Add FunctionPassManager - it's like a PassManager, but it only deals in

FunctionPasses.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7778 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Brian Gaeke 2003-08-12 17:22:39 +00:00
parent 20a3be3ba8
commit 8ab1ef265a
2 changed files with 35 additions and 1 deletions

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@ -28,9 +28,33 @@ public:
void add(Pass *P); void add(Pass *P);
/// run - Execute all of the passes scheduled for execution. Keep track of /// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the functions modifies the program, and if so, return true. /// whether any of the passes modifies the module, and if so, return true.
/// ///
bool run(Module &M); bool run(Module &M);
}; };
class FunctionPass;
class Function;
class FunctionPassManager {
PassManagerT<Function> *PM; // This is a straightforward Pimpl class
public:
FunctionPassManager();
~FunctionPassManager();
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the FunctionPass to the PassManager. When the
/// PassManager is destroyed, the pass will be destroyed as well, so
/// there is no need to delete the pass. This implies that all
/// passes MUST be allocated with 'new'.
///
void add(FunctionPass *P);
/// run - Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
///
bool run(Function &M);
};
#endif #endif

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@ -70,6 +70,16 @@ PassManager::~PassManager() { delete PM; }
void PassManager::add(Pass *P) { PM->add(P); } void PassManager::add(Pass *P) { PM->add(P); }
bool PassManager::run(Module &M) { return PM->run(M); } bool PassManager::run(Module &M) { return PM->run(M); }
//===----------------------------------------------------------------------===//
// FunctionPassManager implementation - The FunctionPassManager class
// is a simple Pimpl class that wraps the PassManagerT template. It
// is like PassManager, but only deals in FunctionPasses.
//
FunctionPassManager::FunctionPassManager() : PM(new PassManagerT<Function>()) {}
FunctionPassManager::~FunctionPassManager() { delete PM; }
void FunctionPassManager::add(FunctionPass *P) { PM->add(P); }
bool FunctionPassManager::run(Function &F) { return PM->run(F); }
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
// TimingInfo Class - This class is used to calculate information about the // TimingInfo Class - This class is used to calculate information about the