Fix a bug in DenseMap::clear, where we never reset a tombstone

to EmptyKey.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40839 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2007-08-05 08:43:36 +00:00
parent 8c5287086c
commit 7b54452c84

View File

@ -100,10 +100,12 @@ public:
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
if (P->first != EmptyKey && P->first != TombstoneKey) {
if (P->first != EmptyKey) {
if (P->first != TombstoneKey) {
P->second.~ValueT();
--NumEntries;
}
P->first = EmptyKey;
P->second.~ValueT();
--NumEntries;
}
}
assert(NumEntries == 0 && "Node count imbalance!");