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Use int32_t and uint32_t to hopefully help weak compilers (cygwin) not
generate errors about being unable to resolve overloaded type. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34103 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -70,8 +70,8 @@ inline void BytecodeWriter::output(unsigned i, int pos) {
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}
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}
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inline void BytecodeWriter::output(int i) {
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output((unsigned)i);
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inline void BytecodeWriter::output(int32_t i) {
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output((uint32_t)i);
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}
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/// output_vbr - Output an unsigned value, by using the least number of bytes
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@ -93,7 +93,7 @@ inline void BytecodeWriter::output_vbr(uint64_t i) {
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}
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}
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inline void BytecodeWriter::output_vbr(unsigned i) {
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inline void BytecodeWriter::output_vbr(uint32_t i) {
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while (1) {
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if (i < 0x80) { // done?
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Out.push_back((unsigned char)i); // We know the high bit is clear...
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