diff --git a/lib/CodeGen/SjLjEHPrepare.cpp b/lib/CodeGen/SjLjEHPrepare.cpp index a002ef8a628..9aa2b69f65c 100644 --- a/lib/CodeGen/SjLjEHPrepare.cpp +++ b/lib/CodeGen/SjLjEHPrepare.cpp @@ -289,6 +289,9 @@ splitLiveRangesAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes) { } // If we decided we need a spill, do it. + // FIXME: Spilling this way is overkill, as it forces all uses of + // the value to be reloaded from the stack slot, even those that aren't + // in the unwind blocks. We should be more selective. if (NeedsSpill) { ++NumSpilled; DemoteRegToStack(*Inst, true);