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Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static but not intended to be global. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -19,7 +19,7 @@
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using namespace llvm;
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/// Read a variable-bit-rate encoded unsigned integer
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inline unsigned readInteger(const char*&At, const char*End){
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static inline unsigned readInteger(const char*&At, const char*End) {
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unsigned Shift = 0;
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unsigned Result = 0;
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@@ -25,7 +25,7 @@ using namespace llvm;
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// Write an integer using variable bit rate encoding. This saves a few bytes
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// per entry in the symbol table.
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inline void writeInteger(unsigned num, std::ofstream& ARFile) {
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static inline void writeInteger(unsigned num, std::ofstream& ARFile) {
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while (1) {
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if (num < 0x80) { // done?
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ARFile << (unsigned char)num;
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@@ -41,7 +41,7 @@ inline void writeInteger(unsigned num, std::ofstream& ARFile) {
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// Compute how many bytes are taken by a given VBR encoded value. This is needed
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// to pre-compute the size of the symbol table.
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inline unsigned numVbrBytes(unsigned num) {
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static inline unsigned numVbrBytes(unsigned num) {
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// Note that the following nested ifs are somewhat equivalent to a binary
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// search. We split it in half by comparing against 2^14 first. This allows
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