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https://github.com/c64scene-ar/llvm-6502.git
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change the archive stuff to use MemoryBuffer instead of mappedfile.
MemoryBuffer is higher level and more closely matches the model needed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49029 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -13,7 +13,8 @@
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#include "ArchiveInternals.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/System/MappedFile.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/System/Signals.h"
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#include "llvm/System/Process.h"
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#include "llvm/ModuleProvider.h"
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@ -208,15 +209,15 @@ Archive::writeMember(
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// Get the data and its size either from the
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// member's in-memory data or directly from the file.
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size_t fSize = member.getSize();
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const char* data = (const char*)member.getData();
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sys::MappedFile* mFile = 0;
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const char *data = (const char*)member.getData();
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MemoryBuffer *mFile = 0;
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if (!data) {
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mFile = new sys::MappedFile();
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if (mFile->open(member.getPath(), ErrMsg))
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mFile = MemoryBuffer::getFile(member.getPath().c_str(),
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member.getPath().size(), ErrMsg);
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if (mFile == 0)
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return true;
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if (!(data = (const char*) mFile->map(ErrMsg)))
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return true;
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fSize = mFile->size();
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data = mFile->getBufferStart();
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fSize = mFile->getBufferSize();
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}
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// Now that we have the data in memory, update the
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@ -247,10 +248,7 @@ Archive::writeMember(
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// We don't need this module any more.
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delete MP;
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} else {
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if (mFile != 0) {
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mFile->close();
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delete mFile;
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}
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delete mFile;
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if (ErrMsg)
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*ErrMsg = "Can't parse bitcode member: " + member.getPath().toString()
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+ ": " + *ErrMsg;
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@ -281,10 +279,7 @@ Archive::writeMember(
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ARFile << ARFILE_PAD;
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// Close the mapped file if it was opened
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if (mFile != 0) {
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mFile->close();
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delete mFile;
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}
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delete mFile;
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return false;
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}
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@ -349,7 +344,7 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress,
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{
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// Make sure they haven't opened up the file, not loaded it,
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// but are now trying to write it which would wipe out the file.
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if (members.empty() && mapfile && mapfile->size() > 8) {
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if (members.empty() && mapfile && mapfile->getBufferSize() > 8) {
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if (ErrMsg)
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*ErrMsg = "Can't write an archive not opened for writing";
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return true;
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@ -408,18 +403,17 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress,
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// ensure compatibility with other archivers we need to put the symbol
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// table first in the file. Unfortunately, this means mapping the file
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// we just wrote back in and copying it to the destination file.
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sys::Path FinalFilePath = archPath;
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// Map in the archive we just wrote.
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sys::MappedFile arch;
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if (arch.open(TmpArchive, ErrMsg))
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return true;
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const char* base;
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if (!(base = (const char*) arch.map(ErrMsg)))
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return true;
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{
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OwningPtr<MemoryBuffer> arch(MemoryBuffer::getFile(TmpArchive.c_str(),
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TmpArchive.size()));
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if (arch == 0) return true;
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const char* base = arch->getBufferStart();
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// Open another temporary file in order to avoid invalidating the
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// mmapped data
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sys::Path FinalFilePath = archPath;
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if (FinalFilePath.createTemporaryFileOnDisk(ErrMsg))
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return true;
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sys::RemoveFileOnSignal(FinalFilePath);
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@ -456,11 +450,11 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress,
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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arch->getBufferSize()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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} // free arch.
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// Move the final file over top of TmpArchive
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if (FinalFilePath.renamePathOnDisk(TmpArchive, ErrMsg))
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