Made the code readable:

* Lines must be wrapped at 80 chars. This is a hard limit.
* Consistent style on functions, braces, if, for, etc. Code must be readable.

No functional changes have been made, even though I added a new typedef.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5768 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Misha Brukman 2003-04-09 21:51:34 +00:00
parent 4bd8b24470
commit 8baa01c1d7
8 changed files with 3924 additions and 3738 deletions

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@ -1,4 +1,4 @@
//===- ModuloSchedGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//===- ModuloSchedGraph.h - Modulo Scheduling Graph and Set -*- C++ -*-----===//
//
// This header defines the primative classes that make up a data structure
// graph.
@ -7,82 +7,111 @@
#ifndef LLVM_CODEGEN_MODULO_SCHED_GRAPH_H
#define LLVM_CODEGEN_MODULO_SCHED_GRAPH_H
#include "Support/HashExtras.h"
#include "Support/GraphTraits.h"
#include "../InstrSched/SchedGraphCommon.h"
#include "llvm/Instruction.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "Support/HashExtras.h"
#include "Support/GraphTraits.h"
#include "../InstrSched/SchedGraphCommon.h"
#include <iostream>
using std::pair;
//for debug information selecton
enum ModuloSchedDebugLevel_t{
enum ModuloSchedDebugLevel_t {
ModuloSched_NoDebugInfo,
ModuloSched_Disable,
ModuloSched_PrintSchedule,
ModuloSched_PrintScheduleProcess,
};
//===============------------------------------------------------------------------------
///ModuloSchedGraphNode - Implement a data structure based on the SchedGraphNodeCommon
///this class stores informtion needed later to order the nodes in modulo scheduling
///
class ModuloSchedGraphNode: public SchedGraphNodeCommon {
//===----------------------------------------------------------------------===//
// ModuloSchedGraphNode - Implement a data structure based on the
// SchedGraphNodeCommon this class stores informtion needed later to order the
// nodes in modulo scheduling
//
class ModuloSchedGraphNode:public SchedGraphNodeCommon {
private:
//the corresponding instruction
const Instruction* inst;
// the corresponding instruction
const Instruction *inst;
//whether this node's property(ASAP,ALAP, ...) has been computed
// whether this node's property(ASAP,ALAP, ...) has been computed
bool propertyComputed;
//ASAP: the earliest time the node could be scheduled
//ALAP: the latest time the node couldbe scheduled
//depth: the depth of the node
//height: the height of the node
//mov: the mobility function, computed as ALAP - ASAP
//scheTime: the scheduled time if this node has been scheduled
//earlyStart: the earliest time to be tried to schedule the node
//lateStart: the latest time to be tried to schedule the node
// ASAP: the earliest time the node could be scheduled
// ALAP: the latest time the node couldbe scheduled
// depth: the depth of the node
// height: the height of the node
// mov: the mobility function, computed as ALAP - ASAP
// scheTime: the scheduled time if this node has been scheduled
// earlyStart: the earliest time to be tried to schedule the node
// lateStart: the latest time to be tried to schedule the node
int ASAP, ALAP, depth, height, mov;
int schTime;
int earlyStart,lateStart;
int earlyStart, lateStart;
public:
//get the instruction
const Instruction* getInst() const { return inst;}
const Instruction *getInst() const {
return inst;
}
//get the instruction op-code name
const char* getInstOpcodeName() const{ return inst->getOpcodeName();}
//get the instruction op-code
const unsigned getInstOpcode() const { return inst->getOpcode();}
const char *getInstOpcodeName() const {
return inst->getOpcodeName();
}
//get the instruction op-code
const unsigned getInstOpcode() const {
return inst->getOpcode();
}
//return whether the node is NULL
bool isNullNode() const{ return(inst== NULL);}
bool isNullNode() const {
return (inst == NULL);
}
//return whether the property of the node has been computed
bool getPropertyComputed() {return propertyComputed;}
bool getPropertyComputed() {
return propertyComputed;
}
//set the propertyComputed
void setPropertyComputed(bool _propertyComputed) {propertyComputed = _propertyComputed;}
void setPropertyComputed(bool _propertyComputed) {
propertyComputed = _propertyComputed;
}
//get the corresponding property
int getASAP(){ return ASAP;}
int getALAP(){ return ALAP;}
int getMov() { return mov;}
int getDepth(){return depth;}
int getHeight(){return height;}
int getSchTime(){return schTime;}
int getEarlyStart(){return earlyStart;}
int getLateStart() { return lateStart;}
void setEarlyStart(int _earlyStart) {earlyStart= _earlyStart;}
void setLateStart(int _lateStart) {lateStart= _lateStart;}
void setSchTime(int _time){schTime=_time;}
int getASAP() {
return ASAP;
}
int getALAP() {
return ALAP;
}
int getMov() {
return mov;
}
int getDepth() {
return depth;
}
int getHeight() {
return height;
}
int getSchTime() {
return schTime;
}
int getEarlyStart() {
return earlyStart;
}
int getLateStart() {
return lateStart;
}
void setEarlyStart(int _earlyStart) {
earlyStart = _earlyStart;
}
void setLateStart(int _lateStart) {
lateStart = _lateStart;
}
void setSchTime(int _time) {
schTime = _time;
}
private:
private:
friend class ModuloSchedGraph;
friend class SchedGraphNode;
@ -93,43 +122,34 @@ public:
//indexInBB: the corresponding instruction's index in the BasicBlock
//target: the targetMachine
ModuloSchedGraphNode(unsigned int _nodeId,
const BasicBlock* _bb,
const Instruction* _inst,
int indexInBB,
const TargetMachine& target);
friend std::ostream& operator<<(std::ostream& os,const ModuloSchedGraphNode& edge);
