The powerpc is now gone. However it is now just known as the Skeleton target.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14877 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-07-16 07:14:34 +00:00
parent 84c34b72d9
commit 81d54465d9
5 changed files with 0 additions and 277 deletions

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//===-- PowerPC.h - Top-level interface for PowerPC representation -*- C++ -*-//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the entry points for global functions defined in the LLVM
// PowerPC back-end.
//
//===----------------------------------------------------------------------===//
#ifndef TARGET_POWERPC_H
#define TARGET_POWERPC_H
#include <iosfwd>
namespace llvm {
class FunctionPass;
class TargetMachine;
// Here is where you would define factory methods for powerpc-specific
// passes. For example:
// FunctionPass *createPowerPCSimpleInstructionSelector (TargetMachine &TM);
// FunctionPass *createPowerPCCodePrinterPass(std::ostream &OS,
// TargetMachine &TM);
} // end namespace llvm;
// Defines symbolic names for PowerPC registers. This defines a mapping from
// register name to register number.
//
#include "PowerPCGenRegisterNames.inc"
// Defines symbolic names for the PowerPC instructions.
//
#include "PowerPCGenInstrNames.inc"
#endif

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//===- PowerPCInstrInfo.td - Describe the PowerPC Instruction Set -*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
class Format<bits<4> val> {
bits<4> Value = val;
}
// All of the PowerPC instruction formats, plus a pseudo-instruction format:
def Pseudo : Format<0>;
def IForm : Format<1>;
def BForm : Format<2>;
def SCForm : Format<3>;
def DForm : Format<4>;
def XForm : Format<5>;
def XLForm : Format<6>;
def XFXForm : Format<7>;
def XFLForm : Format<8>;
def XOForm : Format<9>;
def AForm : Format<10>;
def MForm : Format<11>;
class PPCInst<string nm, bits<6> opcd, Format f> : Instruction {
let Namespace = "PowerPC";
let Name = nm;
bits<6> Opcode = opcd;
Format Form = f;
bits<4> FormBits = Form.Value;
}
// Pseudo-instructions:
def PHI : PPCInst<"PHI", 0, Pseudo>; // PHI node...
def NOP : PPCInst<"NOP", 0, Pseudo>; // No-op
def ADJCALLSTACKDOWN : PPCInst<"ADJCALLSTACKDOWN", 0, Pseudo>;
def ADJCALLSTACKUP : PPCInst<"ADJCALLSTACKUP", 0, Pseudo>;

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//===- PowerPCJITInfo.h - PowerPC impl. of the JIT interface ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the PowerPC implementation of the TargetJITInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef POWERPCJITINFO_H
#define POWERPCJITINFO_H
#include "llvm/Target/TargetJITInfo.h"
namespace llvm {
class TargetMachine;
class IntrinsicLowering;
class PowerPCJITInfo : public TargetJITInfo {
TargetMachine &TM;
public:
PowerPCJITInfo(TargetMachine &tm) : TM(tm) {}
/// addPassesToJITCompile - Add passes to the specified pass manager to
/// implement a fast dynamic compiler for this target. Return true if this
/// is not supported for this target.
///
virtual void addPassesToJITCompile(FunctionPassManager &PM);
/// replaceMachineCodeForFunction - Make it so that calling the function
/// whose machine code is at OLD turns into a call to NEW, perhaps by
/// overwriting OLD with a branch to NEW. This is used for self-modifying
/// code.
///
virtual void replaceMachineCodeForFunction(void *Old, void *New);
/// getJITStubForFunction - Create or return a stub for the specified
/// function. This stub acts just like the specified function, except that
/// it allows the "address" of the function to be taken without having to
/// generate code for it.
virtual void *getJITStubForFunction(Function *F, MachineCodeEmitter &MCE);
};
}
#endif

