remove these dead methods.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20475 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2005-03-06 02:38:24 +00:00
parent 921c565888
commit 84ceb33f92

View File

@ -103,34 +103,14 @@ public:
/// @brief Lookup a type by name.
Type* lookupType(const std::string& name) const;
/// @returns true iff the type map is not empty.
/// @brief Determine if there are types in the symbol table
inline bool hasTypes() const { return ! tmap.empty(); }
/// @returns true iff the type map and the type plane are both not
/// empty.
/// @brief Determine if the symbol table is empty
inline bool isEmpty() const { return pmap.empty() && tmap.empty(); }
/// The plane associated with the \p TypeID parameter is found
/// and the number of entries in the plane is returned.
/// @returns Number of entries in the specified type plane or 0.
/// @brief Get the size of a type plane.
unsigned type_size(const Type *TypeID) const;
/// @brief The number of name/type pairs is returned.
inline unsigned num_types() const { return (unsigned)tmap.size(); }
/// Finds the value \p val in the symbol table and returns its
/// name. Only the type plane associated with the type of \p val
/// is searched.
/// @brief Return the name of a value
std::string get_name(const Value* Val) const;
/// Finds the type \p Ty in the symbol table and returns its name.
/// @brief Return the name of a type
std::string get_name(const Type* Ty) const;
/// Given a base name, return a string that is either equal to it or
/// derived from it that does not already occur in the symbol table
/// for the specified type.
@ -190,13 +170,6 @@ public:
return removeEntry(TI);
}
/// Removes a specific value from the symbol table.
/// @returns the removed value.
/// @brief Remove a specific value given by an iterator
inline Value *value_remove(const value_iterator &It) {
return this->removeEntry(pmap.find(It->second->getType()), It);
}
/// changeName - Given a value with a non-empty name, remove its existing
/// entry from the symbol table and insert a new one for Name. This is
/// equivalent to doing "remove(V), V->Name = Name, insert(V)", but is faster,
@ -210,9 +183,6 @@ public:
/// @brief Strip the symbol table.
bool strip();
/// @brief Empty the symbol table completely.
inline void clear() { pmap.clear(); tmap.clear(); }
/// @}
/// @name Iteration
/// @{