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In my recent change to avoid use of underaligned memory I didn't notice that
cpyDest can be mutated in some cases, which would then cause a crash later if indeed the memory was underaligned. This brought down several buildbots, so I guess the underaligned case is much more common than I thought! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165228 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -692,15 +692,15 @@ bool MemCpyOpt::performCallSlotOptzn(Instruction *cpy,
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bool changedArgument = false;
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bool changedArgument = false;
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for (unsigned i = 0; i < CS.arg_size(); ++i)
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for (unsigned i = 0; i < CS.arg_size(); ++i)
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if (CS.getArgument(i)->stripPointerCasts() == cpySrc) {
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if (CS.getArgument(i)->stripPointerCasts() == cpySrc) {
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if (cpySrc->getType() != cpyDest->getType())
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Value *Dest = cpySrc->getType() == cpyDest->getType() ? cpyDest
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cpyDest = CastInst::CreatePointerCast(cpyDest, cpySrc->getType(),
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: CastInst::CreatePointerCast(cpyDest, cpySrc->getType(),
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cpyDest->getName(), C);
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cpyDest->getName(), C);
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changedArgument = true;
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changedArgument = true;
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if (CS.getArgument(i)->getType() == cpyDest->getType())
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if (CS.getArgument(i)->getType() == Dest->getType())
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CS.setArgument(i, cpyDest);
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CS.setArgument(i, Dest);
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else
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else
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CS.setArgument(i, CastInst::CreatePointerCast(cpyDest,
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CS.setArgument(i, CastInst::CreatePointerCast(Dest,
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CS.getArgument(i)->getType(), cpyDest->getName(), C));
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CS.getArgument(i)->getType(), Dest->getName(), C));
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}
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}
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if (!changedArgument)
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if (!changedArgument)
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@ -9,11 +9,11 @@ declare void @g(%a*)
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define float @f() {
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define float @f() {
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entry:
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entry:
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%a_var = alloca %a
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%a_var = alloca %a
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%b_var = alloca %b
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%b_var = alloca %b, align 1
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call void @g(%a* %a_var)
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call void @g(%a* %a_var)
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%a_i8 = bitcast %a* %a_var to i8*
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%a_i8 = bitcast %a* %a_var to i8*
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%b_i8 = bitcast %b* %b_var to i8*
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%b_i8 = bitcast %b* %b_var to i8*
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call void @llvm.memcpy.p0i8.p0i8.i32(i8* %b_i8, i8* %a_i8, i32 4, i32 4, i1 false)
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call void @llvm.memcpy.p0i8.p0i8.i32(i8* %b_i8, i8* %a_i8, i32 4, i32 1, i1 false)
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%tmp1 = getelementptr %b* %b_var, i32 0, i32 0
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%tmp1 = getelementptr %b* %b_var, i32 0, i32 0
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%tmp2 = load float* %tmp1
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%tmp2 = load float* %tmp1
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ret float %tmp2
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ret float %tmp2
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