[Hexagon] Use composition instead of inheritance from STL types

The standard containers are not designed to be inherited from, as
illustrated by the MSVC hacks for NodeOrdering. No functional change
intended.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242616 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Benjamin Kramer 2015-07-18 17:43:23 +00:00
parent cf0cbae8ca
commit 7e320cc2c8
4 changed files with 27 additions and 50 deletions

View File

@ -868,7 +868,7 @@ void BT::visitNonBranch(const MachineInstr *MI) {
continue;
bool Changed = false;
if (!Eval || !ResMap.has(RD.Reg)) {
if (!Eval || ResMap.count(RD.Reg) == 0) {
// Set to "ref" (aka "bottom").
uint16_t DefBW = ME.getRegBitWidth(RD);
RegisterCell RefC = RegisterCell::self(RD.Reg, DefBW);
@ -1005,7 +1005,7 @@ void BT::put(RegisterRef RR, const RegisterCell &RC) {
// Replace all references to bits from OldRR with the corresponding bits
// in NewRR.
void BT::subst(RegisterRef OldRR, RegisterRef NewRR) {
assert(Map.has(OldRR.Reg) && "OldRR not present in map");
assert(Map.count(OldRR.Reg) > 0 && "OldRR not present in map");
BitMask OM = ME.mask(OldRR.Reg, OldRR.Sub);
BitMask NM = ME.mask(NewRR.Reg, NewRR.Sub);
uint16_t OMB = OM.first(), OME = OM.last();

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@ -36,9 +36,7 @@ struct BitTracker {
typedef SetVector<const MachineBasicBlock *> BranchTargetList;
struct CellMapType : public std::map<unsigned,RegisterCell> {
bool has(unsigned Reg) const;
};
typedef std::map<unsigned, RegisterCell> CellMapType;
BitTracker(const MachineEvaluator &E, MachineFunction &F);
~BitTracker();
@ -344,11 +342,6 @@ BitTracker::RegisterCell::ref(const RegisterCell &C) {
return RC;
}
inline bool BitTracker::CellMapType::has(unsigned Reg) const {
return find(Reg) != end();
}
// A class to evaluate target's instructions and update the cell maps.
// This is used internally by the bit tracker. A target that wants to
// utilize this should implement the evaluation functions (noted below)

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@ -95,30 +95,29 @@ BT::BitMask HexagonEvaluator::mask(unsigned Reg, unsigned Sub) const {
llvm_unreachable("Unexpected register/subregister");
}
namespace {
struct RegisterRefs : public std::vector<BT::RegisterRef> {
typedef std::vector<BT::RegisterRef> Base;
RegisterRefs(const MachineInstr *MI);
const BT::RegisterRef &operator[](unsigned n) const {
// The main purpose of this operator is to assert with bad argument.
assert(n < size());
return Base::operator[](n);
}
};
class RegisterRefs {
std::vector<BT::RegisterRef> Vector;
RegisterRefs::RegisterRefs(const MachineInstr *MI)
: Base(MI->getNumOperands()) {
for (unsigned i = 0, n = size(); i < n; ++i) {
public:
RegisterRefs(const MachineInstr *MI) : Vector(MI->getNumOperands()) {
for (unsigned i = 0, n = Vector.size(); i < n; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg())
at(i) = BT::RegisterRef(MO);
Vector[i] = BT::RegisterRef(MO);
// For indices that don't correspond to registers, the entry will
// remain constructed via the default constructor.
}
}
}
size_t size() const { return Vector.size(); }
const BT::RegisterRef &operator[](unsigned n) const {
// The main purpose of this operator is to assert with bad argument.
assert(n < Vector.size());
return Vector[n];
}
};
}
bool HexagonEvaluator::evaluate(const MachineInstr *MI,
const CellMapType &Inputs, CellMapType &Outputs) const {

View File

@ -59,30 +59,23 @@ namespace {
// Numbering map for gep nodes. Used to keep track of ordering for
// gep nodes.
struct NodeNumbering : public std::map<const GepNode*,unsigned> {
};
struct NodeOrdering : public NodeNumbering {
struct NodeOrdering {
NodeOrdering() : LastNum(0) {}
#ifdef _MSC_VER
void special_insert_for_special_msvc(const GepNode *N)
#else
using NodeNumbering::insert;
void insert(const GepNode* N)
#endif
{
insert(std::make_pair(N, ++LastNum));
}
bool operator() (const GepNode* N1, const GepNode *N2) const {
const_iterator F1 = find(N1), F2 = find(N2);
assert(F1 != end() && F2 != end());
void insert(const GepNode *N) { Map.insert(std::make_pair(N, ++LastNum)); }
void clear() { Map.clear(); }
bool operator()(const GepNode *N1, const GepNode *N2) const {
auto F1 = Map.find(N1), F2 = Map.find(N2);
assert(F1 != Map.end() && F2 != Map.end());
return F1->second < F2->second;
}
private:
std::map<const GepNode *, unsigned> Map;
unsigned LastNum;
};
class HexagonCommonGEP : public FunctionPass {
public:
static char ID;
@ -360,11 +353,7 @@ void HexagonCommonGEP::processGepInst(GetElementPtrInst *GepI,
Us.insert(&UI.getUse());
}
Nodes.push_back(N);
#ifdef _MSC_VER
NodeOrder.special_insert_for_special_msvc(N);
#else
NodeOrder.insert(N);
#endif
// Skip the first index operand, since we only handle 0. This dereferences
// the pointer operand.
@ -379,11 +368,7 @@ void HexagonCommonGEP::processGepInst(GetElementPtrInst *GepI,
Nx->PTy = PtrTy;
Nx->Idx = Op;
Nodes.push_back(Nx);
#ifdef _MSC_VER
NodeOrder.special_insert_for_special_msvc(Nx);
#else
NodeOrder.insert(Nx);
#endif
PN = Nx;
PtrTy = next_type(PtrTy, Op);