mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 04:30:23 +00:00
R600/SI: Share code recording ShaderTypeAttribute between generations
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178504 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
8e59191eb8
commit
88524e3f6c
22
lib/Target/R600/AMDGPUMachineFunction.cpp
Normal file
22
lib/Target/R600/AMDGPUMachineFunction.cpp
Normal file
@ -0,0 +1,22 @@
|
||||
#include "AMDGPUMachineFunction.h"
|
||||
#include "llvm/IR/Attributes.h"
|
||||
#include "llvm/IR/Function.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
const char *AMDGPUMachineFunction::ShaderTypeAttribute = "ShaderType";
|
||||
|
||||
AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) :
|
||||
MachineFunctionInfo() {
|
||||
AttributeSet Set = MF.getFunction()->getAttributes();
|
||||
Attribute A = Set.getAttribute(AttributeSet::FunctionIndex,
|
||||
ShaderTypeAttribute);
|
||||
|
||||
if (A.isStringAttribute()) {
|
||||
StringRef Str = A.getValueAsString();
|
||||
if (Str.getAsInteger(0, ShaderType))
|
||||
llvm_unreachable("Can't parse shader type!");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
29
lib/Target/R600/AMDGPUMachineFunction.h
Normal file
29
lib/Target/R600/AMDGPUMachineFunction.h
Normal file
@ -0,0 +1,29 @@
|
||||
//===-- R600MachineFunctionInfo.h - R600 Machine Function Info ----*- C++ -*-=//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
/// \file
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef AMDGPUMACHINEFUNCTION_H
|
||||
#define AMDGPUMACHINEFUNCTION_H
|
||||
|
||||
#include "llvm/CodeGen/MachineFunction.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class AMDGPUMachineFunction : public MachineFunctionInfo {
|
||||
private:
|
||||
static const char *ShaderTypeAttribute;
|
||||
public:
|
||||
AMDGPUMachineFunction(const MachineFunction &MF);
|
||||
unsigned ShaderType;
|
||||
};
|
||||
|
||||
}
|
||||
#endif // AMDGPUMACHINEFUNCTION_H
|
@ -13,5 +13,6 @@
|
||||
using namespace llvm;
|
||||
|
||||
R600MachineFunctionInfo::R600MachineFunctionInfo(const MachineFunction &MF)
|
||||
: MachineFunctionInfo() {
|
||||
}
|
||||
: AMDGPUMachineFunction(MF) { }
|
||||
|
||||
|
||||
|
@ -14,14 +14,13 @@
|
||||
#define R600MACHINEFUNCTIONINFO_H
|
||||
|
||||
#include "llvm/ADT/BitVector.h"
|
||||
#include "llvm/CodeGen/MachineFunction.h"
|
||||
#include "llvm/CodeGen/SelectionDAG.h"
|
||||
#include "AMDGPUMachineFunction.h"
|
||||
#include <vector>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class R600MachineFunctionInfo : public MachineFunctionInfo {
|
||||
|
||||
class R600MachineFunctionInfo : public AMDGPUMachineFunction {
|
||||
public:
|
||||
R600MachineFunctionInfo(const MachineFunction &MF);
|
||||
SmallVector<unsigned, 4> LiveOuts;
|
||||
|
@ -10,25 +10,9 @@
|
||||
|
||||
|
||||
#include "SIMachineFunctionInfo.h"
|
||||
#include "llvm/IR/Attributes.h"
|
||||
#include "llvm/IR/Function.h"
|
||||
|
||||
using namespace llvm;
|
||||
|
||||
const char *SIMachineFunctionInfo::ShaderTypeAttribute = "ShaderType";
|
||||
|
||||
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
|
||||
: MachineFunctionInfo(),
|
||||
ShaderType(0),
|
||||
PSInputAddr(0) {
|
||||
|
||||
AttributeSet Set = MF.getFunction()->getAttributes();
|
||||
Attribute A = Set.getAttribute(AttributeSet::FunctionIndex,
|
||||
ShaderTypeAttribute);
|
||||
|
||||
if (A.isStringAttribute()) {
|
||||
StringRef Str = A.getValueAsString();
|
||||
if (Str.getAsInteger(0, ShaderType))
|
||||
llvm_unreachable("Can't parse shader type!");
|
||||
}
|
||||
}
|
||||
: AMDGPUMachineFunction(MF),
|
||||
PSInputAddr(0) { }
|
||||
|
@ -15,18 +15,15 @@
|
||||
#ifndef SIMACHINEFUNCTIONINFO_H_
|
||||
#define SIMACHINEFUNCTIONINFO_H_
|
||||
|
||||
#include "llvm/CodeGen/MachineFunction.h"
|
||||
#include "AMDGPUMachineFunction.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
/// This class keeps track of the SPI_SP_INPUT_ADDR config register, which
|
||||
/// tells the hardware which interpolation parameters to load.
|
||||
class SIMachineFunctionInfo : public MachineFunctionInfo {
|
||||
class SIMachineFunctionInfo : public AMDGPUMachineFunction {
|
||||
public:
|
||||
static const char *ShaderTypeAttribute;
|
||||
|
||||
SIMachineFunctionInfo(const MachineFunction &MF);
|
||||
unsigned ShaderType;
|
||||
unsigned PSInputAddr;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user