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Move logic from JumpThreading into LazyValue info to simplify caller.
This change is hopefully NFC. The only tricky part is that I changed the context instruction being used to the branch rather than the comparison. I believe both to be correct, but the branch is strictly more powerful. With the moved code, using the branch instruction is required for the basic block comparison test to return the same result. The previous code was able to directly access both the branch and the comparison where the revised code is not. Differential Revision: http://reviews.llvm.org/D9652 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239797 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1262,8 +1262,40 @@ LazyValueInfo::getPredicateAt(unsigned Pred, Value *V, Constant *C,
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Instruction *CxtI) {
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const DataLayout &DL = CxtI->getModule()->getDataLayout();
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LVILatticeVal Result = getCache(PImpl, AC, &DL, DT).getValueAt(V, CxtI);
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Tristate Ret = getPredicateResult(Pred, C, Result, DL, TLI);
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if (Ret != Unknown)
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return Ret;
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return getPredicateResult(Pred, C, Result, DL, TLI);
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// TODO: Move this logic inside getValueAt so that it can be cached rather
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// than re-queried on each call. This would also allow us to merge the
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// underlying lattice values to get more information
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if (CxtI) {
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// For a comparison where the V is outside this block, it's possible
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// that we've branched on it before. Look to see if the value is known
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// on all incoming edges.
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BasicBlock *BB = CxtI->getParent();
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pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
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if (PI != PE &&
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(!isa<Instruction>(V) ||
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cast<Instruction>(V)->getParent() != BB)) {
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// For predecessor edge, determine if the comparison is true or false
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// on that edge. If they're all true or all false, we can conclude
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// the value of the comparison in this block.
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Tristate Baseline = getPredicateOnEdge(Pred, V, C, *PI, BB, CxtI);
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if (Baseline != Unknown) {
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// Check that all remaining incoming values match the first one.
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while (++PI != PE) {
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Tristate Ret = getPredicateOnEdge(Pred, V, C, *PI, BB, CxtI);
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if (Ret != Baseline) break;
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}
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// If we terminated early, then one of the values didn't match.
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if (PI == PE) {
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return Baseline;
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}
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}
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}
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}
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return Unknown;
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}
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void LazyValueInfo::threadEdge(BasicBlock *PredBB, BasicBlock *OldSucc,
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@ -758,67 +758,33 @@ bool JumpThreading::ProcessBlock(BasicBlock *BB) {
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if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) {
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// For a comparison where the LHS is outside this block, it's possible
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// that we've branched on it before. Used LVI to see if we can simplify
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// the branch based on that.
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// If we're branching on a conditional, LVI might be able to determine
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// it's value at the the branch instruction. We only handle comparisons
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// against a constant at this time.
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// TODO: This should be extended to handle switches as well.
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BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator());
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Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1));
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pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
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if (CondBr && CondConst && CondBr->isConditional() && PI != PE &&
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(!isa<Instruction>(CondCmp->getOperand(0)) ||
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cast<Instruction>(CondCmp->getOperand(0))->getParent() != BB)) {
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// For predecessor edge, determine if the comparison is true or false
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// on that edge. If they're all true or all false, we can simplify the
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// branch.
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// FIXME: We could handle mixed true/false by duplicating code.
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LazyValueInfo::Tristate Baseline =
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LVI->getPredicateOnEdge(CondCmp->getPredicate(), CondCmp->getOperand(0),
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CondConst, *PI, BB, CondCmp);
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if (Baseline != LazyValueInfo::Unknown) {
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// Check that all remaining incoming values match the first one.
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while (++PI != PE) {
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LazyValueInfo::Tristate Ret =
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LVI->getPredicateOnEdge(CondCmp->getPredicate(),
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CondCmp->getOperand(0), CondConst, *PI, BB,
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CondCmp);
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if (Ret != Baseline) break;
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}
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// If we terminated early, then one of the values didn't match.
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if (PI == PE) {
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unsigned ToRemove = Baseline == LazyValueInfo::True ? 1 : 0;
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unsigned ToKeep = Baseline == LazyValueInfo::True ? 0 : 1;
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CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true);
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BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
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CondBr->eraseFromParent();
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if (CondCmp->use_empty())
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CondCmp->eraseFromParent();
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else if (CondCmp->getParent() == BB) {
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// If the fact we just learned is true for all uses of the
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// condition, replace it with a constant value
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auto *CI = Baseline == LazyValueInfo::True ?
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ConstantInt::getTrue(CondCmp->getType()) :
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ConstantInt::getFalse(CondCmp->getType());
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CondCmp->replaceAllUsesWith(CI);
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CondCmp->eraseFromParent();
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}
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return true;
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}
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}
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} else if (CondBr && CondConst && CondBr->isConditional()) {
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// There might be an invariant in the same block with the conditional
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// that can determine the predicate.
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if (CondBr && CondConst && CondBr->isConditional()) {
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LazyValueInfo::Tristate Ret =
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LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0),
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CondConst, CondCmp);
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CondConst, CondBr);
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if (Ret != LazyValueInfo::Unknown) {
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unsigned ToRemove = Ret == LazyValueInfo::True ? 1 : 0;
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unsigned ToKeep = Ret == LazyValueInfo::True ? 0 : 1;
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CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true);
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BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr);
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CondBr->eraseFromParent();
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if (CondCmp->use_empty())
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CondCmp->eraseFromParent();
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else if (CondCmp->getParent() == BB) {
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// If the fact we just learned is true for all uses of the
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// condition, replace it with a constant value
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auto *CI = Ret == LazyValueInfo::True ?
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ConstantInt::getTrue(CondCmp->getType()) :
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ConstantInt::getFalse(CondCmp->getType());
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CondCmp->replaceAllUsesWith(CI);
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CondCmp->eraseFromParent();
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}
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return true;
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}
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}
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