[PPC64LE] Fix wrong IR for vec_sld and vec_vsldoi

My original LE implementation of the vsldoi instruction, with its
altivec.h interfaces vec_sld and vec_vsldoi, produces incorrect
shufflevector operations in the LLVM IR.  Correct code is generated
because the back end handles the incorrect shufflevector in a
consistent manner.

This patch and a companion patch for Clang correct this problem by
removing the fixup from altivec.h and the corresponding fixup from the
PowerPC back end.  Several test cases are also modified to reflect the
now-correct LLVM IR.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214800 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Schmidt 2014-08-04 23:21:01 +00:00
parent 2a78a0cd47
commit 84fef1f55d
2 changed files with 14 additions and 32 deletions

View File

@ -1009,24 +1009,6 @@ int PPC::isVSLDOIShuffleMask(SDNode *N, bool isUnary, SelectionDAG &DAG) {
unsigned ShiftAmt = SVOp->getMaskElt(i);
if (ShiftAmt < i) return -1;
if (DAG.getTarget().getSubtargetImpl()->getDataLayout()->isLittleEndian()) {
ShiftAmt += i;
if (!isUnary) {
// Check the rest of the elements to see if they are consecutive.
for (++i; i != 16; ++i)
if (!isConstantOrUndef(SVOp->getMaskElt(i), ShiftAmt - i))
return -1;
} else {
// Check the rest of the elements to see if they are consecutive.
for (++i; i != 16; ++i)
if (!isConstantOrUndef(SVOp->getMaskElt(i), (ShiftAmt - i) & 15))
return -1;
}
} else { // Big Endian
ShiftAmt -= i;
if (!isUnary) {
@ -1040,7 +1022,7 @@ int PPC::isVSLDOIShuffleMask(SDNode *N, bool isUnary, SelectionDAG &DAG) {
if (!isConstantOrUndef(SVOp->getMaskElt(i), (ShiftAmt+i) & 15))
return -1;
}
}
return ShiftAmt;
}

View File

@ -189,7 +189,7 @@ entry:
; CHECK: VSLDOI_xy:
%tmp = load <16 x i8>* %A
%tmp2 = load <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 19, i32 18, i32 17, i32 16, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4>
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp2, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27>
; CHECK: vsldoi
store <16 x i8> %tmp3, <16 x i8>* %A
ret void
@ -199,7 +199,7 @@ define void @VSLDOI_xx(<16 x i8>* %A) {
entry:
; CHECK: VSLDOI_xx:
%tmp = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4>
%tmp2 = shufflevector <16 x i8> %tmp, <16 x i8> %tmp, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; CHECK: vsldoi
store <16 x i8> %tmp2, <16 x i8>* %A
ret void