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https://github.com/c64scene-ar/llvm-6502.git
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Handle TargetData with const.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80262 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -30,14 +30,14 @@ namespace llvm {
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/// bit sets. This code only analyzes bits in Mask, in order to short-circuit
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/// processing.
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void ComputeMaskedBits(Value *V, const APInt &Mask, APInt &KnownZero,
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APInt &KnownOne, TargetData *TD = 0,
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APInt &KnownOne, const TargetData *TD = 0,
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unsigned Depth = 0);
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/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
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/// this predicate to simplify operations downstream. Mask is known to be
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/// zero for bits that V cannot have.
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bool MaskedValueIsZero(Value *V, const APInt &Mask,
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TargetData *TD = 0, unsigned Depth = 0);
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const TargetData *TD = 0, unsigned Depth = 0);
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/// ComputeNumSignBits - Return the number of times the sign bit of the
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@@ -48,7 +48,7 @@ namespace llvm {
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///
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/// 'Op' must have a scalar integer type.
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///
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unsigned ComputeNumSignBits(Value *Op, TargetData *TD = 0,
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unsigned ComputeNumSignBits(Value *Op, const TargetData *TD = 0,
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unsigned Depth = 0);
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/// CannotBeNegativeZero - Return true if we can prove that the specified FP
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