Move some of the decision logic for converting an instruction into one that sets

the 'zero' bit down into the back-end. There are other cases where this logic
isn't sufficient, so they should be handled separately.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113665 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling
2010-09-10 23:34:19 +00:00
parent d10cd7b314
commit 92ad57f066
4 changed files with 24 additions and 18 deletions

View File

@@ -585,11 +585,10 @@ public:
return false;
}
/// ConvertToSetZeroFlag - Convert the instruction to set the zero flag so
/// that we can remove a "comparison with zero". Update the iterator *only*
/// if a transformation took place.
virtual bool ConvertToSetZeroFlag(MachineInstr * /*Instr*/,
MachineInstr * /*CmpInstr*/,
/// ConvertToSetZeroFlag - Convert the instruction supplying the argument to
/// the comparison into one that sets the zero bit in the flags
/// register. Update the iterator *only* if a transformation took place.
virtual bool ConvertToSetZeroFlag(MachineInstr * /*CmpInstr*/,
MachineBasicBlock::iterator &) const {
return false;
}