); - /// @brief Convenience function for C++ophiles. - static void* SearchForAddressOfSymbol(const std::string& symbolName) { - return SearchForAddressOfSymbol(symbolName.c_str()); - } - - /// This functions permanently adds the symbol \p symbolName with the - /// value \p symbolValue. These symbols are searched before any - /// libraries. - /// @brief Add searchable symbol/value pair. - static void AddSymbol(const char* symbolName, void *symbolValue); - - /// @brief Convenience function for C++ophiles. - static void AddSymbol(const std::string& symbolName, void *symbolValue) { - AddSymbol(symbolName.c_str(), symbolValue); - } - - /// @} - /// @name Implementation - /// @{ - protected: - void* handle; // Opaque handle for information about the library - DynamicLibrary(const DynamicLibrary&); ///< Do not implement - DynamicLibrary& operator=(const DynamicLibrary&); ///< Do not implement - /// @} + /// @brief Convenience function for C++ophiles. + static void AddSymbol(const std::string &symbolName, void *symbolValue) { + AddSymbol(symbolName.c_str(), symbolValue); + } }; } // End sys namespace diff --git a/lib/System/DynamicLibrary.cpp b/lib/System/DynamicLibrary.cpp index 4260d192e85..b88d03f4943 100644 --- a/lib/System/DynamicLibrary.cpp +++ b/lib/System/DynamicLibrary.cpp @@ -18,6 +18,7 @@ #include #include #include +#include // Collection of symbol name/value pairs to be searched prior to any libraries. static std::map symbols; @@ -47,16 +48,6 @@ using namespace llvm::sys; static std::vector OpenedHandles; -DynamicLibrary::DynamicLibrary() {} - -DynamicLibrary::~DynamicLibrary() { - SmartScopedWriter Writer(&SymbolsLock); - while(!OpenedHandles.empty()) { - void *H = OpenedHandles.back(); - OpenedHandles.pop_back(); - dlclose(H); - } -} bool DynamicLibrary::LoadLibraryPermanently(const char *Filename, std::string *ErrMsg) {