MEGAPATCH checkin.

For details, See: docs/2002-06-25-MegaPatchInfo.txt


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2779 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2002-06-25 16:13:24 +00:00
parent 0b12b5f50e
commit 7e70829632
80 changed files with 2899 additions and 1730 deletions
+234 -24
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@@ -8,51 +8,196 @@
#ifndef SUPPORT_CASTING_H
#define SUPPORT_CASTING_H
// real_type - Provide a macro to get the real type of a value that might be
// a use. This provides a typedef 'Type' that is the argument type for all
// non UseTy types, and is the contained pointer type of the use if it is a
// UseTy.
//
template <class X> class real_type { typedef X Type; };
#include <assert.h>
//===----------------------------------------------------------------------===//
// Type Checking Templates
// isa<x> Support Templates
//===----------------------------------------------------------------------===//
template<typename FromCl> struct isa_impl_cl;
// Define a template that can be specialized by smart pointers to reflect the
// fact that they are automatically dereferenced, and are not involved with the
// template selection process... the default implementation is a noop.
//
template<typename From> struct simplify_type {
typedef From SimpleType; // The real type this represents...
// An accessor to get the real value...
static SimpleType &getSimplifiedValue(From &Val) { return Val; }
};
template<typename From> struct simplify_type<const From> {
typedef const From SimpleType;
static SimpleType &getSimplifiedValue(const From &Val) {
return simplify_type<From>::getSimplifiedValue((From&)Val);
}
};
// isa<X> - Return true if the parameter to the template is an instance of the
// template type argument. Used like this:
//
// if (isa<Type>(myVal)) { ... }
// if (isa<Type*>(myVal)) { ... }
//
template <class X, class Y>
inline bool isa(Y Val) {
assert(Val && "isa<Ty>(NULL) invoked!");
return X::classof(Val);
template <typename To, typename From>
inline bool isa_impl(const From &Val) {
return To::classof(&Val);
}
template<typename To, typename From, typename SimpleType>
struct isa_impl_wrap {
// When From != SimplifiedType, we can simplify the type some more by using
// the simplify_type template.
static bool doit(const From &Val) {
return isa_impl_cl<const SimpleType>::template
isa<To>(simplify_type<const From>::getSimplifiedValue(Val));
}
};
template<typename To, typename FromTy>
struct isa_impl_wrap<To, const FromTy, const FromTy> {
// When From == SimpleType, we are as simple as we are going to get.
static bool doit(const FromTy &Val) {
return isa_impl<To,FromTy>(Val);
}
};
// isa_impl_cl - Use class partial specialization to transform types to a single
// cannonical form for isa_impl.
//
template<typename FromCl>
struct isa_impl_cl {
template<class ToCl>
static bool isa(const FromCl &Val) {
return isa_impl_wrap<ToCl,const FromCl,
simplify_type<const FromCl>::SimpleType>::doit(Val);
}
};
// Specialization used to strip const qualifiers off of the FromCl type...
template<typename FromCl>
struct isa_impl_cl<const FromCl> {
template<class ToCl>
static bool isa(const FromCl &Val) {
return isa_impl_cl<FromCl>::template isa<ToCl>(Val);
}
};
// Define pointer traits in terms of base traits...
template<class FromCl>
struct isa_impl_cl<FromCl*> {
template<class ToCl>
static bool isa(FromCl *Val) {
return isa_impl_cl<FromCl>::template isa<ToCl>(*Val);
}
};
// Define reference traits in terms of base traits...
template<class FromCl>
struct isa_impl_cl<FromCl&> {
template<class ToCl>
static bool isa(FromCl &Val) {
return isa_impl_cl<FromCl>::template isa<ToCl>(&Val);
}
};
template <class X, class Y>
inline bool isa(const Y &Val) {
return isa_impl_cl<Y>::template isa<X>(Val);
}
//===----------------------------------------------------------------------===//
// cast<x> Support Templates
//===----------------------------------------------------------------------===//
template<class To, class From> struct cast_retty;
// Calculate what type the 'cast' function should return, based on a requested
// type of To and a source type of From.
