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https://github.com/c64scene-ar/llvm-6502.git
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Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static but not intended to be global. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -27,9 +27,8 @@ using namespace llvm;
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using namespace llvm::dwarf;
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// Handle the Pass registration stuff necessary to use TargetData's.
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namespace {
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RegisterPass<MachineModuleInfo> X("machinemoduleinfo", "Module Information");
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}
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static RegisterPass<MachineModuleInfo>
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X("machinemoduleinfo", "Module Information");
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char MachineModuleInfo::ID = 0;
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//===----------------------------------------------------------------------===//
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@ -160,6 +159,8 @@ void DIVisitor::ApplyToFields(DebugInfoDesc *DD) {
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DD->ApplyToFields(this);
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}
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namespace {
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//===----------------------------------------------------------------------===//
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/// DICountVisitor - This DIVisitor counts all the fields in the supplied debug
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/// the supplied DebugInfoDesc.
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@ -479,6 +480,7 @@ public:
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}
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};
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}
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//===----------------------------------------------------------------------===//
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