const BasicBlock * _bb,
const Instruction * _inst,
int indexInBB, const TargetMachine &target);
friend std::ostream & operator<<(std::ostream & os,
const ModuloSchedGraphNode & edge);
};
//FIXME: these two value should not be used
#define MAXNODE 100
#define MAXCC 100
//===----------------------------------------------------------------------===//
/// ModuloSchedGraph- the data structure to store dependence between nodes
/// it catches data dependence and constrol dependence
///
///
class ModuloSchedGraph:
class ModuloSchedGraph :
public SchedGraphCommon,
protected hash_map<const Instruction*, ModuloSchedGraphNode*>
{
private:
protected hash_map<const Instruction*,ModuloSchedGraphNode*> {
private:
//iteration Interval
int MII;
//target machine
const TargetMachine& target;
const TargetMachine & target;
//the circuits in the dependence graph
unsigned circuits[MAXCC][MAXNODE];
@ -140,20 +160,20 @@ private:
typedef std::vector<ModuloSchedGraphNode*> NodeVec;
//the function to compute properties
void computeNodeASAP(const BasicBlock* bb);
void computeNodeALAP(const BasicBlock* bb);
void computeNodeMov(const BasicBlock* bb);
void computeNodeDepth(const BasicBlock* bb);
void computeNodeHeight(const BasicBlock* bb);
void computeNodeASAP(const BasicBlock * bb);
void computeNodeALAP(const BasicBlock * bb);
void computeNodeMov(const BasicBlock * bb);
void computeNodeDepth(const BasicBlock * bb);
void computeNodeHeight(const BasicBlock * bb);
//the function to compute node property
void computeNodeProperty(const BasicBlock* bb);
void computeNodeProperty(const BasicBlock * bb);
//the function to sort nodes
void orderNodes();
//add the resource usage
void addResourceUsage(std::vector<pair<int,int> >&, int);
void addResourceUsage(std::vector<pair<int,int>>&, int);
//debug functions:
//dump circuits
@ -161,13 +181,13 @@ private:
//dump the input set of nodes
void dumpSet(std::vector<ModuloSchedGraphNode*> set);
//dump the input resource usage table
void dumpResourceUsage(std::vector<pair<int,int> >&);
public:
void dumpResourceUsage(std::vector<pair<int,int>> &);
public:
//help functions
//get the maxium the delay between two nodes
SchedGraphEdge* getMaxDelayEdge(unsigned srcId, unsigned sinkId);
SchedGraphEdge *getMaxDelayEdge(unsigned srcId, unsigned sinkId);
//FIXME:
//get the predessor Set of the set
@ -175,174 +195,171 @@ private:
NodeVec predSet(NodeVec set);
//get the predessor set of the node
NodeVec predSet(ModuloSchedGraphNode* node, unsigned,unsigned);
NodeVec predSet(ModuloSchedGraphNode* node);
NodeVec predSet(ModuloSchedGraphNode * node, unsigned, unsigned);
NodeVec predSet(ModuloSchedGraphNode * node);
//get the successor set of the set
NodeVec succSet(NodeVec set, unsigned, unsigned);
NodeVec succSet(NodeVec set);
//get the succssor set of the node
NodeVec succSet(ModuloSchedGraphNode* node,unsigned, unsigned);
NodeVec succSet(ModuloSchedGraphNode* node);
NodeVec succSet(ModuloSchedGraphNode * node, unsigned, unsigned);
NodeVec succSet(ModuloSchedGraphNode * node);
//return the uniton of the two vectors
NodeVec vectorUnion(NodeVec set1,NodeVec set2 );
NodeVec vectorUnion(NodeVec set1, NodeVec set2);
//return the consjuction of the two vectors
NodeVec vectorConj(NodeVec set1,NodeVec set2 );
NodeVec vectorConj(NodeVec set1, NodeVec set2);
//return all nodes in set1 but not set2
NodeVec vectorSub(NodeVec set1, NodeVec set2);
typedef hash_map<const Instruction*, ModuloSchedGraphNode*> map_base;
typedef hash_map<const Instruction*,ModuloSchedGraphNode*> map_base;
public:
using map_base::iterator;
using map_base::const_iterator;
public:
//get target machine
const TargetMachine& getTarget(){return target;}
const TargetMachine & getTarget() {
return target;
}
//get the iteration interval
const int getMII(){return MII;}
const int getMII() {
return MII;
}
//get the ordered nodes
const NodeVec& getONodes(){return oNodes;}
const NodeVec & getONodes() {
return oNodes;
}
//get the number of nodes (including the root and leaf)
//note: actually root and leaf is not used
const unsigned int getNumNodes() const {return size()+2;}
const unsigned int getNumNodes() const {
return size() + 2;
}
//return wether the BasicBlock 'bb' contains a loop
bool isLoop (const BasicBlock* bb);
bool isLoop(const BasicBlock * bb);
//return this basibBlock contains a loop
bool isLoop ();
bool isLoop();
//return the node for the input instruction
ModuloSchedGraphNode* getGraphNodeForInst(const Instruction* inst) const{
ModuloSchedGraphNode *getGraphNodeForInst(const Instruction * inst) const {
const_iterator onePair = this->find(inst);
return (onePair != this->end())?(*onePair).second: NULL;
return (onePair != this->end()) ? (*onePair).second : NULL;
}
//Debugging support
//dump the graph
void dump() const;
//Debugging support//dump the graph void dump() const;
//dump the basicBlock
void dump(const BasicBlock* bb);
void dump(const BasicBlock * bb);
//dump the basicBlock into 'os' stream
void dump(const BasicBlock* bb, std::ostream& os);
void dump(const BasicBlock * bb, std::ostream & os);
//dump the node property
void dumpNodeProperty() const ;
private:
friend class ModuloSchedGraphSet; //give access to ctor
void dumpNodeProperty() const;
public:
/*ctr*/
ModuloSchedGraph(const BasicBlock* bb, const TargetMachine& _target)
:SchedGraphCommon(bb), target(_target){
private:
friend class ModuloSchedGraphSet; //give access to ctor
public:
ModuloSchedGraph(const BasicBlock *bb, const TargetMachine &_target)
:SchedGraphCommon(bb), target(_target) {
buildGraph(target);
}
/*dtr*/
~ModuloSchedGraph(){
for(const_iterator I=begin(); I!=end(); ++I)
