Move TargetData to DataLayout.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165403 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Micah Villmow
2012-10-08 16:39:34 +00:00
parent 3574eca1b0
commit 791cfc211a
32 changed files with 157 additions and 157 deletions
+3 -3
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@@ -173,7 +173,7 @@ add a set of optimizations to run. The code looks like this:</p>
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData()));
OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
// Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns.
@@ -523,7 +523,7 @@ at runtime.</p>
#include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h"
#include &lt;cstdio&gt;
@@ -1103,7 +1103,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine-&gt;getTargetData()));
OurFPM.add(new DataLayout(*TheExecutionEngine-&gt;getDataLayout()));
// Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns.
+2 -2
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@@ -901,7 +901,7 @@ clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3
#include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h"
#include &lt;cstdio&gt;
@@ -1723,7 +1723,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine-&gt;getTargetData()));
OurFPM.add(new DataLayout(*TheExecutionEngine-&gt;getDataLayout()));
// Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns.
+2 -2
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@@ -840,7 +840,7 @@ library, although doing that will cause problems on Windows.</p>
#include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h"
#include &lt;cstdio&gt;
@@ -1780,7 +1780,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine-&gt;getTargetData()));
OurFPM.add(new DataLayout(*TheExecutionEngine-&gt;getDataLayout()));
// Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns.
+3 -3
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@@ -524,7 +524,7 @@ good codegen once again:</p>
<pre>
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine-&gt;getTargetData()));
OurFPM.add(new DataLayout(*TheExecutionEngine-&gt;getDataLayout()));
<b>// Promote allocas to registers.
OurFPM.add(createPromoteMemoryToRegisterPass());</b>
// Do simple "peephole" optimizations and bit-twiddling optzns.
@@ -1008,7 +1008,7 @@ clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3
#include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/DataLayout.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Support/TargetSelect.h"
#include &lt;cstdio&gt;
@@ -2113,7 +2113,7 @@ int main() {
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine-&gt;getTargetData()));
OurFPM.add(new DataLayout(*TheExecutionEngine-&gt;getDataLayout()));
// Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass());
// Promote allocas to registers.
+2 -2
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@@ -189,7 +189,7 @@ add a set of optimizations to run. The code looks like this:</p>
(* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combining the_fpm;
@@ -965,7 +965,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combination the_fpm;
+1 -1
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@@ -1498,7 +1498,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combination the_fpm;
+1 -1
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@@ -1506,7 +1506,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Do simple "peephole" optimizations and bit-twiddling optzn. *)
add_instruction_combination the_fpm;
+2 -2
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@@ -545,7 +545,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
<b>(* Promote allocas to registers. *)
add_memory_to_register_promotion the_fpm;</b>
@@ -1834,7 +1834,7 @@ let main () =
(* Set up the optimizer pipeline. Start with registering info about how the
* target lays out data structures. *)
TargetData.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
(* Promote allocas to registers. *)
add_memory_to_register_promotion the_fpm;