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https://github.com/c64scene-ar/llvm-6502.git
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Move ilist_trairs<MachineInstr> in MachineBasicBlock.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11358 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -15,9 +15,56 @@
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#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
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#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "Support/ilist"
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namespace llvm {
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namespace llvm {
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// ilist_traits
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template <>
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class ilist_traits<MachineInstr>
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{
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typedef ilist_traits<MachineInstr> self;
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// this is only set by the MachineBasicBlock owning the ilist
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friend class MachineBasicBlock;
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MachineBasicBlock* parent;
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public:
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ilist_traits<MachineInstr>() : parent(0) { }
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static MachineInstr* getPrev(MachineInstr* N) { return N->prev; }
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static MachineInstr* getNext(MachineInstr* N) { return N->next; }
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static const MachineInstr*
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getPrev(const MachineInstr* N) { return N->prev; }
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static const MachineInstr*
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getNext(const MachineInstr* N) { return N->next; }
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static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; }
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static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; }
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static MachineInstr* createNode() { return new MachineInstr(0, 0); }
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void addNodeToList(MachineInstr* N) {
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assert(N->parent == 0 && "machine instruction already in a basic block");
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N->parent = parent;
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}
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void removeNodeFromList(MachineInstr* N) {
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assert(N->parent != 0 && "machine instruction not in a basic block");
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N->parent = 0;
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}
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void transferNodesFromList(iplist<MachineInstr, self>& toList,
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ilist_iterator<MachineInstr> first,
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ilist_iterator<MachineInstr> last) {
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if (parent != toList.parent)
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for (; first != last; ++first)
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first->parent = toList.parent;
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}
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};
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class BasicBlock;
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class BasicBlock;
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class MachineBasicBlock {
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class MachineBasicBlock {
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@ -17,7 +17,7 @@
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#define LLVM_CODEGEN_MACHINEINSTR_H
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#define LLVM_CODEGEN_MACHINEINSTR_H
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#include "Support/Annotation.h"
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#include "Support/Annotation.h"
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#include "Support/ilist"
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#include "Support/iterator"
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#include <vector>
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#include <vector>
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namespace llvm {
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namespace llvm {
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@ -348,6 +348,7 @@ private:
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// Intrusive list support
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// Intrusive list support
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//
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//
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friend class ilist_traits<MachineInstr>;
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friend class ilist_traits<MachineInstr>;
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MachineInstr() : Opcode(0), numImplicitRefs(0) { /* used only by ilist */ }
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public:
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public:
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MachineInstr(short Opcode, unsigned numOperands);
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MachineInstr(short Opcode, unsigned numOperands);
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@ -694,52 +695,6 @@ public:
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}
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}
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};
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};
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// ilist_traits
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template <>
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class ilist_traits<MachineInstr>
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{
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typedef ilist_traits<MachineInstr> self;
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// this is only set by the MachineBasicBlock owning the ilist
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friend class MachineBasicBlock;
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MachineBasicBlock* parent;
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public:
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ilist_traits<MachineInstr>() : parent(0) { }
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static MachineInstr* getPrev(MachineInstr* N) { return N->prev; }
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static MachineInstr* getNext(MachineInstr* N) { return N->next; }
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static const MachineInstr*
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getPrev(const MachineInstr* N) { return N->prev; }
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static const MachineInstr*
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getNext(const MachineInstr* N) { return N->next; }
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static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; }
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static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; }
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static MachineInstr* createNode() { return new MachineInstr(0, 0); }
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void addNodeToList(MachineInstr* N) {
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assert(N->parent == 0 && "machine instruction already in a basic block");
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N->parent = parent;
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}
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void removeNodeFromList(MachineInstr* N) {
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assert(N->parent != 0 && "machine instruction not in a basic block");
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N->parent = 0;
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}
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void transferNodesFromList(iplist<MachineInstr, self>& toList,
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ilist_iterator<MachineInstr> first,
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ilist_iterator<MachineInstr> last) {
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if (parent != toList.parent)
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for (; first != last; ++first)
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first->parent = toList.parent;
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}
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};
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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// Debugging Support
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// Debugging Support
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