template<class To, class From> struct cast_retty_impl {
typedef To& ret_type; // Normal case, return Ty&
};
template<class To, class From> struct cast_retty_impl<To, const From> {
typedef const To &ret_type; // Normal case, return Ty&
};
template<class To, class From> struct cast_retty_impl<To, From*> {
typedef To* ret_type; // Pointer arg case, return Ty*
};
template<class To, class From> struct cast_retty_impl<To, const From*> {
typedef const To* ret_type; // Constant pointer arg case, return const Ty*
};
template<class To, class From> struct cast_retty_impl<To, const From*const> {
typedef const To* ret_type; // Constant pointer arg case, return const Ty*
};
template<class To, class From, class SimpleFrom>
struct cast_retty_wrap {
// When the simplified type and the from type are not the same, use the type
// simplifier to reduce the type, then reuse cast_retty_impl to get the
// resultant type.
typedef typename cast_retty<To, SimpleFrom>::ret_type ret_type;
};
template<class To, class FromTy>
struct cast_retty_wrap<To, FromTy, FromTy> {
// When the simplified type is equal to the from type, use it directly.
typedef typename cast_retty_impl<To,FromTy>::ret_type ret_type;
};
template<class To, class From>
struct cast_retty {
typedef typename cast_retty_wrap<To, From,
simplify_type<From>::SimpleType>::ret_type ret_type;
};
// Ensure the non-simple values are converted using the simplify_type template
// that may be specialized by smart pointers...
//
template<class To, class From, class SimpleFrom> struct cast_convert_val {
// This is not a simple type, use the template to simplify it...
static cast_retty<To, From>::ret_type doit(const From &Val) {
return cast_convert_val<To, SimpleFrom,
simplify_type<SimpleFrom>::SimpleType>::doit(
simplify_type<From>::getSimplifiedValue(Val));
}
};
template<class To, class FromTy> struct cast_convert_val<To,FromTy,FromTy> {
// This _is_ a simple type, just cast it.
static cast_retty<To, FromTy>::ret_type doit(const FromTy &Val) {
return (cast_retty<To, FromTy>::ret_type)Val;
}
};
// cast<X> - Return the argument parameter cast to the specified type. This
// casting operator asserts that the type is correct, so it does not return null
// on failure. But it will correctly return NULL when the input is NULL.
// Used Like this:
//
// cast< Instruction>(myVal)->getParent()
// cast<const Instruction>(myVal)->getParent()
// cast<Instruction>(myVal)->getParent()
//
template <class X, class Y>
inline X *cast(Y Val) {
inline cast_retty<X, Y>::ret_type cast(const Y &Val) {
assert(isa<X>(Val) && "cast<Ty>() argument of uncompatible type!");
return (X*)(real_type<Y>::Type)Val;
return cast_convert_val<X, Y, simplify_type<Y>::SimpleType>::doit(Val);
}
// cast_or_null<X> - Functionally identical to cast, except that a null value is
// accepted.
//
template <class X, class Y>
inline X *cast_or_null(Y Val) {
assert((Val == 0 || isa<X>(Val)) &&
"cast_or_null<Ty>() argument of uncompatible type!");
return (X*)(real_type<Y>::Type)Val;
inline cast_retty<X, Y*>::ret_type cast_or_null(Y *Val) {
if (Val == 0) return 0;
assert(isa<X>(Val) && "cast_or_null<Ty>() argument of uncompatible type!");
return cast<X>(Val);
}
@@ -65,16 +210,81 @@ inline X *cast_or_null(Y Val) {
//
template <class X, class Y>
inline X *dyn_cast(Y Val) {
return isa<X>(Val) ? cast<X>(Val) : 0;
inline cast_retty<X, Y*>::ret_type dyn_cast(Y *Val) {
return isa<X>(Val) ? cast<X, Y*>(Val) : 0;
}
// dyn_cast_or_null<X> - Functionally identical to dyn_cast, except that a null
// value is accepted.
