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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 20:32:21 +00:00
Cleaned up code layout, spacing, etc. for readability purposes and to be more
consistent with the style of LLVM's code base (and itself! it's inconsistent in some places.) No functional changes were made. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6262 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -26,33 +26,26 @@ void SparcIntRegClass::colorIGNode(IGNode * Node,
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{
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LiveRange *LR = Node->getParentLR();
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if( DEBUG_RA ) {
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if (DEBUG_RA) {
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std::cerr << "\nColoring LR [CallInt=" << LR->isCallInterference() <<"]:";
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printSet(*LR);
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}
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if( LR->hasSuggestedColor() ) {
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if (LR->hasSuggestedColor()) {
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unsigned SugCol = LR->getSuggestedColor();
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if (!IsColorUsedArr[SugCol]) {
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if( LR->isSuggestedColorUsable() ) {
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if (LR->isSuggestedColorUsable()) {
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// if the suggested color is volatile, we should use it only if
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// there are no call interferences. Otherwise, it will get spilled.
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if (DEBUG_RA)
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std::cerr << "\n -Coloring with sug color: " << SugCol;
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LR->setColor( LR->getSuggestedColor() );
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LR->setColor(LR->getSuggestedColor());
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return;
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} else if(DEBUG_RA) {
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std::cerr << "\n Couldn't alloc Sug col - LR voloatile & calls interf";
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}
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else if(DEBUG_RA)
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std::cerr << "\n Couldn't alloc Sug col - LR voloatile & calls interf";
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}
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else if (DEBUG_RA) { // can't allocate the suggested col
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} else if (DEBUG_RA) { // can't allocate the suggested col
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std::cerr << "\n Could NOT allocate the suggested color (already used) ";
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printSet(*LR); std::cerr << "\n";
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}
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@ -62,12 +55,10 @@ void SparcIntRegClass::colorIGNode(IGNode * Node,
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bool ColorFound= false; // have we found a color yet?
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//if this Node is between calls
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if( ! LR->isCallInterference() ) {
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if (! LR->isCallInterference()) {
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// start with volatiles (we can allocate volatiles safely)
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SearchStart = SparcIntRegClass::StartOfAllRegs;
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}
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else {
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} else {
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// start with non volatiles (no non-volatiles)
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SearchStart = SparcIntRegClass::StartOfNonVolatileRegs;
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}
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@ -75,11 +66,14 @@ void SparcIntRegClass::colorIGNode(IGNode * Node,
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unsigned c=0; // color
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// find first unused color
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for( c=SearchStart; c < SparcIntRegClass::NumOfAvailRegs; c++) {
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if(!IsColorUsedArr[c] ) { ColorFound = true; break; }
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for (c=SearchStart; c < SparcIntRegClass::NumOfAvailRegs; c++) {
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if (!IsColorUsedArr[c]) {
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ColorFound = true;
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break;
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}
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}
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if( ColorFound) {
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if (ColorFound) {
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LR->setColor(c); // first color found in preffered order
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if (DEBUG_RA) std::cerr << "\n Colored after first search with col " << c;
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}
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@ -87,24 +81,26 @@ void SparcIntRegClass::colorIGNode(IGNode * Node,
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// if color is not found because of call interference
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// try even finding a volatile color and insert save across calls
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//
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else if( LR->isCallInterference() )
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{
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else if (LR->isCallInterference()) {
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// start from 0 - try to find even a volatile this time
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SearchStart = SparcIntRegClass::StartOfAllRegs;
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// find first unused volatile color
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for(c=SearchStart; c < SparcIntRegClass::StartOfNonVolatileRegs; c++) {
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if( ! IsColorUsedArr[ c ] ) { ColorFound = true; break; }
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if (! IsColorUsedArr[c]) {
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ColorFound = true;
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break;
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}
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}
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if (ColorFound) {
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LR->setColor(c);
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// get the live range corresponding to live var
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// since LR span across calls, must save across calls
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//
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LR->markForSaveAcrossCalls();
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if (DEBUG_RA)
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std::cerr << "\n Colored after SECOND search with col " << c;
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LR->setColor(c);
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// get the live range corresponding to live var
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// since LR span across calls, must save across calls
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//
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LR->markForSaveAcrossCalls();
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if (DEBUG_RA)
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std::cerr << "\n Colored after SECOND search with col " << c;
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}
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}
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@ -117,10 +113,6 @@ void SparcIntRegClass::colorIGNode(IGNode * Node,
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}
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//-----------------------------------------------------------------------------
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// Float Register Class - method for coloring a node in the interference graph.
