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Publicize the type of FnAllocState.
Prototype option to save state in a global instead of as a Constant in the Module. (Turned off, for now, with the on/off switch welded in the off position. You get the idea.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9500 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -48,6 +48,12 @@
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RegAllocDebugLevel_t DEBUG_RA;
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/// The reoptimizer wants to be able to grovel through the register
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/// allocator's state after it has done its job. This is a hack.
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///
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PhyRegAlloc::SavedStateMapTy ExportedFnAllocState;
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const bool SaveStateToModule = false;
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static cl::opt<RegAllocDebugLevel_t, true>
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DRA_opt("dregalloc", cl::Hidden, cl::location(DEBUG_RA),
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cl::desc("enable register allocation debugging information"),
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@ -1184,6 +1190,11 @@ bool PhyRegAlloc::doFinalization (Module &M) {
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if (!SaveRegAllocState)
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return false; // Nothing to do here, unless we're saving state.
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if (!SaveStateToModule) {
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ExportedFnAllocState = FnAllocState;
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return false;
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}
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// Convert FnAllocState to a single Constant array and add it
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// to the Module.
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ArrayType *AT = ArrayType::get (AllocInfo::getConstantType (), 0);
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@ -85,11 +85,11 @@ class PhyRegAlloc : public FunctionPass {
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AddedInstrns AddedInstrAtEntry; // to store instrns added at entry
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const LoopInfo *LoopDepthCalc; // to calculate loop depths
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std::map<const Function *, std::vector<AllocInfo> > FnAllocState;
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PhyRegAlloc(const PhyRegAlloc&); // DO NOT IMPLEMENT
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void operator=(const PhyRegAlloc&); // DO NOT IMPLEMENT
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public:
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typedef std::map<const Function *, std::vector<AllocInfo> > SavedStateMapTy;
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inline PhyRegAlloc (const TargetMachine &TM_) :
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TM (TM_), MRI (TM.getRegInfo ()),
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NumOfRegClasses (MRI.getNumOfRegClasses ()) { }
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@ -113,6 +113,8 @@ public:
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inline RegClass *getRegClassByID(unsigned id) { return RegClassList[id]; }
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private:
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SavedStateMapTy FnAllocState;
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void addInterference(const Value *Def, const ValueSet *LVSet,
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bool isCallInst);
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bool markAllocatedRegs(MachineInstr* MInst);
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@ -48,6 +48,12 @@
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RegAllocDebugLevel_t DEBUG_RA;
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/// The reoptimizer wants to be able to grovel through the register
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/// allocator's state after it has done its job. This is a hack.
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///
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PhyRegAlloc::SavedStateMapTy ExportedFnAllocState;
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const bool SaveStateToModule = false;
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static cl::opt<RegAllocDebugLevel_t, true>
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DRA_opt("dregalloc", cl::Hidden, cl::location(DEBUG_RA),
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cl::desc("enable register allocation debugging information"),
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@ -1184,6 +1190,11 @@ bool PhyRegAlloc::doFinalization (Module &M) {
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if (!SaveRegAllocState)
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return false; // Nothing to do here, unless we're saving state.
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if (!SaveStateToModule) {
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ExportedFnAllocState = FnAllocState;
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return false;
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}
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// Convert FnAllocState to a single Constant array and add it
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// to the Module.
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ArrayType *AT = ArrayType::get (AllocInfo::getConstantType (), 0);
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@ -85,11 +85,11 @@ class PhyRegAlloc : public FunctionPass {
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AddedInstrns AddedInstrAtEntry; // to store instrns added at entry
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const LoopInfo *LoopDepthCalc; // to calculate loop depths
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std::map<const Function *, std::vector<AllocInfo> > FnAllocState;
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PhyRegAlloc(const PhyRegAlloc&); // DO NOT IMPLEMENT
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void operator=(const PhyRegAlloc&); // DO NOT IMPLEMENT
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public:
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typedef std::map<const Function *, std::vector<AllocInfo> > SavedStateMapTy;
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inline PhyRegAlloc (const TargetMachine &TM_) :
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TM (TM_), MRI (TM.getRegInfo ()),
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NumOfRegClasses (MRI.getNumOfRegClasses ()) { }
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@ -113,6 +113,8 @@ public:
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inline RegClass *getRegClassByID(unsigned id) { return RegClassList[id]; }
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private:
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SavedStateMapTy FnAllocState;
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void addInterference(const Value *Def, const ValueSet *LVSet,
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bool isCallInst);
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bool markAllocatedRegs(MachineInstr* MInst);
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