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Add some switches helpful for debugging:
-print-before=<Pass Name> Dump IR before running pass <Pass Name>. -print-before-all Dump IR before running each pass. -print-after-all Dump IR after running each pass. These are helpful when tracking down a miscompilation. It is easy to get IR dumps and do diffs on them, etc. To make this work well, add a new getPrinterPass API to Pass so that each kind of pass (ModulePass, FunctionPass, etc.) can create a Pass suitable for dumping out the kind of object the Pass works on. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@100143 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -87,10 +87,40 @@ private:
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bool IsCheckingMode);
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};
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/// PrintCallGraphPass - Print a Module corresponding to a call graph.
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///
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class PrintCallGraphPass : public CallGraphSCCPass {
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private:
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std::string Banner;
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raw_ostream &Out; // raw_ostream to print on.
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public:
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static char ID;
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PrintCallGraphPass() : CallGraphSCCPass(&ID), Out(dbgs()) {}
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PrintCallGraphPass(const std::string &B, raw_ostream &o)
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: CallGraphSCCPass(&ID), Banner(B), Out(o) {}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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bool runOnSCC(std::vector<CallGraphNode *> &SCC) {
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Out << Banner;
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for (std::vector<CallGraphNode *>::iterator n = SCC.begin(), ne = SCC.end();
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n != ne;
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++n) {
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(*n)->getFunction()->print(Out);
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}
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return false;
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}
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};
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} // end anonymous namespace.
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char CGPassManager::ID = 0;
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char PrintCallGraphPass::ID = 0;
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bool CGPassManager::RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
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CallGraph &CG, bool &CallGraphUpToDate) {
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bool Changed = false;
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@@ -396,6 +426,11 @@ bool CGPassManager::doFinalization(CallGraph &CG) {
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return Changed;
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}
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Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return new PrintCallGraphPass(Banner, O);
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}
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/// Assign pass manager to manage this pass.
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void CallGraphSCCPass::assignPassManager(PMStack &PMS,
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PassManagerType PreferredType) {
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