//
template <class X, class Y>
inline X *dyn_cast_or_null(Y Val) {
return (Val && isa<X>(Val)) ? cast<X>(Val) : 0;
inline cast_retty<X, Y*>::ret_type dyn_cast_or_null(Y *Val) {
return (Val && isa<X>(Val)) ? cast<X, Y*>(Val) : 0;
}
#ifdef DEBUG_CAST_OPERATORS
#include <iostream>
struct bar {
bar() {}
private:
bar(const bar &);
};
struct foo {
void ext() const;
/* static bool classof(const bar *X) {
cerr << "Classof: " << X << "\n";
return true;
}*/
};
template <> inline bool isa_impl<foo,bar>(const bar &Val) {
cerr << "Classof: " << &Val << "\n";
return true;
}
bar *fub();
void test(bar &B1, const bar *B2) {
// test various configurations of const
const bar &B3 = B1;
const bar *const B4 = B2;
// test isa
if (!isa<foo>(B1)) return;
if (!isa<foo>(B2)) return;
if (!isa<foo>(B3)) return;
if (!isa<foo>(B4)) return;
// test cast
foo &F1 = cast<foo>(B1);
const foo *F3 = cast<foo>(B2);
const foo *F4 = cast<foo>(B2);
const foo &F8 = cast<foo>(B3);
const foo *F9 = cast<foo>(B4);
foo *F10 = cast<foo>(fub());
// test cast_or_null
const foo *F11 = cast_or_null<foo>(B2);
const foo *F12 = cast_or_null<foo>(B2);
const foo *F13 = cast_or_null<foo>(B4);
const foo *F14 = cast_or_null<foo>(fub()); // Shouldn't print.
// These lines are errors...
//foo *F20 = cast<foo>(B2); // Yields const foo*
//foo &F21 = cast<foo>(B3); // Yields const foo&
//foo *F22 = cast<foo>(B4); // Yields const foo*
//foo &F23 = cast_or_null<foo>(B1);
//const foo &F24 = cast_or_null<foo>(B3);
}
bar *fub() { return 0; }
void main() {
bar B;
test(B, &B);
}
#endif
#endif
+492
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@@ -0,0 +1,492 @@
//===-- <Support/ilist> - Intrusive Linked List Template ---------*- C++ -*--=//
//
// This file defines classes to implement an intrusive doubly linked list class
// (ie each node of the list must contain a next and previous field for the
// list.
//
// The ilist_traits trait class is used to gain access to the next and previous
// fields of the node type that the list is instantiated with. If it is not
// specialized, the list defaults to using the getPrev(), getNext() method calls
// to get the next and previous pointers.
//
// The ilist class itself, should be a plug in replacement for list, assuming
// that the nodes contain next/prev pointers. This list replacement does not
// provides a constant time size() method, so be careful to use empty() when you
// really want to know if I'm empty.
//
// The ilist class is implemented by allocating a 'tail' node when the list is
// created (using ilist_traits<>::createEndMarker()). This tail node is
// absolutely required because the user must be able to compute end()-1. Because
// of this, users of the direct next/prev links will see an extra link on the
// end of the list, which should be ignored.
//
// Requirements for a user of this list:
//
// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
// ilist_traits to provide an alternate way of getting and setting next and
// prev links.
//
//===----------------------------------------------------------------------===//
#ifndef INCLUDED_SUPPORT_ILIST
#define INCLUDED_SUPPORT_ILIST
#include <assert.h>
#include <iterator>
template<typename NodeTy, typename Traits> class iplist;
template<typename NodeTy> class ilist_iterator;
// Template traits for intrusive list. By specializing this template class, you
// can change what next/prev fields are used to store the links...
template<typename NodeTy>
struct ilist_traits {
static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
static NodeTy *createNode() { return new NodeTy(); }
static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
void addNodeToList(NodeTy *NTy) {}
void removeNodeFromList(NodeTy *NTy) {}
void transferNodesFromList(iplist<NodeTy, ilist_traits> &L2,
ilist_iterator<NodeTy> first,
ilist_iterator<NodeTy> last) {}
};
// Const traits are the same as nonconst traits...
template<typename Ty>
struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
//===----------------------------------------------------------------------===//
// ilist_iterator<Node> - Iterator for intrusive list.
