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https://github.com/c64scene-ar/llvm-6502.git
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[C++] Use 'nullptr'. Transforms edition.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207196 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -32,7 +32,7 @@ BasicBlock *InsertPreheaderForLoop(Loop *L, Pass *P);
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/// will optionally update \c AliasAnalysis and \c ScalarEvolution analyses if
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/// passed into it.
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bool simplifyLoop(Loop *L, DominatorTree *DT, LoopInfo *LI, Pass *PP,
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AliasAnalysis *AA = 0, ScalarEvolution *SE = 0);
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AliasAnalysis *AA = nullptr, ScalarEvolution *SE = nullptr);
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/// \brief Put loop into LCSSA form.
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///
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@ -45,7 +45,7 @@ bool simplifyLoop(Loop *L, DominatorTree *DT, LoopInfo *LI, Pass *PP,
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/// If ScalarEvolution is passed in, it will be preserved.
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///
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/// Returns true if any modifications are made to the loop.
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bool formLCSSA(Loop &L, DominatorTree &DT, ScalarEvolution *SE = 0);
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bool formLCSSA(Loop &L, DominatorTree &DT, ScalarEvolution *SE = nullptr);
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/// \brief Put a loop nest into LCSSA form.
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///
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@ -56,7 +56,8 @@ bool formLCSSA(Loop &L, DominatorTree &DT, ScalarEvolution *SE = 0);
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/// If ScalarEvolution is passed in, it will be preserved.
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///
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/// Returns true if any modifications are made to the loop.
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bool formLCSSARecursively(Loop &L, DominatorTree &DT, ScalarEvolution *SE = 0);
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bool formLCSSARecursively(Loop &L, DominatorTree &DT,
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ScalarEvolution *SE = nullptr);
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}
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