now that we have a reg class to spill with, get this info from the regclass

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23559 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2005-09-30 17:19:22 +00:00
parent 5802be13e0
commit 8fb040e584

View File

@ -165,6 +165,7 @@ void PEI::calculateCallerSavedRegisters(MachineFunction &Fn) {
// stack slots for them.
for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
unsigned Reg = RegsToSave[i].first;
const TargetRegisterClass *RC = RegsToSave[i].second;
// Check to see if this physreg must be spilled to a particular stack slot
// on this target.
@ -176,12 +177,10 @@ void PEI::calculateCallerSavedRegisters(MachineFunction &Fn) {
int FrameIdx;
if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
// Nope, just spill it anywhere convenient.
FrameIdx = FFI->CreateStackObject(RegInfo->getSpillSize(Reg)/8,
RegInfo->getSpillAlignment(Reg)/8);
FrameIdx = FFI->CreateStackObject(RC->getSize(), RC->getAlignment());
} else {
// Spill it to the stack where we must.
FrameIdx = FFI->CreateFixedObject(RegInfo->getSpillSize(Reg)/8,
FixedSlot->second);
FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
}
StackSlots.push_back(FrameIdx);
}