[objc-arc] KnownSafe does not imply that it is safe to perform code motion across CFG edges since even if it is safe to remove RR pairs, we may still be able to move a retain/release into a loop.

rdar://13949644

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182670 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Michael Gottesman
2013-05-24 20:44:05 +00:00
parent 35e88e57ea
commit 7932798384
2 changed files with 240 additions and 8 deletions

View File

@@ -18,6 +18,8 @@ declare void @callee()
declare void @callee_fnptr(void ()*)
declare void @invokee()
declare i8* @returner()
declare i8* @returner1()
declare i8* @returner2()
declare void @bar(i32 ()*)
declare void @use_alloca(i8**)
@@ -295,6 +297,204 @@ bb3:
ret void
}
; CHECK: define void @test2d(i8* %x)
; CHECK: @objc_retain(i8* %x)
; CHECK: @objc_retain(i8* %x)
; CHECK: @objc_release(i8* %y)
; CHECK: @objc_release(i8* %x)
; CHECK: ret void
; CHECK: }
define void @test2d(i8* %x) {
entry:
tail call i8* @objc_retain(i8* %x)
br label %bb1
bb1:
%Abb1 = alloca i8*, i32 3
%gepbb11 = getelementptr i8** %Abb1, i32 2
store i8* %x, i8** %gepbb11, align 8
%gepbb12 = getelementptr i8** %Abb1, i32 2
%ybb1 = load i8** %gepbb12
br label %bb3
bb2:
%Abb2 = alloca i8*, i32 4
%gepbb21 = getelementptr i8** %Abb2, i32 2
store i8* %x, i8** %gepbb21, align 8
%gepbb22 = getelementptr i8** %Abb2, i32 2
%ybb2 = load i8** %gepbb22
br label %bb3
bb3:
%A = phi i8** [ %Abb1, %bb1 ], [ %Abb2, %bb2 ]
%y = phi i8* [ %ybb1, %bb1 ], [ %ybb2, %bb2 ]
tail call i8* @objc_retain(i8* %x)
call void @use_alloca(i8** %A)
call void @objc_release(i8* %y), !clang.imprecise_release !0
call void @use_pointer(i8* %x)
call void @objc_release(i8* %x), !clang.imprecise_release !0
ret void
}
; Make sure in the presense of allocas, if we find a cfghazard we do not perform
; code motion even if we are known safe. These two concepts are separate and
; should be treated as such.
;
; rdar://13949644
; CHECK: define void @test3a() {
; CHECK: entry:
; CHECK: @objc_retainAutoreleasedReturnValue
; CHECK: @objc_retain
; CHECK: @objc_retain
; CHECK: @objc_retain
; CHECK: @objc_retain
; CHECK: arraydestroy.body:
; CHECK: @objc_release
; CHECK-NOT: @objc_release
; CHECK: arraydestroy.done:
; CHECK-NOT: @objc_release
; CHECK: arraydestroy.body1:
; CHECK: @objc_release
; CHECK-NOT: @objc_release
; CHECK: arraydestroy.done1:
; CHECK: @objc_release
; CHECK: ret void
; CHECK: }
define void @test3a() {
entry:
%keys = alloca [2 x i8*], align 16
%objs = alloca [2 x i8*], align 16
%call1 = call i8* @returner()
%tmp0 = tail call i8* @objc_retainAutoreleasedReturnValue(i8* %call1)
%objs.begin = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 0
tail call i8* @objc_retain(i8* %call1)
store i8* %call1, i8** %objs.begin, align 8
%objs.elt = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 1
tail call i8* @objc_retain(i8* %call1)
store i8* %call1, i8** %objs.elt
%call2 = call i8* @returner1()
%call3 = call i8* @returner2()
%keys.begin = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 0
tail call i8* @objc_retain(i8* %call2)
store i8* %call2, i8** %keys.begin, align 8
%keys.elt = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 1
tail call i8* @objc_retain(i8* %call3)
store i8* %call3, i8** %keys.elt
%gep = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 2
br label %arraydestroy.body
arraydestroy.body:
%arraydestroy.elementPast = phi i8** [ %gep, %entry ], [ %arraydestroy.element, %arraydestroy.body ]
%arraydestroy.element = getelementptr inbounds i8** %arraydestroy.elementPast, i64 -1
%destroy_tmp = load i8** %arraydestroy.element, align 8
call void @objc_release(i8* %destroy_tmp), !clang.imprecise_release !0
%objs_ptr = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 0
%arraydestroy.cmp = icmp eq i8** %arraydestroy.element, %objs_ptr
br i1 %arraydestroy.cmp, label %arraydestroy.done, label %arraydestroy.body
