This is a substantial rewrite of the AliasSetTracker class which now uses

a union-find based algorithm, is significantly faster, and is more general.
It will also scale to handle call instructions correctly, which is a nice
added bonus.

This includes a new pass -print-alias-sets which can be used to show how
alias sets are formed for a particular analysis.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5619 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2003-02-24 20:37:56 +00:00
parent 93a7e08d1f
commit 9971ac4a36
2 changed files with 416 additions and 153 deletions
+219 -112
View File
@@ -9,164 +9,271 @@
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "llvm/iTerminators.h"
/// updateAccessTypes - Depending on what type of accesses are in this set,
/// decide whether the set contains just references, just modifications, or a
/// mix.
///
void AliasSet::updateAccessType() {
if (!Calls.empty() || !Invokes.empty()) {
AccessTy = ModRef;
} else if (!Loads.empty()) {
if (Stores.empty())
AccessTy = Refs;
else
AccessTy = ModRef;
} else {
AccessTy = Mods;
}
}
#include "llvm/Pass.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/InstIterator.h"
/// mergeSetIn - Merge the specified alias set into this alias set...
///
void AliasSet::mergeSetIn(const AliasSet &AS) {
// Merge instruction sets...
Loads.insert( Loads.end(), AS.Loads.begin() , AS.Loads.end());
Stores.insert( Stores.end(), AS.Stores.begin() , AS.Stores.end());
Calls.insert( Calls.end(), AS.Calls.begin() , AS.Calls.end());
Invokes.insert(Invokes.end(), AS.Invokes.begin(), AS.Invokes.end());
void AliasSet::mergeSetIn(AliasSet &AS) {
assert(!AS.Forward && "Alias set is already forwarding!");
assert(!Forward && "This set is a forwarding set!!");
// Update the alias and access types of this set...
if (AS.getAliasType() == MayAlias)
AliasTy = MayAlias;
updateAccessType();
AccessTy |= AS.AccessTy;
AliasTy |= AS.AliasTy;
if (CallSites.empty()) { // Merge call sites...
if (!AS.CallSites.empty())
std::swap(CallSites, AS.CallSites);
} else if (!AS.CallSites.empty()) {
CallSites.insert(CallSites.end(), AS.CallSites.begin(), AS.CallSites.end());
AS.CallSites.clear();
}
// FIXME: If AS's refcount is zero, nuke it now...
assert(RefCount != 0);
AS.Forward = this; // Forward across AS now...
RefCount++; // AS is now pointing to us...
// Merge the list of constituent pointers...
PtrListTail->second.setTail(AS.PtrListHead);
PtrListTail = AS.PtrListTail;
AS.PtrListHead = AS.PtrListTail = 0;
}
/// pointerAliasesSet - Return true if the specified pointer "may" (or must)
void AliasSetTracker::removeAliasSet(AliasSet *AS) {
AliasSets.erase(AS);
}
void AliasSet::removeFromTracker(AliasSetTracker &AST) {
assert(RefCount == 0 && "Cannot remove non-dead alias set from tracker!");
AST.removeAliasSet(this);
}
void AliasSet::addPointer(AliasSetTracker &AST, HashNodePair &Entry){
assert(!Entry.second.hasAliasSet() && "Entry already in set!");
AliasAnalysis &AA = AST.getAliasAnalysis();
if (isMustAlias()) // Check to see if we have to downgrade to _may_ alias
if (Value *V = getSomePointer())
if (AA.alias(V, Entry.first) == AliasAnalysis::MayAlias)
AliasTy = MayAlias;
Entry.second.setAliasSet(this);
// Add it to the end of the list...
if (PtrListTail)
PtrListTail->second.setTail(&Entry);
else
PtrListHead = &Entry;
PtrListTail = &Entry;
RefCount++; // Entry points to alias set...
}
void AliasSet::addCallSite(CallSite CS) {
CallSites.push_back(CS);
AliasTy = MayAlias; // FIXME: Too conservative
}
/// aliasesPointer - Return true if the specified pointer "may" (or must)
/// alias one of the members in the set.
///
bool AliasSet::pointerAliasesSet(const Value *Ptr, AliasAnalysis &AA) const {
if (!Calls.empty() || !Invokes.empty())
bool AliasSet::aliasesPointer(const Value *Ptr, AliasAnalysis &AA) const {
if (AliasTy == MustAlias) {
assert(CallSites.empty() && "Illegal must alias set!");
// If this is a set of MustAliases, only check to see if the pointer aliases
// SOME value in the set...
