diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp index f7306c5d0a2..26498b7ec1f 100644 --- a/lib/CodeGen/VirtRegMap.cpp +++ b/lib/CodeGen/VirtRegMap.cpp @@ -266,9 +266,14 @@ namespace { // AssignedPhysReg - The physreg that was assigned for use by the reload. unsigned AssignedPhysReg; + + // VirtReg - The virtual register itself. + unsigned VirtReg; - ReusedOp(unsigned o, unsigned ss, unsigned prr, unsigned apr) - : Operand(o), StackSlot(ss), PhysRegReused(prr), AssignedPhysReg(apr) {} + ReusedOp(unsigned o, unsigned ss, unsigned prr, unsigned apr, + unsigned vreg) + : Operand(o), StackSlot(ss), PhysRegReused(prr), AssignedPhysReg(apr), + VirtReg(vreg) {} }; } @@ -381,7 +386,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, const VirtRegMap &VRM) { // case, we actually insert a reload for V1 in R1, ensuring that // we can get at R0 or its alias. ReusedOperands.push_back(ReusedOp(i, StackSlot, PhysReg, - VRM.getPhys(VirtReg))); + VRM.getPhys(VirtReg), VirtReg)); ++NumReused; continue; } @@ -409,8 +414,10 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, const VirtRegMap &VRM) { // Okay, we found out that an alias of a reused register // was used. This isn't good because it means we have // to undo a previous reuse. + const TargetRegisterClass *AliasRC = + MBB.getParent()->getSSARegMap()->getRegClass(Op.VirtReg); MRI->loadRegFromStackSlot(MBB, &MI, Op.AssignedPhysReg, - Op.StackSlot, RC); + Op.StackSlot, AliasRC); ClobberPhysReg(Op.AssignedPhysReg, SpillSlotsAvailable, PhysRegsAvailable);