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Move the utility function UpdateTerminator() from CodePlacementOpt() into
MachineBasicBlock so other passes can utilize it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@86947 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -226,6 +226,12 @@ public:
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void moveBefore(MachineBasicBlock *NewAfter);
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void moveAfter(MachineBasicBlock *NewBefore);
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/// updateTerminator - Update the terminator instructions in block to account
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/// for changes to the layout. If the block previously used a fallthrough,
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/// it may now need a branch, and if it previously used branching it may now
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/// be able to use a fallthrough.
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void updateTerminator();
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// Machine-CFG mutators
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/// addSuccessor - Add succ as a successor of this MachineBasicBlock.
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@ -56,7 +56,6 @@ namespace {
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MachineFunction::iterator InsertPt,
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MachineFunction::iterator Begin,
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MachineFunction::iterator End);
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void UpdateTerminator(MachineBasicBlock *MBB);
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bool EliminateUnconditionalJumpsToTop(MachineFunction &MF,
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MachineLoop *L);
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bool MoveDiscontiguousLoopBlocks(MachineFunction &MF,
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@ -141,66 +140,9 @@ void CodePlacementOpt::Splice(MachineFunction &MF,
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MF.splice(InsertPt, Begin, End);
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UpdateTerminator(prior(Begin));
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UpdateTerminator(OldBeginPrior);
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UpdateTerminator(OldEndPrior);
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}
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/// UpdateTerminator - Update the terminator instructions in MBB to account
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/// for changes to the layout. If the block previously used a fallthrough,
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/// it may now need a branch, and if it previously used branching it may now
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/// be able to use a fallthrough.
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///
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void CodePlacementOpt::UpdateTerminator(MachineBasicBlock *MBB) {
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// A block with no successors has no concerns with fall-through edges.
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if (MBB->succ_empty()) return;
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MachineBasicBlock *TBB = 0, *FBB = 0;
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SmallVector<MachineOperand, 4> Cond;
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bool B = TII->AnalyzeBranch(*MBB, TBB, FBB, Cond);
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(void) B;
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assert(!B && "UpdateTerminators requires analyzable predecessors!");
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if (Cond.empty()) {
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if (TBB) {
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// The block has an unconditional branch. If its successor is now
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// its layout successor, delete the branch.
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if (MBB->isLayoutSuccessor(TBB))
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TII->RemoveBranch(*MBB);
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} else {
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// The block has an unconditional fallthrough. If its successor is not
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// its layout successor, insert a branch.
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TBB = *MBB->succ_begin();
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if (!MBB->isLayoutSuccessor(TBB))
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TII->InsertBranch(*MBB, TBB, 0, Cond);
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}
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} else {
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if (FBB) {
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// The block has a non-fallthrough conditional branch. If one of its
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// successors is its layout successor, rewrite it to a fallthrough
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// conditional branch.
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if (MBB->isLayoutSuccessor(TBB)) {
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TII->RemoveBranch(*MBB);
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TII->ReverseBranchCondition(Cond);
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TII->InsertBranch(*MBB, FBB, 0, Cond);
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} else if (MBB->isLayoutSuccessor(FBB)) {
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TII->RemoveBranch(*MBB);
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TII->InsertBranch(*MBB, TBB, 0, Cond);
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}
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} else {
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// The block has a fallthrough conditional branch.
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MachineBasicBlock *MBBA = *MBB->succ_begin();
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MachineBasicBlock *MBBB = *next(MBB->succ_begin());
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if (MBBA == TBB) std::swap(MBBB, MBBA);
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if (MBB->isLayoutSuccessor(TBB)) {
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TII->RemoveBranch(*MBB);
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TII->ReverseBranchCondition(Cond);
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TII->InsertBranch(*MBB, MBBA, 0, Cond);
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} else if (!MBB->isLayoutSuccessor(MBBA)) {
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TII->RemoveBranch(*MBB);
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TII->InsertBranch(*MBB, TBB, MBBA, Cond);
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}
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}
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}
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prior(Begin)->updateTerminator();
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OldBeginPrior->updateTerminator();
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OldEndPrior->updateTerminator();
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}
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/// EliminateUnconditionalJumpsToTop - Move blocks which unconditionally jump
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@ -17,6 +17,7 @@
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetInstrDesc.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Support/raw_ostream.h"
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@ -242,6 +243,58 @@ void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
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getParent()->splice(++BBI, this);
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}
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void MachineBasicBlock::updateTerminator() {
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const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
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// A block with no successors has no concerns with fall-through edges.
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if (this->succ_empty()) return;
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MachineBasicBlock *TBB = 0, *FBB = 0;
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SmallVector<MachineOperand, 4> Cond;
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bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
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(void) B;
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assert(!B && "UpdateTerminators requires analyzable predecessors!");
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if (Cond.empty()) {
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if (TBB) {
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// The block has an unconditional branch. If its successor is now
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// its layout successor, delete the branch.
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if (isLayoutSuccessor(TBB))
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TII->RemoveBranch(*this);
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} else {
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// The block has an unconditional fallthrough. If its successor is not
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// its layout successor, insert a branch.
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TBB = *succ_begin();
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if (!isLayoutSuccessor(TBB))
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TII->InsertBranch(*this, TBB, 0, Cond);
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}
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} else {
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if (FBB) {
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// The block has a non-fallthrough conditional branch. If one of its
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// successors is its layout successor, rewrite it to a fallthrough
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// conditional branch.
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if (isLayoutSuccessor(TBB)) {
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TII->RemoveBranch(*this);
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TII->ReverseBranchCondition(Cond);
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TII->InsertBranch(*this, FBB, 0, Cond);
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} else if (isLayoutSuccessor(FBB)) {
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, TBB, 0, Cond);
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}
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} else {
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// The block has a fallthrough conditional branch.
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MachineBasicBlock *MBBA = *succ_begin();
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MachineBasicBlock *MBBB = *next(succ_begin());
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if (MBBA == TBB) std::swap(MBBB, MBBA);
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if (isLayoutSuccessor(TBB)) {
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TII->RemoveBranch(*this);
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TII->ReverseBranchCondition(Cond);
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TII->InsertBranch(*this, MBBA, 0, Cond);
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} else if (!isLayoutSuccessor(MBBA)) {
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, TBB, MBBA, Cond);
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}
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}
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}
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}
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void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
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Successors.push_back(succ);
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