arraydestroy.done:
%gep1 = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 2
br label %arraydestroy.body1
arraydestroy.body1:
%arraydestroy.elementPast1 = phi i8** [ %gep1, %arraydestroy.done ], [ %arraydestroy.element1, %arraydestroy.body1 ]
%arraydestroy.element1 = getelementptr inbounds i8** %arraydestroy.elementPast1, i64 -1
%destroy_tmp1 = load i8** %arraydestroy.element1, align 8
call void @objc_release(i8* %destroy_tmp1), !clang.imprecise_release !0
%keys_ptr = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 0
%arraydestroy.cmp1 = icmp eq i8** %arraydestroy.element1, %keys_ptr
br i1 %arraydestroy.cmp1, label %arraydestroy.done1, label %arraydestroy.body1
arraydestroy.done1:
call void @objc_release(i8* %call1), !clang.imprecise_release !0
ret void
}
; Make sure that even though we stop said code motion we still allow for
; pointers to be removed if we are known safe in both directions.
;
; rdar://13949644
; CHECK: define void @test3b() {
; CHECK: entry:
; CHECK: @objc_retainAutoreleasedReturnValue
; CHECK: @objc_retain
; CHECK: @objc_retain
; CHECK: @objc_retain
; CHECK: @objc_retain
; CHECK: arraydestroy.body:
; CHECK: @objc_release
; CHECK-NOT: @objc_release
; CHECK: arraydestroy.done:
; CHECK-NOT: @objc_release
; CHECK: arraydestroy.body1:
; CHECK: @objc_release
; CHECK-NOT: @objc_release
; CHECK: arraydestroy.done1:
; CHECK: @objc_release
; CHECK: ret void
; CHECK: }
define void @test3b() {
entry:
%keys = alloca [2 x i8*], align 16
%objs = alloca [2 x i8*], align 16
%call1 = call i8* @returner()
%tmp0 = tail call i8* @objc_retainAutoreleasedReturnValue(i8* %call1)
%tmp1 = tail call i8* @objc_retain(i8* %call1)
%objs.begin = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 0
tail call i8* @objc_retain(i8* %call1)
store i8* %call1, i8** %objs.begin, align 8
%objs.elt = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 1
tail call i8* @objc_retain(i8* %call1)
store i8* %call1, i8** %objs.elt
%call2 = call i8* @returner1()
%call3 = call i8* @returner2()
%keys.begin = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 0
tail call i8* @objc_retain(i8* %call2)
store i8* %call2, i8** %keys.begin, align 8
%keys.elt = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 1
tail call i8* @objc_retain(i8* %call3)
store i8* %call3, i8** %keys.elt
%gep = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 2
br label %arraydestroy.body
arraydestroy.body:
%arraydestroy.elementPast = phi i8** [ %gep, %entry ], [ %arraydestroy.element, %arraydestroy.body ]
%arraydestroy.element = getelementptr inbounds i8** %arraydestroy.elementPast, i64 -1
%destroy_tmp = load i8** %arraydestroy.element, align 8
call void @objc_release(i8* %destroy_tmp), !clang.imprecise_release !0
%objs_ptr = getelementptr inbounds [2 x i8*]* %objs, i64 0, i64 0
%arraydestroy.cmp = icmp eq i8** %arraydestroy.element, %objs_ptr
br i1 %arraydestroy.cmp, label %arraydestroy.done, label %arraydestroy.body
arraydestroy.done:
%gep1 = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 2
br label %arraydestroy.body1
arraydestroy.body1:
%arraydestroy.elementPast1 = phi i8** [ %gep1, %arraydestroy.done ], [ %arraydestroy.element1, %arraydestroy.body1 ]
%arraydestroy.element1 = getelementptr inbounds i8** %arraydestroy.elementPast1, i64 -1
%destroy_tmp1 = load i8** %arraydestroy.element1, align 8
call void @objc_release(i8* %destroy_tmp1), !clang.imprecise_release !0
%keys_ptr = getelementptr inbounds [2 x i8*]* %keys, i64 0, i64 0
%arraydestroy.cmp1 = icmp eq i8** %arraydestroy.element1, %keys_ptr
br i1 %arraydestroy.cmp1, label %arraydestroy.done1, label %arraydestroy.body1
arraydestroy.done1:
call void @objc_release(i8* %call1), !clang.imprecise_release !0
call void @objc_release(i8* %call1), !clang.imprecise_release !0
ret void
}
!0 = metadata !{}
declare i32 @__gxx_personality_v0(...)