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//===- PowerPCReg.td - Describe the PowerPC Register File -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the PowerPC register file in Tablegen format.
//
//===----------------------------------------------------------------------===//
class PPCReg : Register {
let Namespace = "PowerPC";
}
// We identify all our registers with a 5-bit ID, for consistency's sake.
// GPR - One of the 32 32-bit general-purpose registers
class GPR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// SPR - One of the 32-bit special-purpose registers
class SPR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// FPR - One of the 32 64-bit floating-point registers
class FPR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// CR - One of the 8 4-bit condition registers
class CR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// General-purpose registers
def R0 : GPR< 0>; def R1 : GPR< 1>; def R2 : GPR< 2>; def R3 : GPR< 3>;
def R4 : GPR< 4>; def R5 : GPR< 5>; def R6 : GPR< 6>; def R7 : GPR< 7>;
def R8 : GPR< 8>; def R9 : GPR< 9>; def R10 : GPR<10>; def R11 : GPR<11>;
def R12 : GPR<12>; def R13 : GPR<13>; def R14 : GPR<14>; def R15 : GPR<15>;
def R16 : GPR<16>; def R17 : GPR<17>; def R18 : GPR<18>; def R19 : GPR<19>;
def R20 : GPR<20>; def R21 : GPR<21>; def R22 : GPR<22>; def R23 : GPR<23>;
def R24 : GPR<24>; def R25 : GPR<25>; def R26 : GPR<26>; def R27 : GPR<27>;
def R28 : GPR<28>; def R29 : GPR<29>; def R30 : GPR<30>; def R31 : GPR<31>;
// Floating-point registers
def F0 : FPR< 0>; def F1 : FPR< 1>; def F2 : FPR< 2>; def F3 : FPR< 3>;
def F4 : FPR< 4>; def F5 : FPR< 5>; def F6 : FPR< 6>; def F7 : FPR< 7>;
def F8 : FPR< 8>; def F9 : FPR< 9>; def F10 : FPR<10>; def F11 : FPR<11>;
def F12 : FPR<12>; def F13 : FPR<13>; def F14 : FPR<14>; def F15 : FPR<15>;
def F16 : FPR<16>; def F17 : FPR<17>; def F18 : FPR<18>; def F19 : FPR<19>;
def F20 : FPR<20>; def F21 : FPR<21>; def F22 : FPR<22>; def F23 : FPR<23>;
def F24 : FPR<24>; def F25 : FPR<25>; def F26 : FPR<26>; def F27 : FPR<27>;
def F28 : FPR<28>; def F29 : FPR<29>; def F30 : FPR<30>; def F31 : FPR<31>;
// Condition registers
def CR0 : CR<0>; def CR1 : CR<1>; def CR2 : CR<2>; def CR3 : CR<3>;
def CR4 : CR<4>; def CR5 : CR<5>; def CR6 : CR<6>; def CR7 : CR<7>;
// Floating-point status and control register
def FPSCR : SPR<0>;
// fiXed-point Exception Register? :-)
def XER : SPR<1>;
// Link register
def LR : SPR<2>;
// Count register
def CTR : SPR<3>;
// These are the "time base" registers which are read-only in user mode.
def TBL : SPR<4>;
def TBU : SPR<5>;
/// Register classes: one for floats and another for non-floats.
def GPRC : RegisterClass<i32, 4, [R0, R1, R2, R3, R4, R5, R6, R7,
R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21,
R22, R23, R24, R25, R26, R27, R28, R29, R30, R31]>;
def FPRC : RegisterClass<f64, 8, [F0, F1, F2, F3, F4, F5, F6, F7,
F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21,
F22, F23, F24, F25, F26, F27, F28, F29, F30, F31]>;

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//===-- PowerPCTargetMachine.cpp - Define TargetMachine for PowerPC -------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
#include "PowerPCTargetMachine.h"
#include "PowerPC.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetMachineRegistry.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/Passes.h"
using namespace llvm;
namespace {
// Register the target.
RegisterTarget<PowerPCTargetMachine> X("powerpc", " PowerPC (experimental)");
}
/// PowerPCTargetMachine ctor - Create an ILP32 architecture model
///
PowerPCTargetMachine::PowerPCTargetMachine(const Module &M,
IntrinsicLowering *IL)
: TargetMachine("PowerPC", IL, true, 4, 4, 4, 4, 4),
FrameInfo(TargetFrameInfo::StackGrowsDown, 8, -4), JITInfo(*this) {
}
/// addPassesToEmitAssembly - Add passes to the specified pass manager
/// to implement a static compiler for this target.
///
bool PowerPCTargetMachine::addPassesToEmitAssembly(PassManager &PM,
std::ostream &Out) {
// <insert instruction selector passes here>
PM.add(createRegisterAllocator());
PM.add(createPrologEpilogCodeInserter());
// <insert assembly code output passes here>
PM.add(createMachineCodeDeleter());
return true; // change to `return false' when this actually works.
}
/// addPassesToJITCompile - Add passes to the specified pass manager to
/// implement a fast dynamic compiler for this target.
///
void PowerPCJITInfo::addPassesToJITCompile(FunctionPassManager &PM) {
// <insert instruction selector passes here>
PM.add(createRegisterAllocator());
PM.add(createPrologEpilogCodeInserter());
}