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Switch the asmprinter (.ll) and all the stuff it requires over to
use raw_ostream instead of std::ostream. Among other goodness, this speeds up llvm-dis of kc++ with a release build from 0.85s to 0.49s (88% faster). Other interesting changes: 1) This makes Value::print be non-virtual. 2) AP[S]Int and ConstantRange can no longer print to ostream directly, use raw_ostream instead. 3) This fixes a bug in raw_os_ostream where it didn't flush itself when destroyed. 4) This adds a new SDNode::print method, instead of only allowing "dump". A lot of APIs have both std::ostream and raw_ostream versions, it would be useful to go through and systematically anihilate the std::ostream versions. This passes dejagnu, but there may be minor fallout, plz let me know if so and I'll fix it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55263 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -28,6 +28,7 @@
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#include "llvm/Instructions.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Config/config.h"
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#include <fstream>
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@ -525,6 +526,10 @@ unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
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return Constants.size()-1;
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}
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void MachineConstantPoolValue::print(std::ostream &o) const {
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raw_os_ostream OS(o);
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print(OS);
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}
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void MachineConstantPool::print(std::ostream &OS) const {
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for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
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