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deepen my MMX/SRoA hack to avoid hurting non-x86 codegen.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112763 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -28,6 +28,7 @@
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#include "llvm/Instructions.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Pass.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetData.h"
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@ -197,7 +198,12 @@ private:
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/// IsVerbotenVectorType - Return true if this is a vector type ScalarRepl isn't
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/// IsVerbotenVectorType - Return true if this is a vector type ScalarRepl isn't
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/// allowed to form. We do this to avoid MMX types, which is a complete hack,
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/// allowed to form. We do this to avoid MMX types, which is a complete hack,
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/// but is required until the backend is fixed.
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/// but is required until the backend is fixed.
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static bool IsVerbotenVectorType(const VectorType *VTy) {
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static bool IsVerbotenVectorType(const VectorType *VTy, const Instruction *I) {
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StringRef Triple(I->getParent()->getParent()->getParent()->getTargetTriple());
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if (!Triple.startswith("i386") &&
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!Triple.startswith("x86_64"))
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return false;
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// Reject all the MMX vector types.
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// Reject all the MMX vector types.
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switch (VTy->getNumElements()) {
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switch (VTy->getNumElements()) {
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default: return false;
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default: return false;
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@ -226,7 +232,7 @@ AllocaInst *ConvertToScalarInfo::TryConvert(AllocaInst *AI) {
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// involved, then we probably really do have a union of vector/array.
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// involved, then we probably really do have a union of vector/array.
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const Type *NewTy;
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const Type *NewTy;
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if (VectorTy && VectorTy->isVectorTy() && HadAVector &&
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if (VectorTy && VectorTy->isVectorTy() && HadAVector &&
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!IsVerbotenVectorType(cast<VectorType>(VectorTy))) {
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!IsVerbotenVectorType(cast<VectorType>(VectorTy), AI)) {
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DEBUG(dbgs() << "CONVERT TO VECTOR: " << *AI << "\n TYPE = "
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DEBUG(dbgs() << "CONVERT TO VECTOR: " << *AI << "\n TYPE = "
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<< *VectorTy << '\n');
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<< *VectorTy << '\n');
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NewTy = VectorTy; // Use the vector type.
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NewTy = VectorTy; // Use the vector type.
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@ -1,5 +1,6 @@
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; RUN: opt < %s -scalarrepl -S | FileCheck %s
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; RUN: opt < %s -scalarrepl -S | FileCheck %s
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target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64"
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target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64"
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target triple = "x86_64-apple-darwin10.0.0"
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define void @test1(<4 x float>* %F, float %f) {
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define void @test1(<4 x float>* %F, float %f) {
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entry:
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entry:
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