Value *SomePtr = getSomePointer();
assert(SomePtr && "Empty must-alias set??");
return AA.alias(SomePtr, Ptr);
}
// If this is a may-alias set, we have to check all of the pointers in the set
// to be sure it doesn't alias the set...
for (iterator I = begin(), E = end(); I != E; ++I)
if (AA.alias(Ptr, *I))
return true;
// Check the call sites list and invoke list...
if (!CallSites.empty())
// FIXME: this is pessimistic!
return true;
for (unsigned i = 0, e = Loads.size(); i != e; ++i)
if (AA.alias(Ptr, Loads[i]->getOperand(0)))
return true;
for (unsigned i = 0, e = Stores.size(); i != e; ++i)
if (AA.alias(Ptr, Stores[i]->getOperand(1)))
return true;
return false;
}
/// getSomePointer - This method may only be called when the AliasType of the
/// set is MustAlias. This is used to return any old pointer (which must alias
/// all other pointers in the set) so that the caller can decide whether to turn
/// this set into a may alias set or not.
///
Value *AliasSet::getSomePointer() const {
assert(getAliasType() == MustAlias &&
"Cannot call getSomePointer on a 'MayAlias' set!");
assert(Calls.empty() && Invokes.empty() && "Call/invokes mean may alias!");
if (!Loads.empty())
return Loads[0]->getOperand(0);
assert(!Stores.empty() && "There are no instructions in this set!");
return Stores[0]->getOperand(1);
bool AliasSet::aliasesCallSite(CallSite CS, AliasAnalysis &AA) const {
// FIXME: Too conservative!
return true;
}
/// findAliasSetForPointer - Given a pointer, find the one alias set to put the
/// instruction referring to the pointer into. If there are multiple alias sets
/// that may alias the pointer, merge them together and return the unified set.
///
AliasSet *AliasSetTracker::findAliasSetForPointer(const Value *Ptr) {
AliasSet *FoundSet = 0;
for (unsigned i = 0; i != AliasSets.size(); ++i) {
if (AliasSets[i].pointerAliasesSet(Ptr, AA)) {
for (iterator I = begin(), E = end(); I != E; ++I)
if (I->aliasesPointer(Ptr, AA)) {
if (FoundSet == 0) { // If this is the first alias set ptr can go into...
FoundSet = &AliasSets[i]; // Remember it.
FoundSet = I; // Remember it.
} else { // Otherwise, we must merge the sets...
FoundSet->mergeSetIn(AliasSets[i]); // Merge in contents...
AliasSets.erase(AliasSets.begin()+i); // Remove the set...
--i; // Don't skip the next set
FoundSet->mergeSetIn(*I); // Merge in contents...
}
}
return FoundSet;
}
AliasSet *AliasSetTracker::findAliasSetForCallSite(CallSite CS) {
AliasSet *FoundSet = 0;
for (iterator I = begin(), E = end(); I != E; ++I)
if (I->aliasesCallSite(CS, AA)) {
if (FoundSet == 0) { // If this is the first alias set ptr can go into...
FoundSet = I; // Remember it.
} else { // Otherwise, we must merge the sets...
FoundSet->mergeSetIn(*I); // Merge in contents...
}
}
}
return FoundSet;
}
void AliasSetTracker::add(LoadInst *LI) {
Value *Pointer = LI->getOperand(0);
// Check to see if the loaded pointer aliases any sets...
AliasSet *AS = findAliasSetForPointer(Pointer);
if (AS) {
AS->Loads.push_back(LI);
// Check to see if we need to change this into a MayAlias set now...
if (AS->getAliasType() == AliasSet::MustAlias)
if (AA.alias(AS->getSomePointer(), Pointer) != AliasAnalysis::MustAlias)
AS->AliasTy = AliasSet::MayAlias;
AS->updateAccessType();
/// getAliasSetForPointer - Return the alias set that the specified pointer
/// lives in...
AliasSet &AliasSetTracker::getAliasSetForPointer(Value *Pointer) {
AliasSet::HashNodePair &Entry = getEntryFor(Pointer);
// Check to see if the pointer is already known...
if (Entry.second.hasAliasSet()) {
// Return the set!
return *Entry.second.getAliasSet(*this)->getForwardedTarget(*this);
} else if (AliasSet *AS = findAliasSetForPointer(Pointer)) {
// Add it to the alias set it aliases...
AS->addPointer(*this, Entry);
return *AS;
} else {
// Otherwise create a new alias set to hold the load...
// Otherwise create a new alias set to hold the loaded pointer...
AliasSets.push_back(AliasSet());
AliasSets.back().Loads.push_back(LI);
AliasSets.back().AccessTy = AliasSet::Refs;
AliasSets.back().addPointer(*this, Entry);
return AliasSets.back();
}
}
void AliasSetTracker::add(LoadInst *LI) {
addPointer(LI->getOperand(0), AliasSet::Refs);
}
void AliasSetTracker::add(StoreInst *SI) {
Value *Pointer = SI->getOperand(1);
addPointer(SI->getOperand(1), AliasSet::Mods);
}
// Check to see if the loaded pointer aliases any sets...