~ModuloSchedGraph() {
for (const_iterator I = begin(); I != end(); ++I)
delete I->second;
}
//unorder iterators
//return values are pair<const Instruction*, ModuloSchedGraphNode*>
using map_base::begin;
using map_base::end;
void noteModuloSchedGraphNodeForInst(const Instruction *inst,
ModuloSchedGraphNode *node)
{
assert((*this)[inst] == NULL);
(*this)[inst] = node;
}
inline void noteModuloSchedGraphNodeForInst(const Instruction* inst,
ModuloSchedGraphNode* node)
{
assert((*this)[inst] ==NULL);
(*this)[inst]=node;
}
//Graph builder
ModuloSchedGraphNode* getNode (const unsigned nodeId) const;
ModuloSchedGraphNode *getNode(const unsigned nodeId) const;
//build the graph from the basicBlock
void buildGraph (const TargetMachine& target);
void buildGraph(const TargetMachine & target);
//Build nodes for BasicBlock
void buildNodesforBB (const TargetMachine& target,
const BasicBlock* bb,
NodeVec& memNode,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap);
void buildNodesforBB(const TargetMachine &target,
const BasicBlock *bb,
NodeVec &memNode,
RegToRefVecMap &regToRefVecMap,
ValueToDefVecMap &valueToDefVecMap);
//find definitiona and use information for all nodes
void findDefUseInfoAtInstr (const TargetMachine& target,
ModuloSchedGraphNode* node,
NodeVec& memNode,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap);
void findDefUseInfoAtInstr(const TargetMachine &target,
ModuloSchedGraphNode *node,
NodeVec &memNode,
RegToRefVecMap &regToRefVecMap,
ValueToDefVecMap &valueToDefVecMap);
//add def-use edge
void addDefUseEdges (const BasicBlock* bb);
void addDefUseEdges(const BasicBlock *bb);
//add control dependence edges
void addCDEdges (const BasicBlock* bb);
void addCDEdges(const BasicBlock *bb);
//add memory dependence dges
void addMemEdges (const BasicBlock* bb);
void addMemEdges(const BasicBlock *bb);
//add dummy edges
void addDummyEdges();
//computer source restrictoin II
int computeResII (const BasicBlock* bb);
int computeResII(const BasicBlock *bb);
//computer recurrence II
int computeRecII (const BasicBlock* bb);
int computeRecII(const BasicBlock *bb);
};
///==================================-
//gragh set
//==================================-
// Graph set
class ModuloSchedGraphSet:
public std::vector<ModuloSchedGraph*>
{
class ModuloSchedGraphSet : public std::vector<ModuloSchedGraph*> {
private:
const Function* method;
const Function *method;
public:
typedef std::vector<ModuloSchedGraph*> baseVector;
using baseVector::iterator;
using baseVector::const_iterator;
public:
/*ctor*/ ModuloSchedGraphSet (const Function* function, const TargetMachine& target);
/*dtor*/ ~ModuloSchedGraphSet ();
//iterators
ModuloSchedGraphSet(const Function *function, const TargetMachine &target);
~ModuloSchedGraphSet();
// Iterators
using baseVector::begin;
using baseVector::end;
// Debugging support
void dump() const;
//Debugging support
void dump() const;
private:
inline void addGraph(ModuloSchedGraph* graph){
assert(graph !=NULL);
void addGraph(ModuloSchedGraph *graph) {
assert(graph != NULL);
this->push_back(graph);
}
//Graph builder
void buildGraphsForMethod (const Function *F, const TargetMachine& target);
};
#endif
// Graph builder
void buildGraphsForMethod(const Function *F,
const TargetMachine &target);
}
#endif

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@ -1,7 +1,7 @@
//// - head file for the classes ModuloScheduling and ModuloScheduling ----*- C++ -*-===//
// ModuloScheduling.h -------------------------------------------*- C++ -*-===//
//
// This header defines the the classes ModuloScheduling and ModuloSchedulingSet 's structure
//
// This header defines the the classes ModuloScheduling and
// ModuloSchedulingSet's structure
//
//===----------------------------------------------------------------------===//
@ -13,151 +13,148 @@
#include <iostream>
#include <vector>
using std::vector;
class ModuloScheduling: NonCopyable {
private:
class ModuloScheduling:NonCopyable {
private:
typedef std::vector<ModuloSchedGraphNode*> NodeVec;
/// the graph to feed in
ModuloSchedGraph& graph;
const TargetMachine& target;
//the BasicBlock to be scheduled
BasicBlock* bb;
typedef std::vector<std::vector<unsigned> > Resources;
///Iteration Intervel
///FIXME: II may be a better name for its meaning
// The graph to feed in
ModuloSchedGraph &graph;
const TargetMachine &target;
// The BasicBlock to be scheduled
BasicBlock *bb;
// Iteration Interval
// FIXME: II may be a better name for its meaning
unsigned II;
//the vector containing the nodes which have been scheduled
// The vector containing the nodes which have been scheduled
NodeVec nodeScheduled;
///the remaining unscheduled nodes
const NodeVec& oNodes;
///the machine resource table
std::vector< std::vector<pair<int,int> > > resourceTable ;
// The remaining unscheduled nodes
const NodeVec &oNodes;
// The machine resource table
std::vector<std::vector<std::pair<int,int> > > resourceTable;
///the schedule( with many schedule stage)
std::vector<std::vector<ModuloSchedGraphNode*> > schedule;
///the kernel(core) schedule(length = II)
std::vector<std::vector<ModuloSchedGraphNode*> > coreSchedule;
typedef BasicBlock::InstListType InstListType;
typedef std::vector <std::vector<ModuloSchedGraphNode*> > vvNodeType;
typedef BasicBlock::InstListType InstListType;
typedef std::vector<std::vector<ModuloSchedGraphNode*> > vvNodeType;
public:
///constructor
ModuloScheduling(ModuloSchedGraph& _graph):
graph(_graph),
target(graph.getTarget()),
oNodes(graph.getONodes())
{
II = graph.getMII();
bb=(BasicBlock*)graph.getBasicBlocks()[0];
instrScheduling();
};
