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Tutorial - Writing LLVMCC Configuration files
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Tutorial - Writing LLVMC Configuration files
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=============================================
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LLVMCC is a generic compiler driver (just like ``gcc``), designed to be
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customizable and extensible. Its job is essentially to transform a set
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of input files into a set of targets, depending on configuration rules
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and user options. This tutorial describes how one can write
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configuration files for ``llvmcc``.
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LLVMC is a generic compiler driver, designed to be customizable and
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extensible. It plays the same role for LLVM as the ``gcc`` program
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does for GCC - LLVMC's job is essentially to transform a set of input
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files into a set of targets depending on configuration rules and user
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options. What makes LLVMC different is that these transformation rules
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are completely customizable - in fact, LLVMC knows nothing about the
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specifics of transformation (even the command-line options are mostly
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not hard-coded) and regards the transformation structure as an
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abstract graph. This makes it possible to adapt LLVMC for other
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purposes - for example, as a build tool for game resources. This
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tutorial describes the basic usage and configuration of LLVMC.
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Because LLVMCC uses TableGen [1]_ as the language of its configuration
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files, you need to be familiar with it.
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Because LLVMC employs TableGen [1]_ as its configuration language, you
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need to be familiar with it to customize LLVMC.
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Describing a toolchain
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----------------------
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Compiling with LLVMC
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--------------------
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The main concept that ``llvmcc`` operates with is a *toolchain*, which
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is just a list of tools that process input files in a pipeline-like
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fashion. Toolchain definitions look like this::
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In general, LLVMC tries to be command-line compatible with ``gcc`` as
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much as possible, so most of the familiar options work::
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def ToolChains : ToolChains<[
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ToolChain<[llvm_gcc_c, llc, llvm_gcc_assembler, llvm_gcc_linker]>,
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ToolChain<[llvm_gcc_cpp, llc, llvm_gcc_assembler, llvm_gcc_linker]>,
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$ llvmc2 -O3 -Wall hello.cpp
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$ ./a.out
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hello
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One nice feature of LLVMC is that you don't have to distinguish
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between different compilers for different languages (think ``g++`` and
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``gcc``) - the right toolchain is chosen automatically based on input
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language names (which are, in turn, determined from file extension). If
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you want to force files ending with ".c" compile as C++, use the
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``-x`` option, just like you would do it with ``gcc``::
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$ llvmc2 -x c hello.cpp
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$ # hello.cpp is really a C file
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$ ./a.out
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hello
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On the other hand, when using LLVMC as a linker to combine several C++
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object files you should provide the ``--linker`` option since it's
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impossible for LLVMC to choose the right linker in that case::
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$ llvmc2 -c hello.cpp
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$ llvmc2 hello.o
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[A lot of link-time errors skipped]
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$ llvmc2 --linker=c++ hello.o
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$ ./a.out
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hello
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For further help on command-line LLVMC usage, refer to the ``llvmc
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--help`` output.
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Customizing LLVMC: the compilation graph
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----------------------------------------
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At the time of writing LLVMC does not support on-the-fly reloading of
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configuration, so to customize LLVMC you'll have to edit and recompile
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the source code (which lives under ``$LLVM_DIR/tools/llvmc2``). The
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relevant files are ``Common.td``, ``Tools.td`` and ``Example.td``.
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Internally, LLVMC stores information about possible transformations in
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form of a graph. Nodes in this graph represent tools, and edges
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between two nodes represent a transformation path. A special "root"
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node represents entry points for the transformations. LLVMC also
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assigns a weight to each edge (more on that below) to choose between
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several alternative edges.
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The definition of the compilation graph (see file ``Example.td``) is
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just a list of edges::
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def CompilationGraph : CompilationGraph<[
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Edge<root, llvm_gcc_c>,
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Edge<root, llvm_gcc_assembler>,
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...
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Edge<llvm_gcc_c, llc>,
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Edge<llvm_gcc_cpp, llc>,
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...
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OptionalEdge<llvm_gcc_c, opt, [(switch_on "opt")]>,
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OptionalEdge<llvm_gcc_cpp, opt, [(switch_on "opt")]>,
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...
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OptionalEdge<llvm_gcc_assembler, llvm_gcc_cpp_linker,
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[(if_input_languages_contain "c++"),
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(or (parameter_equals "linker", "g++"),
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(parameter_equals "linker", "c++"))]>,
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...
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]>;
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Every configuration file should have a single toolchains list called
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``ToolChains``.
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As you can see, the edges can be either default or optional, where
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optional edges are differentiated by sporting a list of patterns (or
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edge properties) which are used to calculate the edge's weight. The
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default edges are assigned a weight of 1, and optional edges get a
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weight of 0 + 2*N where N is the number of succesful edge property
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matches. When passing an input file through the graph, LLVMC picks the
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edge with the maximum weight. To avoid ambiguity, there should be only
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one default edge between two nodes (with the exception of the root
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node, which gets a special treatment - there you are allowed to
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specify one default edge *per language*).
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At the time of writing, ``llvmcc`` does not support mixing various
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toolchains together - in other words, all input files should be in the
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same language.
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* Possible edge properties are:
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Another temporary limitation is that every toolchain should end with a
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"join" node - a linker-like program that combines its inputs into a
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single output file.