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//
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@ -150,17 +142,17 @@ void SparcFloatRegClass::colorIGNode(IGNode * Node,
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IGNode *NeighIGNode = Node->getAdjIGNode(n);
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LiveRange *NeighLR = NeighIGNode->getParentLR();
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if( NeighLR->hasColor() &&
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if (NeighLR->hasColor() &&
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NeighLR->getType() == Type::DoubleTy) {
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IsColorUsedArr[ (NeighLR->getColor()) + 1 ] = true;
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} else if (NeighLR->hasSuggestedColor() &&
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NeighLR-> isSuggestedColorUsable() ) {
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// if the neighbour can use the suggested color
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IsColorUsedArr[ NeighLR->getSuggestedColor() ] = true;
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if (NeighLR->getType() == Type::DoubleTy)
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IsColorUsedArr[ (NeighLR->getSuggestedColor()) + 1 ] = true;
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// if the neighbour can use the suggested color
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IsColorUsedArr[ NeighLR->getSuggestedColor() ] = true;
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if (NeighLR->getType() == Type::DoubleTy)
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IsColorUsedArr[ (NeighLR->getSuggestedColor()) + 1 ] = true;
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}
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}
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@ -190,9 +182,8 @@ void SparcFloatRegClass::colorIGNode(IGNode * Node,
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//
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if (LR->getType() == Type::DoubleTy)
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ColorFound = findFloatColor( LR, 32, 64, IsColorUsedArr );
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if( ColorFound >= 0 ) { // if we could find a color
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if (ColorFound >= 0) { // if we could find a color
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LR->setColor(ColorFound);
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return;
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} else {
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@ -204,36 +195,30 @@ void SparcFloatRegClass::colorIGNode(IGNode * Node,
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unsigned SearchStart; // start pos of color in pref-order
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//if this Node is between calls (i.e., no call interferences )
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if( ! isCallInterf ) {
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if (! isCallInterf) {
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// start with volatiles (we can allocate volatiles safely)
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SearchStart = SparcFloatRegClass::StartOfAllRegs;
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}
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else {
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} else {
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// start with non volatiles (no non-volatiles)
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SearchStart = SparcFloatRegClass::StartOfNonVolatileRegs;
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}
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ColorFound = findFloatColor( LR, SearchStart, 32, IsColorUsedArr );
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ColorFound = findFloatColor(LR, SearchStart, 32, IsColorUsedArr);
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}
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if( ColorFound >= 0 ) { // if we could find a color
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if (ColorFound >= 0) { // if we could find a color
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LR->setColor(ColorFound);
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return;
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}
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else if( isCallInterf ) {
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} else if (isCallInterf) {
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// We are here because there is a call interference and no non-volatile
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// color could be found.
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// Now try to allocate even a volatile color
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ColorFound = findFloatColor( LR, SparcFloatRegClass::StartOfAllRegs,
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ColorFound = findFloatColor(LR, SparcFloatRegClass::StartOfAllRegs,
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SparcFloatRegClass::StartOfNonVolatileRegs,
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IsColorUsedArr);
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}
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if( ColorFound >= 0 ) {
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if (ColorFound >= 0) {
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LR->setColor(ColorFound); // first color found in prefered order
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LR->markForSaveAcrossCalls();
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} else {
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@ -249,10 +234,10 @@ void SparcFloatRegClass::colorIGNode(IGNode * Node,
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// type of the Node (i.e., float/double)
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//-----------------------------------------------------------------------------
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int SparcFloatRegClass::findFloatColor
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(const LiveRange *LR,
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unsigned Start, unsigned End,
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std::vector<bool> &IsColorUsedArr) const
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int SparcFloatRegClass::findFloatColor(const LiveRange *LR,
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unsigned Start,
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unsigned End,
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std::vector<bool> &IsColorUsedArr) const
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{
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bool ColorFound = false;
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unsigned c;
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