//
template<typename NodeTy>
class ilist_iterator : public std::bidirectional_iterator<NodeTy, ptrdiff_t> {
typedef ilist_traits<NodeTy> Traits;
pointer NodePtr;
public:
typedef size_t size_type;
ilist_iterator(pointer NP) : NodePtr(NP) {}
ilist_iterator() : NodePtr(0) {}
// This is templated so that we can allow constructing a const iterator from
// a nonconst iterator...
template<class node_ty>
ilist_iterator(const ilist_iterator<node_ty> &RHS)
: NodePtr(RHS.getNodePtrUnchecked()) {}
// This is templated so that we can allow assigning to a const iterator from
// a nonconst iterator...
template<class node_ty>
const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
NodePtr = RHS.getNodePtrUnchecked();
return *this;
}
// Accessors...
operator pointer() const {
assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
return NodePtr;
}
reference operator*() const {
assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
return *NodePtr;
}
pointer operator->() { return &operator*(); }
const pointer operator->() const { return &operator*(); }
// Comparison operators
bool operator==(const ilist_iterator &RHS) const {
return NodePtr == RHS.NodePtr;
}
bool operator!=(const ilist_iterator &RHS) const {
return NodePtr != RHS.NodePtr;
}
// Increment and decrement operators...
ilist_iterator &operator--() { // predecrement - Back up
NodePtr = Traits::getPrev(NodePtr);
assert(NodePtr && "--'d off the beginning of an ilist!");
return *this;
}
ilist_iterator &operator++() { // preincrement - Advance
NodePtr = Traits::getNext(NodePtr);
assert(NodePtr && "++'d off the end of an ilist!");
return *this;
}
ilist_iterator operator--(int) { // postdecrement operators...
ilist_iterator tmp = *this;
--*this;
return tmp;
}
ilist_iterator operator++(int) { // postincrement operators...
ilist_iterator tmp = *this;
++*this;
return tmp;
}
// Dummy operators to make errors apparent...
template<class X> void operator+(X Val) {}
template<class X> void operator-(X Val) {}
// Internal interface, do not use...
pointer getNodePtrUnchecked() const { return NodePtr; }
};
//===----------------------------------------------------------------------===//
//
// iplist - The subset of list functionality that can safely be used on nodes of
// polymorphic types, ie a heterogeneus list with a common base class that holds
// the next/prev pointers...
//
template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
class iplist : public Traits {
NodeTy *Head, *Tail;
static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
public:
typedef NodeTy *pointer;
typedef const NodeTy *const_pointer;
typedef NodeTy &reference;
typedef const NodeTy &const_reference;
typedef NodeTy value_type;
typedef ilist_iterator<NodeTy> iterator;
typedef ilist_iterator<const NodeTy> const_iterator;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef reverse_iterator<const_iterator> const_reverse_iterator;
typedef reverse_iterator<iterator> reverse_iterator;
iplist() : Head(createNode()), Tail(Head) {
setNext(Head, 0);
setPrev(Head, 0);
}
~iplist() { clear(); delete Tail; }
// Iterator creation methods...
iterator begin() { return iterator(Head); }
const_iterator begin() const { return const_iterator(Head); }
iterator end() { return iterator(Tail); }
const_iterator end() const { return const_iterator(Tail); }
// reverse iterator creation methods...
reverse_iterator rbegin() { return reverse_iterator(end()); }
const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
reverse_iterator rend() { return reverse_iterator(begin()); }
const_reverse_iterator rend() const {return const_reverse_iterator(begin());}
// Miscellaneous inspection routines...
