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For PR411:
Take an incremental step towards type plane elimination. This change separates types from values in the symbol tables by finally making use of the TypeSymbolTable class. This yields more natural interfaces for dealing with types and unclutters the SymbolTable class. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32956 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -337,7 +337,7 @@ bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
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// module, and that they don't include any deleted blocks.
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BBs.clear();
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for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
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SymbolTable &ST = BlockInfo[i].first->getSymbolTable();
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SymbolTable &ST = BlockInfo[i].first->getValueSymbolTable();
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SymbolTable::plane_iterator PI = ST.find(Type::LabelTy);
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if (PI != ST.plane_end() && PI->second.count(BlockInfo[i].second))
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BBs.push_back(cast<BasicBlock>(PI->second[BlockInfo[i].second]));
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