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Fix constant folding through bitcasts by no longer relying on undefined behaviour (converting NaN values between float and double).
SelectionDAG::getConstantFP(double Val, EVT VT, bool isTarget); should not be used when Val is not a simple constant (as the comment in SelectionDAG.h indicates). This patch avoids using this function when folding an unknown constant through a bitcast, where it cannot be guaranteed that Val will be a simple constant. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163703 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -2454,9 +2454,9 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL,
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}
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case ISD::BITCAST:
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if (VT == MVT::f32 && C->getValueType(0) == MVT::i32)
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return getConstantFP(Val.bitsToFloat(), VT);
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return getConstantFP(APFloat(Val), VT);
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else if (VT == MVT::f64 && C->getValueType(0) == MVT::i64)
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return getConstantFP(Val.bitsToDouble(), VT);
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return getConstantFP(APFloat(Val), VT);
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break;
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case ISD::BSWAP:
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return getConstant(Val.byteSwap(), VT);
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@ -45,6 +45,16 @@ r:
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ret void
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}
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define i32 @f8() nounwind {
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; Check that constant propagation through (i32)-1 => (float)Nan => (i32)-1
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; gives expected result
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; CHECK: f8
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; CHECK: mvn r0, #0
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%tmp0 = bitcast i32 -1 to float
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%tmp1 = bitcast float %tmp0 to i32
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ret i32 %tmp1
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}
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%t1 = type { <3 x float>, <3 x float> }
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@const1 = global %t1 { <3 x float> zeroinitializer,
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