size_type max_size() const { return size_type(-1); }
bool empty() const { return Head == Tail; }
// Front and back accessor functions...
reference front() {
assert(!empty() && "Called front() on empty list!");
return *Head;
}
const_reference front() const {
assert(!empty() && "Called front() on empty list!");
return *Head;
}
reference back() {
assert(!empty() && "Called back() on empty list!");
return *getPrev(Tail);
}
const_reference back() const {
assert(!empty() && "Called back() on empty list!");
return *getPrev(Tail);
}
void swap(iplist &RHS) {
abort(); // Swap does not use list traits callback correctly yet!
std::swap(Head, RHS.Head);
std::swap(Tail, RHS.Tail);
}
iterator insert(iterator where, NodeTy *New) {
NodeTy *CurNode = where.getNodePtrUnchecked(), *PrevNode = getPrev(CurNode);
setNext(New, CurNode);
setPrev(New, PrevNode);
if (PrevNode)
setNext(PrevNode, New);
else
Head = New;
setPrev(CurNode, New);
addNodeToList(New); // Notify traits that we added a node...
return New;
}
NodeTy *remove(iterator &IT) {
assert(IT != end() && "Cannot remove end of list!");
NodeTy *Node = &*IT;
NodeTy *NextNode = getNext(Node);
NodeTy *PrevNode = getPrev(Node);
if (PrevNode)
setNext(PrevNode, NextNode);
else
Head = NextNode;
setPrev(NextNode, PrevNode);
IT = NextNode;
removeNodeFromList(Node); // Notify traits that we added a node...
return Node;
}
NodeTy *remove(const iterator &IT) {
iterator MutIt = IT;
return remove(MutIt);
}
// erase - remove a node from the controlled sequence... and delete it.
iterator erase(iterator where) {
delete remove(where);
return where;
}
private:
// transfer - The heart of the splice function. Move linked list nodes from
// [first, last) into position.
//
void transfer(iterator position, iplist &L2, iterator first, iterator last) {
assert(first != last && "Should be checked by callers");
if (position != last) {
// Remove [first, last) from its old position.
NodeTy *First = &*first, *Prev = getPrev(First);
NodeTy *Next = last.getNodePtrUnchecked(), *Last = getPrev(Next);
if (Prev)
setNext(Prev, Next);
else
L2.Head = Next;
setPrev(Next, Prev);
// Splice [first, last) into its new position.
NodeTy *PosNext = position.getNodePtrUnchecked();
NodeTy *PosPrev = getPrev(PosNext);
// Fix head of list...
if (PosPrev)
setNext(PosPrev, First);
else
Head = First;
setPrev(First, PosPrev);
// Fix end of list...
setNext(Last, PosNext);
setPrev(PosNext, Last);
transferNodesFromList(L2, First, PosNext);
}
}
public:
//===----------------------------------------------------------------------===
// Functionality derived from other functions defined above...
//
size_type size() const {
size_type Result = 0;
std::distance(begin(), end(), Result);
return Result;
}
iterator erase(iterator first, iterator last) {
while (first != last)
first = erase(first);
return last;
}
void clear() { erase(begin(), end()); }
// Front and back inserters...
void push_front(NodeTy *val) { insert(begin(), val); }
void push_back(NodeTy *val) { insert(end(), val); }
void pop_front() {
assert(!empty() && "pop_front() on empty list!");
erase(begin());
}
void pop_back() {
assert(!empty() && "pop_back() on empty list!");
iterator t = end(); erase(--t);
}
// Special forms of insert...
template<class InIt> void insert(iterator where, InIt first, InIt last) {
for (; first != last; ++first) insert(where, *first);
}
// Splice members - defined in terms of transfer...
void splice(iterator where, iplist &L2) {
if (!L2.empty())
transfer(where, L2, L2.begin(), L2.end());
}
void splice(iterator where, iplist &L2, iterator first) {
iterator last = first; ++last;
if (where == first || where == last) return; // No change
transfer(where, L2, first, last);
}
void splice(iterator where, iplist &L2, iterator first, iterator last) {
if (first != last) transfer(where, L2, first, last);
}
//===----------------------------------------------------------------------===
// High-Level Functionality that shouldn't really be here, but is part of list
//
// These two functions are actually called remove/remove_if in list<>, but
// they actually do the job of erase, rename them accordingly.