ModuloScheduling(ModuloSchedGraph & _graph):
graph(_graph), target(graph.getTarget()), oNodes(graph.getONodes())
{
II = graph.getMII();
bb = (BasicBlock *) graph.getBasicBlocks()[0];
instrScheduling();
};
///destructor
~ModuloScheduling(){};
~ModuloScheduling() {};
///the method to compute schedule and instert epilogue and prologue
void instrScheduling();
///debug functions:
///dump the schedule and core schedule
void dumpScheduling();
void
dumpScheduling();
///dump the input vector of nodes
//sch: the input vector of nodes
void dumpSchedule( std::vector<std::vector<ModuloSchedGraphNode*> > sch);
void dumpSchedule(std::vector<std::vector<ModuloSchedGraphNode*>> sch);
///dump the resource usage table
void dumpResourceUsageTable();
//*******************internel functions*******************************
//*******************internal functions*******************************
private:
//clear memory from the last round and initialize if necessary
void clearInitMem(const TargetSchedInfo& );
void clearInitMem(const TargetSchedInfo&);
//compute schedule and coreSchedule with the current II
bool computeSchedule();
BasicBlock* getSuccBB(BasicBlock*);
BasicBlock* getPredBB(BasicBlock*);
void constructPrologue(BasicBlock* prologue);
void constructKernel(BasicBlock* prologue,BasicBlock* kernel,BasicBlock* epilogue);
void constructEpilogue(BasicBlock* epilogue,BasicBlock* succ_bb);
BasicBlock *getSuccBB(BasicBlock *);
BasicBlock *getPredBB(BasicBlock *);
void constructPrologue(BasicBlock *prologue);
void constructKernel(BasicBlock *prologue,
BasicBlock *kernel,
BasicBlock *epilogue);
void constructEpilogue(BasicBlock *epilogue, BasicBlock *succ_bb);
///update the resource table at the startCycle
//vec: the resouce usage
//startCycle: the start cycle the resouce usage is
void updateResourceTable(std::vector<vector<unsigned int> > vec,int startCycle);
// update the resource table at the startCycle
// vec: the resouce usage
// startCycle: the start cycle the resouce usage is
void updateResourceTable(std::vector<std::vector<unsigned int>> vec,
int startCycle);
///un-do the update in the resource table in the startCycle
//vec: the resouce usage
//startCycle: the start cycle the resouce usage is
void undoUpdateResourceTable(std::vector<vector<unsigned int> > vec,int startCycle);
// un-do the update in the resource table in the startCycle
// vec: the resouce usage
// startCycle: the start cycle the resouce usage is
void undoUpdateResourceTable(std::vector<vector<unsigned int>> vec,
int startCycle);
///return whether the resourcetable has negative element
///this function is called after updateResouceTable() to determine whether a node can
/// be scheduled at certain cycle
// return whether the resourcetable has negative element
// this function is called after updateResouceTable() to determine whether a
// node can be scheduled at certain cycle
bool resourceTableNegative();
///try to Schedule the node starting from start to end cycle(inclusive)
//if it can be scheduled, put it in the schedule and update nodeScheduled
//node: the node to be scheduled
//start: start cycle
//end : end cycle
//nodeScheduled: a vector storing nodes which has been scheduled
bool ScheduleNode(ModuloSchedGraphNode* node,unsigned start, unsigned end, NodeVec& nodeScheduled);
// try to Schedule the node starting from start to end cycle(inclusive)
// if it can be scheduled, put it in the schedule and update nodeScheduled
// node: the node to be scheduled
// start: start cycle
// end : end cycle
// nodeScheduled: a vector storing nodes which has been scheduled
bool ScheduleNode(ModuloSchedGraphNode * node, unsigned start,
unsigned end, NodeVec &nodeScheduled);
//each instruction has a memory of the latest clone instruction
//the clone instruction can be get using getClone()
//this function clears the memory, i.e. getClone() after calling this function returns null
//this function clears the memory, i.e. getClone() after calling this function
//returns null
void clearCloneMemory();
//this fuction make a clone of this input Instruction and update the clone memory
//this fuction make a clone of this input Instruction and update the clone
//memory
//inst: the instrution to be cloned
Instruction* cloneInstSetMemory(Instruction* inst);
Instruction *cloneInstSetMemory(Instruction *inst);
//this function update each instrutions which uses ist as its operand
//after update, each instruction will use ist's clone as its operand
void updateUseWithClone(Instruction* ist);
void updateUseWithClone(Instruction * ist);
};
class ModuloSchedulingSet:NonCopyable{
private:
class ModuloSchedulingSet:
NonCopyable {
private:
//the graphSet to feed in
ModuloSchedGraphSet& graphSet;
public:
ModuloSchedGraphSet & graphSet;
public:
//constructor
//Scheduling graph one by one
ModuloSchedulingSet(ModuloSchedGraphSet _graphSet):graphSet(_graphSet){
for(unsigned i=0;i<graphSet.size();i++){
ModuloSchedGraph& graph=*(graphSet[i]);
if(graph.isLoop())ModuloScheduling ModuloScheduling(graph);
ModuloSchedulingSet(ModuloSchedGraphSet _graphSet): graphSet(_graphSet) {
for (unsigned i = 0; i < graphSet.size(); i++) {
ModuloSchedGraph & graph = *(graphSet[i]);
if (graph.isLoop())
ModuloScheduling ModuloScheduling(graph);
}
};
//destructor
~ModuloSchedulingSet(){};
~ModuloSchedulingSet() {};
};
#endif

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@ -1,4 +1,4 @@
//===- ModuloSchedGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//===- ModuloSchedGraph.h - Modulo Scheduling Graph and Set -*- C++ -*-----===//
//
// This header defines the primative classes that make up a data structure
// graph.