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- ``switch_on`` - Returns true if a given command-line option is
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provided by the user. Example: ``(switch_on "opt")``. Note that
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you have to define all possible command-line options separately in
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the tool descriptions. See the next section for the discussion of
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different kinds of command-line options.
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Describing a tool
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-----------------
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- ``parameter_equals`` - Returns true if a command-line parameter equals
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a given value. Example: ``(parameter_equals "W", "all")``.
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A single element of a toolchain is a tool. A tool definition looks
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like this (taken from the Tools.td file)::
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- ``element_in_list`` - Returns true if a command-line parameter list
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includes a given value. Example: ``(parameter_in_list "l", "pthread")``.
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- ``if_input_languages_contain`` - Returns true if a given input
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language belongs to the current input language set.
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- ``and`` - Edge property combinator. Returns true if all of its
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arguments return true. Used like this: (and
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(prop1), (prop2), ... (propN)). Nesting not allowed.
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- ``or`` - Edge property combinator that returns true if any one of its
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arguments returns true. Example: (or (prop1), (prop2), ... (propN))
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To get a visual representation of the compilation graph (useful for
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debugging), run ``llvmc2 --view-graph``. You will need ``dot`` and
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``gsview`` installed for this to work properly.
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Writing a tool description
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--------------------------
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As was said earlier, nodes in the compilation graph represent tools. A
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tool definition looks like this (taken from the ``Tools.td`` file)::
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def llvm_gcc_cpp : Tool<[
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(in_language "c++"),
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@ -57,19 +154,21 @@ aren't handled by the other tools.
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The complete list of the currently implemented tool properties follows:
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* Possible tool properties:
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- in_language - input language name.
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- out_language - output language name.
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- ``in_language`` - input language name.
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- output_suffix - output file suffix.
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- ``out_language`` - output language name.
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- cmd_line - the actual command used to run the tool. You can use
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``$INFILE`` and ``$OUTFILE`` variables.
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- ``output_suffix`` - output file suffix.
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- join - this tool is a "join node" in the graph, i.e. it gets a
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- ``cmd_line`` - the actual command used to run the tool. You can use
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``$INFILE`` and ``$OUTFILE`` variables, as well as output
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redirection with ``>``.
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- ``join`` - this tool is a "join node" in the graph, i.e. it gets a
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list of input files and joins them together. Used for linkers.
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- sink - all command-line options that are not handled by other
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- ``sink`` - all command-line options that are not handled by other
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tools are passed to this tool.
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The next tool definition is slightly more complex::
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@ -93,43 +192,48 @@ attributes: a name and a (possibly empty) list of properties. All
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currently implemented option types and properties are described below:
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* Possible option types:
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- switch_option - a simple boolean switch, for example ``-time``.
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- parameter_option - option that takes an argument, for example ``-std=c99``;
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- ``switch_option`` - a simple boolean switch, for example ``-time``.
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- parameter_list_option - same as the above, but more than one
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- ``parameter_option`` - option that takes an argument, for example
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``-std=c99``;
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- ``parameter_list_option`` - same as the above, but more than one
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occurence of the option is allowed.
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- prefix_option - same as the parameter_option, but the option name
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- ``prefix_option`` - same as the parameter_option, but the option name
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and parameter value are not separated.
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- prefix_list_option - same as the above, but more than one
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- ``prefix_list_option`` - same as the above, but more than one
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occurence of the option is allowed; example: ``-lm -lpthread``.
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* Possible option properties:
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- append_cmd - append a string to the tool invocation command.
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- forward - forward this option unchanged.
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- ``append_cmd`` - append a string to the tool invocation command.
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- stop_compilation - stop compilation after this phase.
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- ``forward`` - forward this option unchanged.
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- unpack_values - used for for splitting and forwarding
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- ``stop_compilation`` - stop compilation after this phase.
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- ``unpack_values`` - used for for splitting and forwarding
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comma-separated lists of options, e.g. ``-Wa,-foo=bar,-baz`` is
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converted to ``-foo=bar -baz`` and appended to the tool invocation
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command.
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- help - help string associated with this option.
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- ``help`` - help string associated with this option.
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- ``required`` - this option is obligatory.
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- required - this option is obligatory.
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Language map
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------------
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One last bit that you probably should change is the language map,
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which defines mappings between language names and file extensions. It
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is used internally to choose the proper toolchain based on the names
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of the input files. Language map definition is located in the file
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``Tools.td`` and looks like this::
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One last thing that you need to modify when adding support for a new
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language to LLVMC is the language map, which defines mappings from
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file extensions to language names. It is used to choose the proper
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toolchain based on the input. Language map definition is located in
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the file ``Tools.td`` and looks like this::
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def LanguageMap : LanguageMap<
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[LangToSuffixes<"c++", ["cc", "cp", "cxx", "cpp", "CPP", "c++", "C"]>,
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@ -138,14 +242,6 @@ of the input files. Language map definition is located in the file
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]>;
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Putting it all together
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-----------------------
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Since at the time of writing LLVMCC does not support on-the-fly
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reloading of the configuration, the only way to test your changes is
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to recompile the program. To do this, ``cd`` to the source code
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directory and run ``make``.
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References
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==========
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