AliasSet *AS = findAliasSetForPointer(Pointer);
if (AS) {
AS->Stores.push_back(SI);
// Check to see if we need to change this into a MayAlias set now...
if (AS->getAliasType() == AliasSet::MustAlias)
if (AA.alias(AS->getSomePointer(), Pointer) != AliasAnalysis::MustAlias)
AS->AliasTy = AliasSet::MayAlias;
AS->updateAccessType();
} else {
// Otherwise create a new alias set to hold the load...
void AliasSetTracker::add(CallSite CS) {
AliasSet *AS = findAliasSetForCallSite(CS);
if (!AS) {
AliasSets.push_back(AliasSet());
AliasSets.back().Stores.push_back(SI);
AliasSets.back().AccessTy = AliasSet::Mods;
AS = &AliasSets.back();
}
AS->addCallSite(CS);
}
void AliasSetTracker::mergeAllSets() {
if (AliasSets.size() < 2) return; // Noop
// Merge all of the sets into set #0
for (unsigned i = 1, e = AliasSets.size(); i != e; ++i)
AliasSets[0].mergeSetIn(AliasSets[i]);
// Delete extraneous sets...
AliasSets.erase(AliasSets.begin()+1, AliasSets.end());
void AliasSetTracker::add(Instruction *I) {
// Dispatch to one of the other add methods...
if (LoadInst *LI = dyn_cast<LoadInst>(I))
add(LI);
else if (StoreInst *SI = dyn_cast<StoreInst>(I))
add(SI);
else if (CallInst *CI = dyn_cast<CallInst>(I))
add(CI);
else if (InvokeInst *II = dyn_cast<InvokeInst>(I))
add(II);
}
void AliasSetTracker::add(CallInst *CI) {
if (!AliasSets.empty()) {
mergeAllSets();
} else {
AliasSets.push_back(AliasSet());
//===----------------------------------------------------------------------===//
// AliasSet/AliasSetTracker Printing Support
//===----------------------------------------------------------------------===//
void AliasSet::print(std::ostream &OS) const {
OS << " AliasSet[" << (void*)this << "," << RefCount << "] ";
OS << (AliasTy == MustAlias ? "must" : "may ") << " alias, ";
switch (AccessTy) {
case NoModRef: OS << "No access "; break;
case Refs : OS << "Ref "; break;
case Mods : OS << "Mod "; break;
case ModRef : OS << "Mod/Ref "; break;
default: assert(0 && "Bad value for AccessTy!");
}
AliasSets[0].AccessTy = AliasSet::ModRef;
AliasSets[0].AliasTy = AliasSet::MayAlias;
AliasSets[0].Calls.push_back(CI);
if (Forward)
OS << " forwarding to " << (void*)Forward;
if (begin() != end()) {
OS << "Pointers: ";
for (iterator I = begin(), E = end(); I != E; ++I) {
if (I != begin()) OS << ", ";
WriteAsOperand(OS, *I);
}
}
if (!CallSites.empty()) {
OS << "\n " << CallSites.size() << " Call Sites: ";
for (unsigned i = 0, e = CallSites.size(); i != e; ++i) {
if (i) OS << ", ";
WriteAsOperand(OS, CallSites[i].getCalledValue());
}
}
OS << "\n";
}
void AliasSetTracker::add(InvokeInst *II) {
if (!AliasSets.empty()) {
mergeAllSets();
} else {
AliasSets.push_back(AliasSet());
}
AliasSets[0].AccessTy = AliasSet::ModRef;
AliasSets[0].AliasTy = AliasSet::MayAlias;
AliasSets[0].Invokes.push_back(II);
void AliasSetTracker::print(std::ostream &OS) const {
OS << "Alias Set Tracker: " << AliasSets.size() << " alias sets for "
<< PointerMap.size() << " pointer values.\n";
for (const_iterator I = begin(), E = end(); I != E; ++I)
I->print(OS);
OS << "\n";
}
void AliasSet::dump() const { print (std::cerr); }
void AliasSetTracker::dump() const { print(std::cerr); }
//===----------------------------------------------------------------------===//
// AliasSetPrinter Pass
//===----------------------------------------------------------------------===//
namespace {
class AliasSetPrinter : public FunctionPass {
AliasSetTracker *Tracker;
public:
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<AliasAnalysis>();
}
virtual bool runOnFunction(Function &F) {
Tracker = new AliasSetTracker(getAnalysis<AliasAnalysis>());
for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
Tracker->add(*I);
return false;
}
/// print - Convert to human readable form
virtual void print(std::ostream &OS) const {
Tracker->print(OS);
}
virtual void releaseMemory() {
delete Tracker;
}
};
RegisterPass<AliasSetPrinter> X("print-alias-sets", "Alias Set Printer",
PassInfo::Analysis | PassInfo::Optimization);
}