@ -7,82 +7,111 @@
#ifndef LLVM_CODEGEN_MODULO_SCHED_GRAPH_H
#define LLVM_CODEGEN_MODULO_SCHED_GRAPH_H
#include "Support/HashExtras.h"
#include "Support/GraphTraits.h"
#include "../InstrSched/SchedGraphCommon.h"
#include "llvm/Instruction.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "Support/HashExtras.h"
#include "Support/GraphTraits.h"
#include "../InstrSched/SchedGraphCommon.h"
#include <iostream>
using std::pair;
//for debug information selecton
enum ModuloSchedDebugLevel_t{
enum ModuloSchedDebugLevel_t {
ModuloSched_NoDebugInfo,
ModuloSched_Disable,
ModuloSched_PrintSchedule,
ModuloSched_PrintScheduleProcess,
};
//===============------------------------------------------------------------------------
///ModuloSchedGraphNode - Implement a data structure based on the SchedGraphNodeCommon
///this class stores informtion needed later to order the nodes in modulo scheduling
///
class ModuloSchedGraphNode: public SchedGraphNodeCommon {
//===----------------------------------------------------------------------===//
// ModuloSchedGraphNode - Implement a data structure based on the
// SchedGraphNodeCommon this class stores informtion needed later to order the
// nodes in modulo scheduling
//
class ModuloSchedGraphNode:public SchedGraphNodeCommon {
private:
//the corresponding instruction
const Instruction* inst;
// the corresponding instruction
const Instruction *inst;
//whether this node's property(ASAP,ALAP, ...) has been computed
// whether this node's property(ASAP,ALAP, ...) has been computed
bool propertyComputed;
//ASAP: the earliest time the node could be scheduled
//ALAP: the latest time the node couldbe scheduled
//depth: the depth of the node
//height: the height of the node
//mov: the mobility function, computed as ALAP - ASAP
//scheTime: the scheduled time if this node has been scheduled
//earlyStart: the earliest time to be tried to schedule the node
//lateStart: the latest time to be tried to schedule the node
// ASAP: the earliest time the node could be scheduled
// ALAP: the latest time the node couldbe scheduled
// depth: the depth of the node
// height: the height of the node
// mov: the mobility function, computed as ALAP - ASAP
// scheTime: the scheduled time if this node has been scheduled
// earlyStart: the earliest time to be tried to schedule the node
// lateStart: the latest time to be tried to schedule the node
int ASAP, ALAP, depth, height, mov;
int schTime;
int earlyStart,lateStart;
int earlyStart, lateStart;
public:
//get the instruction
const Instruction* getInst() const { return inst;}
const Instruction *getInst() const {
return inst;
}
//get the instruction op-code name
const char* getInstOpcodeName() const{ return inst->getOpcodeName();}
//get the instruction op-code
const unsigned getInstOpcode() const { return inst->getOpcode();}
const char *getInstOpcodeName() const {
return inst->getOpcodeName();
}
//get the instruction op-code
const unsigned getInstOpcode() const {
return inst->getOpcode();
}
//return whether the node is NULL
bool isNullNode() const{ return(inst== NULL);}
bool isNullNode() const {
return (inst == NULL);
}
//return whether the property of the node has been computed
bool getPropertyComputed() {return propertyComputed;}
bool getPropertyComputed() {
return propertyComputed;
}
//set the propertyComputed
void setPropertyComputed(bool _propertyComputed) {propertyComputed = _propertyComputed;}
void setPropertyComputed(bool _propertyComputed) {
propertyComputed = _propertyComputed;
}
//get the corresponding property
int getASAP(){ return ASAP;}
int getALAP(){ return ALAP;}
int getMov() { return mov;}
int getDepth(){return depth;}
int getHeight(){return height;}
int getSchTime(){return schTime;}
int getEarlyStart(){return earlyStart;}
int getLateStart() { return lateStart;}
void setEarlyStart(int _earlyStart) {earlyStart= _earlyStart;}
void setLateStart(int _lateStart) {lateStart= _lateStart;}
void setSchTime(int _time){schTime=_time;}
int getASAP() {
return ASAP;
}
int getALAP() {
return ALAP;
}
int getMov() {
return mov;
}
int getDepth() {
return depth;
}
int getHeight() {
return height;
}
int getSchTime() {
return schTime;
}
int getEarlyStart() {
return earlyStart;
}
int getLateStart() {
return lateStart;
}
void setEarlyStart(int _earlyStart) {
earlyStart = _earlyStart;
}
void setLateStart(int _lateStart) {
lateStart = _lateStart;
}
void setSchTime(int _time) {
schTime = _time;
}
private:
private:
friend class ModuloSchedGraph;
friend class SchedGraphNode;
@ -93,43 +122,34 @@ public:
//indexInBB: the corresponding instruction's index in the BasicBlock
//target: the targetMachine
ModuloSchedGraphNode(unsigned int _nodeId,
const BasicBlock* _bb,
const Instruction* _inst,
int indexInBB,
const TargetMachine& target);
friend std::ostream& operator<<(std::ostream& os,const ModuloSchedGraphNode& edge);
const BasicBlock * _bb,
const Instruction * _inst,
int indexInBB, const TargetMachine &target);
friend std::ostream & operator<<(std::ostream & os,
const ModuloSchedGraphNode & edge);
};
//FIXME: these two value should not be used
#define MAXNODE 100
#define MAXCC 100
//===----------------------------------------------------------------------===//
/// ModuloSchedGraph- the data structure to store dependence between nodes
/// it catches data dependence and constrol dependence
///
///