//
void erase(const NodeTy &val) {
for (iterator I = begin(), E = end(); I != E; ) {
iterator next = I; ++next;
if (*I == val) erase(I);
I = next;
}
}
template<class Pr1> void erase_if(Pr1 pred) {
for (iterator I = begin(), E = end(); I != E; ) {
iterator next = I; ++next;
if (pred(*I)) erase(I);
I = next;
}
}
template<class Pr2> void unique(Pr2 pred) {
if (empty()) return;
for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
if (pred(*I))
erase(Next);
else
I = Next;
Next = I;
}
}
void unique() { unique(op_equal); }
template<class Pr3> void merge(iplist &right, Pr3 pred) {
iterator first1 = begin(), last1 = end();
iterator first2 = right.begin(), last2 = right.end();
while (first1 != last1 && first2 != last2)
if (pred(*first2, *first1)) {
iterator next = first2;
transfer(first1, right, first2, ++next);
first2 = next;
} else {
++first1;
}
if (first2 != last2) transfer(last1, right, first2, last2);
}
void merge(iplist &right) { return merge(right, op_less); }
template<class Pr3> void sort(Pr3 pred);
void sort() { sort(op_less); }
void reverse();
};
template<typename NodeTy>
struct ilist : public iplist<NodeTy> {
ilist() {}
ilist(const ilist &right) {
insert(begin(), right.begin(), right.end());
}
explicit ilist(size_type count) {
insert(begin(), count, NodeTy());
}
ilist(size_type count, const NodeTy &val) {
insert(begin(), count, val);
}
template<class InIt> ilist(InIt first, InIt last) {
insert(begin(), first, last);
}
// Forwarding functions: A workaround for GCC 2.95 which does not correctly
// support 'using' declarations to bring a hidden member into scope.
//
iterator insert(iterator a, NodeTy *b){ return iplist<NodeTy>::insert(a, b); }
void push_front(NodeTy *a) { iplist<NodeTy>::push_front(a); }
void push_back(NodeTy *a) { iplist<NodeTy>::push_back(a); }
// Main implementation here - Insert for a node passed by value...
iterator insert(iterator where, const NodeTy &val) {
return insert(where, createNode(val));
}
// Front and back inserters...
void push_front(const NodeTy &val) { insert(begin(), val); }
void push_back(const NodeTy &val) { insert(end(), val); }
// Special forms of insert...
template<class InIt> void insert(iterator where, InIt first, InIt last) {
for (; first != last; ++first) insert(where, *first);
}
void insert(iterator where, size_type count, const NodeTy &val) {
for (; count != 0; --count) insert(where, val);
}
// Assign special forms...
void assign(size_type count, const NodeTy &val) {
iterator I = begin();
for (; I != end() && count != 0; ++I, --count)
*I = val;
if (count != 0)
insert(end(), n, val);
else
erase(I, end());
}
template<class InIt> void assign(InIt first, InIt last) {
iterator first1 = begin(), last1 = end();
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
*first1 = *first2;
if (first2 == last2)
erase(first1, last1);
else
insert(last1, first2, last2);
}
// Resize members...
void resize(size_type newsize, NodeTy val) {
iterator i = begin();
size_type len = 0;
for ( ; i != end() && len < newsize; ++i, ++len) /* empty*/ ;
if (len == newsize)
erase(i, end());
else // i == end()
insert(end(), newsize - len, val);
}
void resize(size_type newsize) { resize(newsize, NodeTy()); }
};
namespace std {
// Ensure that swap uses the fast list swap...
template<class Ty>
void swap(iplist<Ty> &Left, iplist<Ty> &Right) {
Left.swap(Right);
}
} // End 'std' extensions...
#endif