[Orc][MCJIT][RuntimeDyld] Re-apply r231726 and r231724 with fix suggested by

Dave Blaikie. Thanks Dave!



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231896 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Lang Hames
2015-03-11 00:43:26 +00:00
parent 8ec61c101a
commit 94c37b0b6a
12 changed files with 247 additions and 155 deletions

View File

@@ -164,27 +164,24 @@ public:
}
};
/// @brief Symbol info for RuntimeDyld.
class SymbolInfo {
/// @brief Symbol info for RuntimeDyld.
class SymbolTableEntry : public JITSymbolBase {
public:
typedef enum { Hidden = 0, Default = 1 } Visibility;
SymbolTableEntry()
: JITSymbolBase(JITSymbolFlags::None), Offset(0), SectionID(0) {}
SymbolInfo() : Offset(0), SectionID(0), Vis(Hidden) {}
SymbolInfo(unsigned SectionID, uint64_t Offset, Visibility Vis)
: Offset(Offset), SectionID(SectionID), Vis(Vis) {}
SymbolTableEntry(unsigned SectionID, uint64_t Offset, JITSymbolFlags Flags)
: JITSymbolBase(Flags), Offset(Offset), SectionID(SectionID) {}
unsigned getSectionID() const { return SectionID; }
uint64_t getOffset() const { return Offset; }
Visibility getVisibility() const { return Vis; }
private:
uint64_t Offset;
unsigned SectionID : 31;
Visibility Vis : 1;
unsigned SectionID;
};
typedef StringMap<SymbolInfo> RTDyldSymbolTable;
typedef StringMap<SymbolTableEntry> RTDyldSymbolTable;
class RuntimeDyldImpl {
friend class RuntimeDyld::LoadedObjectInfo;
@@ -394,7 +391,7 @@ public:
virtual std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
loadObject(const object::ObjectFile &Obj) = 0;
uint8_t* getSymbolAddress(StringRef Name) const {
uint8_t* getSymbolLocalAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
@@ -404,24 +401,16 @@ public:
return getSectionAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
}
uint64_t getSymbolLoadAddress(StringRef Name) const {
RuntimeDyld::SymbolInfo getSymbol(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
return 0;
const auto &SymInfo = pos->second;
return getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
}
uint64_t getExportedSymbolLoadAddress(StringRef Name) const {
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
return 0;
const auto &SymInfo = pos->second;
if (SymInfo.getVisibility() == SymbolInfo::Hidden)
return 0;
return getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
return nullptr;
const auto &SymEntry = pos->second;
uint64_t TargetAddr =
getSectionLoadAddress(SymEntry.getSectionID()) + SymEntry.getOffset();
return RuntimeDyld::SymbolInfo(TargetAddr, SymEntry.getFlags());
}
void resolveRelocations();