class ModuloSchedGraph:
class ModuloSchedGraph :
public SchedGraphCommon,
protected hash_map<const Instruction*, ModuloSchedGraphNode*>
{
private:
protected hash_map<const Instruction*,ModuloSchedGraphNode*> {
private:
//iteration Interval
int MII;
//target machine
const TargetMachine& target;
const TargetMachine & target;
//the circuits in the dependence graph
unsigned circuits[MAXCC][MAXNODE];
@ -140,20 +160,20 @@ private:
typedef std::vector<ModuloSchedGraphNode*> NodeVec;
//the function to compute properties
void computeNodeASAP(const BasicBlock* bb);
void computeNodeALAP(const BasicBlock* bb);
void computeNodeMov(const BasicBlock* bb);
void computeNodeDepth(const BasicBlock* bb);
void computeNodeHeight(const BasicBlock* bb);
void computeNodeASAP(const BasicBlock * bb);
void computeNodeALAP(const BasicBlock * bb);
void computeNodeMov(const BasicBlock * bb);
void computeNodeDepth(const BasicBlock * bb);
void computeNodeHeight(const BasicBlock * bb);
//the function to compute node property
void computeNodeProperty(const BasicBlock* bb);
void computeNodeProperty(const BasicBlock * bb);
//the function to sort nodes
void orderNodes();
//add the resource usage
void addResourceUsage(std::vector<pair<int,int> >&, int);
void addResourceUsage(std::vector<pair<int,int>>&, int);
//debug functions:
//dump circuits
@ -161,13 +181,13 @@ private:
//dump the input set of nodes
void dumpSet(std::vector<ModuloSchedGraphNode*> set);
//dump the input resource usage table
void dumpResourceUsage(std::vector<pair<int,int> >&);
public:
void dumpResourceUsage(std::vector<pair<int,int>> &);
public:
//help functions
//get the maxium the delay between two nodes
SchedGraphEdge* getMaxDelayEdge(unsigned srcId, unsigned sinkId);
SchedGraphEdge *getMaxDelayEdge(unsigned srcId, unsigned sinkId);
//FIXME:
//get the predessor Set of the set
@ -175,174 +195,171 @@ private:
NodeVec predSet(NodeVec set);
//get the predessor set of the node
NodeVec predSet(ModuloSchedGraphNode* node, unsigned,unsigned);
NodeVec predSet(ModuloSchedGraphNode* node);
NodeVec predSet(ModuloSchedGraphNode * node, unsigned, unsigned);
NodeVec predSet(ModuloSchedGraphNode * node);
//get the successor set of the set
NodeVec succSet(NodeVec set, unsigned, unsigned);
NodeVec succSet(NodeVec set);
//get the succssor set of the node
NodeVec succSet(ModuloSchedGraphNode* node,unsigned, unsigned);
NodeVec succSet(ModuloSchedGraphNode* node);
NodeVec succSet(ModuloSchedGraphNode * node, unsigned, unsigned);
NodeVec succSet(ModuloSchedGraphNode * node);
//return the uniton of the two vectors
NodeVec vectorUnion(NodeVec set1,NodeVec set2 );
NodeVec vectorUnion(NodeVec set1, NodeVec set2);
//return the consjuction of the two vectors
NodeVec vectorConj(NodeVec set1,NodeVec set2 );
NodeVec vectorConj(NodeVec set1, NodeVec set2);
//return all nodes in set1 but not set2
NodeVec vectorSub(NodeVec set1, NodeVec set2);
typedef hash_map<const Instruction*, ModuloSchedGraphNode*> map_base;
typedef hash_map<const Instruction*,ModuloSchedGraphNode*> map_base;
public:
using map_base::iterator;
using map_base::const_iterator;
public:
//get target machine
const TargetMachine& getTarget(){return target;}
const TargetMachine & getTarget() {
return target;
}
//get the iteration interval
const int getMII(){return MII;}
const int getMII() {
return MII;
}
//get the ordered nodes
const NodeVec& getONodes(){return oNodes;}
const NodeVec & getONodes() {
return oNodes;
}
//get the number of nodes (including the root and leaf)
//note: actually root and leaf is not used
const unsigned int getNumNodes() const {return size()+2;}
const unsigned int getNumNodes() const {
return size() + 2;
}
//return wether the BasicBlock 'bb' contains a loop
bool isLoop (const BasicBlock* bb);
bool isLoop(const BasicBlock * bb);
//return this basibBlock contains a loop
bool isLoop ();
bool isLoop();
//return the node for the input instruction
ModuloSchedGraphNode* getGraphNodeForInst(const Instruction* inst) const{
ModuloSchedGraphNode *getGraphNodeForInst(const Instruction * inst) const {
const_iterator onePair = this->find(inst);
return (onePair != this->end())?(*onePair).second: NULL;
return (onePair != this->end()) ? (*onePair).second : NULL;
}
//Debugging support
//dump the graph
void dump() const;
//Debugging support//dump the graph void dump() const;
//dump the basicBlock
void dump(const BasicBlock* bb);
void dump(const BasicBlock * bb);
//dump the basicBlock into 'os' stream
void dump(const BasicBlock* bb, std::ostream& os);
void dump(const BasicBlock * bb, std::ostream & os);
//dump the node property
void dumpNodeProperty() const ;
private:
friend class ModuloSchedGraphSet; //give access to ctor
void dumpNodeProperty() const;
public:
/*ctr*/
ModuloSchedGraph(const BasicBlock* bb, const TargetMachine& _target)
:SchedGraphCommon(bb), target(_target){
private:
friend class ModuloSchedGraphSet; //give access to ctor
public:
ModuloSchedGraph(const BasicBlock *bb, const TargetMachine &_target)
:SchedGraphCommon(bb), target(_target) {
buildGraph(target);
}
/*dtr*/
~ModuloSchedGraph(){
for(const_iterator I=begin(); I!=end(); ++I)
~ModuloSchedGraph() {
for (const_iterator I = begin(); I != end(); ++I)
delete I->second;
}
//unorder iterators
//return values are pair<const Instruction*, ModuloSchedGraphNode*>
using map_base::begin;
using map_base::end;
