Improve compatibility with VC++, patch contributed by Morten Ofstad!

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17126 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-10-18 15:54:17 +00:00
parent f26801b0e6
commit 7d0974b9a0
2 changed files with 18 additions and 1 deletions

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@ -102,21 +102,34 @@ unsigned JITResolver::getLazyResolver(Function *F) {
return Stub;
}
#ifdef _MSC_VER
#pragma optimize("y", off)
#endif
void JITResolver::CompilationCallback() {
#ifdef _MSC_VER
unsigned *StackPtr, RetAddr;
__asm mov StackPtr, ebp;
__asm mov eax, DWORD PTR [ebp + 4];
__asm mov RetAddr, eax;
#else
unsigned *StackPtr = (unsigned*)__builtin_frame_address(0);
unsigned RetAddr = (unsigned)(intptr_t)__builtin_return_address(0);
#endif
assert(StackPtr[1] == RetAddr &&
"Could not find return address on the stack!");
// It's a stub if there is an interrupt marker after the call...
bool isStub = ((unsigned char*)(intptr_t)RetAddr)[0] == 0xCD;
#ifndef _MSC_VER
// FIXME FIXME FIXME FIXME: __builtin_frame_address doesn't work if frame
// pointer elimination has been performed. Having a variable sized alloca
// disables frame pointer elimination currently, even if it's dead. This is a
// gross hack.
alloca(10+isStub);
// FIXME FIXME FIXME FIXME
#endif
// The call instruction should have pushed the return value onto the stack...
RetAddr -= 4; // Backtrack to the reference itself...
@ -150,6 +163,10 @@ void JITResolver::CompilationCallback() {
StackPtr[1] -= 5;
}
#ifdef _MSC_VER
#pragma optimize( "", on )
#endif
/// emitStubForFunction - This method is used by the JIT when it needs to emit
/// the address of a function for a function whose code has not yet been
/// generated. In order to do this, it generates a stub which jumps to the lazy

View File

@ -54,7 +54,7 @@ namespace {
}
unsigned X86TargetMachine::getJITMatchQuality() {
#if defined(i386) || defined(__i386__) || defined(__x86__)
#if defined(i386) || defined(__i386__) || defined(__x86__) || defined(_M_IX86)
return 10;
#else
return 0;