mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-13 22:24:07 +00:00
Move duplicated AddLiveIn function from X86 and ARM backends to be a method
in the MachineFunction class, renaming it to addLiveIn for consistency with the same method in MachineBasicBlock. Thanks for Anton for suggesting this. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69615 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -385,6 +385,16 @@ MachineFunction& MachineFunction::get(const Function *F)
|
||||
return *mc;
|
||||
}
|
||||
|
||||
/// addLiveIn - Add the specified physical register as a live-in value and
|
||||
/// create a corresponding virtual register for it.
|
||||
unsigned MachineFunction::addLiveIn(unsigned PReg,
|
||||
const TargetRegisterClass *RC) {
|
||||
assert(RC->contains(PReg) && "Not the correct regclass!");
|
||||
unsigned VReg = getRegInfo().createVirtualRegister(RC);
|
||||
getRegInfo().addLiveIn(PReg, VReg);
|
||||
return VReg;
|
||||
}
|
||||
|
||||
/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
|
||||
/// source file, line, and column. If none currently exists, create a new
|
||||
/// DebugLocTuple, and insert it into the DebugIdMap.
|
||||
|
Reference in New Issue
Block a user