void noteModuloSchedGraphNodeForInst(const Instruction *inst,
ModuloSchedGraphNode *node)
{
assert((*this)[inst] == NULL);
(*this)[inst] = node;
}
inline void noteModuloSchedGraphNodeForInst(const Instruction* inst,
ModuloSchedGraphNode* node)
{
assert((*this)[inst] ==NULL);
(*this)[inst]=node;
}
//Graph builder
ModuloSchedGraphNode* getNode (const unsigned nodeId) const;
ModuloSchedGraphNode *getNode(const unsigned nodeId) const;
//build the graph from the basicBlock
void buildGraph (const TargetMachine& target);
void buildGraph(const TargetMachine & target);
//Build nodes for BasicBlock
void buildNodesforBB (const TargetMachine& target,
const BasicBlock* bb,
NodeVec& memNode,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap);
void buildNodesforBB(const TargetMachine &target,
const BasicBlock *bb,
NodeVec &memNode,
RegToRefVecMap &regToRefVecMap,
ValueToDefVecMap &valueToDefVecMap);
//find definitiona and use information for all nodes
void findDefUseInfoAtInstr (const TargetMachine& target,
ModuloSchedGraphNode* node,
NodeVec& memNode,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap);
void findDefUseInfoAtInstr(const TargetMachine &target,
ModuloSchedGraphNode *node,
NodeVec &memNode,
RegToRefVecMap &regToRefVecMap,
ValueToDefVecMap &valueToDefVecMap);
//add def-use edge
void addDefUseEdges (const BasicBlock* bb);
void addDefUseEdges(const BasicBlock *bb);
//add control dependence edges
void addCDEdges (const BasicBlock* bb);
void addCDEdges(const BasicBlock *bb);
//add memory dependence dges
void addMemEdges (const BasicBlock* bb);
void addMemEdges(const BasicBlock *bb);
//add dummy edges
void addDummyEdges();
//computer source restrictoin II
int computeResII (const BasicBlock* bb);
int computeResII(const BasicBlock *bb);
//computer recurrence II
int computeRecII (const BasicBlock* bb);
int computeRecII(const BasicBlock *bb);
};
///==================================-
//gragh set
//==================================-
// Graph set
class ModuloSchedGraphSet:
public std::vector<ModuloSchedGraph*>
{
class ModuloSchedGraphSet : public std::vector<ModuloSchedGraph*> {
private:
const Function* method;
const Function *method;
public:
typedef std::vector<ModuloSchedGraph*> baseVector;
using baseVector::iterator;
using baseVector::const_iterator;
public:
/*ctor*/ ModuloSchedGraphSet (const Function* function, const TargetMachine& target);
/*dtor*/ ~ModuloSchedGraphSet ();
//iterators
ModuloSchedGraphSet(const Function *function, const TargetMachine &target);
~ModuloSchedGraphSet();
// Iterators
using baseVector::begin;
using baseVector::end;
// Debugging support
void dump() const;
//Debugging support
void dump() const;
private:
inline void addGraph(ModuloSchedGraph* graph){
assert(graph !=NULL);
void addGraph(ModuloSchedGraph *graph) {
assert(graph != NULL);
this->push_back(graph);
}
//Graph builder
void buildGraphsForMethod (const Function *F, const TargetMachine& target);
};
#endif
// Graph builder
void buildGraphsForMethod(const Function *F,
const TargetMachine &target);
}
#endif

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@ -1,7 +1,7 @@
//// - head file for the classes ModuloScheduling and ModuloScheduling ----*- C++ -*-===//
// ModuloScheduling.h -------------------------------------------*- C++ -*-===//
//
// This header defines the the classes ModuloScheduling and ModuloSchedulingSet 's structure
//
// This header defines the the classes ModuloScheduling and
// ModuloSchedulingSet's structure
//
//===----------------------------------------------------------------------===//
@ -13,151 +13,148 @@
#include <iostream>
#include <vector>
using std::vector;
class ModuloScheduling: NonCopyable {
private:
class ModuloScheduling:NonCopyable {
private:
typedef std::vector<ModuloSchedGraphNode*> NodeVec;
/// the graph to feed in
ModuloSchedGraph& graph;
const TargetMachine& target;
//the BasicBlock to be scheduled
BasicBlock* bb;
typedef std::vector<std::vector<unsigned> > Resources;
///Iteration Intervel
///FIXME: II may be a better name for its meaning
// The graph to feed in
ModuloSchedGraph &graph;
const TargetMachine &target;
// The BasicBlock to be scheduled
BasicBlock *bb;
// Iteration Interval
// FIXME: II may be a better name for its meaning
unsigned II;
//the vector containing the nodes which have been scheduled
// The vector containing the nodes which have been scheduled
NodeVec nodeScheduled;
///the remaining unscheduled nodes
const NodeVec& oNodes;
///the machine resource table
std::vector< std::vector<pair<int,int> > > resourceTable ;
// The remaining unscheduled nodes
const NodeVec &oNodes;
// The machine resource table
std::vector<std::vector<std::pair<int,int> > > resourceTable;
///the schedule( with many schedule stage)
std::vector<std::vector<ModuloSchedGraphNode*> > schedule;
///the kernel(core) schedule(length = II)
std::vector<std::vector<ModuloSchedGraphNode*> > coreSchedule;
typedef BasicBlock::InstListType InstListType;
typedef std::vector <std::vector<ModuloSchedGraphNode*> > vvNodeType;
typedef BasicBlock::InstListType InstListType;
typedef std::vector<std::vector<ModuloSchedGraphNode*> > vvNodeType;
public:
///constructor
ModuloScheduling(ModuloSchedGraph& _graph):
graph(_graph),
target(graph.getTarget()),
oNodes(graph.getONodes())
{
II = graph.getMII();
bb=(BasicBlock*)graph.getBasicBlocks()[0];
