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https://github.com/c64scene-ar/llvm-6502.git
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Fix a ton of comment typos found by codespell. Patch by
Luis Felipe Strano Moraes! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129558 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -723,7 +723,7 @@ LowerBRCOND(SDValue Op, SelectionDAG &DAG) const
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SDValue CondRes = CreateFPCmp(DAG, Op.getOperand(1));
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// Return if flag is not set by a floating point comparision.
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// Return if flag is not set by a floating point comparison.
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if (CondRes.getOpcode() != MipsISD::FPCmp)
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return Op;
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@@ -741,7 +741,7 @@ LowerSELECT(SDValue Op, SelectionDAG &DAG) const
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{
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SDValue Cond = CreateFPCmp(DAG, Op.getOperand(0));
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// Return if flag is not set by a floating point comparision.
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// Return if flag is not set by a floating point comparison.
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if (Cond.getOpcode() != MipsISD::FPCmp)
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return Op;
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@@ -867,7 +867,7 @@ LowerConstantPool(SDValue Op, SelectionDAG &DAG) const
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// gp_rel relocation
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// FIXME: we should reference the constant pool using small data sections,
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// but the asm printer currently doens't support this feature without
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// but the asm printer currently doesn't support this feature without
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// hacking it. This feature should come soon so we can uncomment the
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// stuff below.
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//if (IsInSmallSection(C->getType())) {
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@@ -1189,7 +1189,7 @@ MipsTargetLowering::LowerCall(SDValue Chain, SDValue Callee,
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// Build a sequence of copy-to-reg nodes chained together with token
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// chain and flag operands which copy the outgoing args into registers.
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// The InFlag in necessary since all emited instructions must be
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// The InFlag in necessary since all emitted instructions must be
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// stuck together.
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SDValue InFlag;
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for (unsigned i = 0, e = RegsToPass.size(); i != e; ++i) {
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@@ -1272,7 +1272,7 @@ MipsTargetLowering::LowerCall(SDValue Chain, SDValue Callee,
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// Create a stack location to hold GP when PIC is used. This stack
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// location is used on function prologue to save GP and also after all
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// emited CALL's to restore GP.
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// emitted CALL's to restore GP.
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if (IsPIC) {
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// Function can have an arbitrary number of calls, so
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// hold the LastArgStackLoc with the biggest offset.
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