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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-08-05 13:26:55 +00:00
revert my ConstantVector patch, it seems to have made the llvm-gcc
builders unhappy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125504 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -859,7 +859,7 @@ void llvm::UpgradeIntrinsicCall(CallInst *CI, Function *NewFn) {
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for (unsigned i = 0; i != 8; ++i)
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Indices.push_back(ConstantInt::get(IntTy, shiftVal + i));
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Value *SV = ConstantVector::get(Indices);
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Value *SV = ConstantVector::get(Indices.begin(), Indices.size());
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Rep = Builder.CreateShuffleVector(Op2, Op1, SV, "palignr");
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Rep = Builder.CreateBitCast(Rep, F->getReturnType());
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}
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@@ -915,7 +915,7 @@ void llvm::UpgradeIntrinsicCall(CallInst *CI, Function *NewFn) {
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for (unsigned i = 0; i != 16; ++i)
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Indices.push_back(ConstantInt::get(IntTy, shiftVal + i));
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Value *SV = ConstantVector::get(Indices);
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Value *SV = ConstantVector::get(Indices.begin(), Indices.size());
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Rep = Builder.CreateShuffleVector(Op2, Op1, SV, "palignr");
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Rep = Builder.CreateBitCast(Rep, F->getReturnType());
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}
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