instrScheduling();
};
ModuloScheduling(ModuloSchedGraph & _graph):
graph(_graph), target(graph.getTarget()), oNodes(graph.getONodes())
{
II = graph.getMII();
bb = (BasicBlock *) graph.getBasicBlocks()[0];
instrScheduling();
};
///destructor
~ModuloScheduling(){};
~ModuloScheduling() {};
///the method to compute schedule and instert epilogue and prologue
void instrScheduling();
///debug functions:
///dump the schedule and core schedule
void dumpScheduling();
void
dumpScheduling();
///dump the input vector of nodes
//sch: the input vector of nodes
void dumpSchedule( std::vector<std::vector<ModuloSchedGraphNode*> > sch);
void dumpSchedule(std::vector<std::vector<ModuloSchedGraphNode*>> sch);
///dump the resource usage table
void dumpResourceUsageTable();
//*******************internel functions*******************************
//*******************internal functions*******************************
private:
//clear memory from the last round and initialize if necessary
void clearInitMem(const TargetSchedInfo& );
void clearInitMem(const TargetSchedInfo&);
//compute schedule and coreSchedule with the current II
bool computeSchedule();
BasicBlock* getSuccBB(BasicBlock*);
BasicBlock* getPredBB(BasicBlock*);
void constructPrologue(BasicBlock* prologue);
void constructKernel(BasicBlock* prologue,BasicBlock* kernel,BasicBlock* epilogue);
void constructEpilogue(BasicBlock* epilogue,BasicBlock* succ_bb);
BasicBlock *getSuccBB(BasicBlock *);
BasicBlock *getPredBB(BasicBlock *);
void constructPrologue(BasicBlock *prologue);
void constructKernel(BasicBlock *prologue,
BasicBlock *kernel,
BasicBlock *epilogue);
void constructEpilogue(BasicBlock *epilogue, BasicBlock *succ_bb);
///update the resource table at the startCycle
//vec: the resouce usage
//startCycle: the start cycle the resouce usage is
void updateResourceTable(std::vector<vector<unsigned int> > vec,int startCycle);
// update the resource table at the startCycle
// vec: the resouce usage
// startCycle: the start cycle the resouce usage is
void updateResourceTable(std::vector<std::vector<unsigned int>> vec,
int startCycle);
///un-do the update in the resource table in the startCycle
//vec: the resouce usage
//startCycle: the start cycle the resouce usage is
void undoUpdateResourceTable(std::vector<vector<unsigned int> > vec,int startCycle);
// un-do the update in the resource table in the startCycle
// vec: the resouce usage
// startCycle: the start cycle the resouce usage is
void undoUpdateResourceTable(std::vector<vector<unsigned int>> vec,
int startCycle);
///return whether the resourcetable has negative element
///this function is called after updateResouceTable() to determine whether a node can
/// be scheduled at certain cycle
// return whether the resourcetable has negative element
// this function is called after updateResouceTable() to determine whether a
// node can be scheduled at certain cycle
bool resourceTableNegative();
///try to Schedule the node starting from start to end cycle(inclusive)
//if it can be scheduled, put it in the schedule and update nodeScheduled
//node: the node to be scheduled
//start: start cycle
//end : end cycle
//nodeScheduled: a vector storing nodes which has been scheduled
bool ScheduleNode(ModuloSchedGraphNode* node,unsigned start, unsigned end, NodeVec& nodeScheduled);
// try to Schedule the node starting from start to end cycle(inclusive)
// if it can be scheduled, put it in the schedule and update nodeScheduled
// node: the node to be scheduled
// start: start cycle
// end : end cycle
// nodeScheduled: a vector storing nodes which has been scheduled
bool ScheduleNode(ModuloSchedGraphNode * node, unsigned start,
unsigned end, NodeVec &nodeScheduled);
//each instruction has a memory of the latest clone instruction
//the clone instruction can be get using getClone()
//this function clears the memory, i.e. getClone() after calling this function returns null
//this function clears the memory, i.e. getClone() after calling this function
//returns null
void clearCloneMemory();
//this fuction make a clone of this input Instruction and update the clone memory
//this fuction make a clone of this input Instruction and update the clone
//memory
//inst: the instrution to be cloned
Instruction* cloneInstSetMemory(Instruction* inst);
Instruction *cloneInstSetMemory(Instruction *inst);
//this function update each instrutions which uses ist as its operand
//after update, each instruction will use ist's clone as its operand
void updateUseWithClone(Instruction* ist);
void updateUseWithClone(Instruction * ist);
};
class ModuloSchedulingSet:NonCopyable{
private:
class ModuloSchedulingSet:
NonCopyable {
private:
//the graphSet to feed in
ModuloSchedGraphSet& graphSet;
public:
ModuloSchedGraphSet & graphSet;
public:
//constructor
//Scheduling graph one by one
ModuloSchedulingSet(ModuloSchedGraphSet _graphSet):graphSet(_graphSet){
for(unsigned i=0;i<graphSet.size();i++){
ModuloSchedGraph& graph=*(graphSet[i]);
if(graph.isLoop())ModuloScheduling ModuloScheduling(graph);
ModuloSchedulingSet(ModuloSchedGraphSet _graphSet): graphSet(_graphSet) {
for (unsigned i = 0; i < graphSet.size(); i++) {
ModuloSchedGraph & graph = *(graphSet[i]);
if (graph.isLoop())
ModuloScheduling ModuloScheduling(graph);
}
};
//destructor
~ModuloSchedulingSet(){};
~ModuloSchedulingSet() {};
};
#endif