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Support MSVC x86-32 sret convention. PR11688. Patch by Joe Groff.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148513 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1855,7 +1855,8 @@ bool X86FastISel::DoSelectCall(const Instruction *I, const char *MemIntName) {
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// Issue CALLSEQ_END
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unsigned AdjStackUp = TII.getCallFrameDestroyOpcode();
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unsigned NumBytesCallee = 0;
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if (!Subtarget->is64Bit() && CS.paramHasAttr(1, Attribute::StructRet))
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if (!Subtarget->is64Bit() && !Subtarget->isTargetWindows() &&
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CS.paramHasAttr(1, Attribute::StructRet))
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NumBytesCallee = 4;
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BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DL, TII.get(AdjStackUp))
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.addImm(NumBytes).addImm(NumBytesCallee);
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@ -1811,6 +1811,7 @@ X86TargetLowering::LowerFormalArguments(SDValue Chain,
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MachineFrameInfo *MFI = MF.getFrameInfo();
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bool Is64Bit = Subtarget->is64Bit();
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bool IsWindows = Subtarget->isTargetWindows();
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bool IsWin64 = Subtarget->isTargetWin64();
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assert(!(isVarArg && IsTailCallConvention(CallConv)) &&
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@ -2046,7 +2047,8 @@ X86TargetLowering::LowerFormalArguments(SDValue Chain,
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} else {
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FuncInfo->setBytesToPopOnReturn(0); // Callee pops nothing.
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// If this is an sret function, the return should pop the hidden pointer.
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if (!Is64Bit && !IsTailCallConvention(CallConv) && ArgsAreStructReturn(Ins))
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if (!Is64Bit && !IsTailCallConvention(CallConv) && !IsWindows &&
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ArgsAreStructReturn(Ins))
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FuncInfo->setBytesToPopOnReturn(4);
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}
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@ -2130,6 +2132,7 @@ X86TargetLowering::LowerCall(SDValue Chain, SDValue Callee,
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MachineFunction &MF = DAG.getMachineFunction();
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bool Is64Bit = Subtarget->is64Bit();
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bool IsWin64 = Subtarget->isTargetWin64();
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bool IsWindows = Subtarget->isTargetWindows();
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bool IsStructRet = CallIsStructReturn(Outs);
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bool IsSibcall = false;
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@ -2543,10 +2546,12 @@ X86TargetLowering::LowerCall(SDValue Chain, SDValue Callee,
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if (X86::isCalleePop(CallConv, Is64Bit, isVarArg,
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getTargetMachine().Options.GuaranteedTailCallOpt))
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NumBytesForCalleeToPush = NumBytes; // Callee pops everything
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else if (!Is64Bit && !IsTailCallConvention(CallConv) && IsStructRet)
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else if (!Is64Bit && !IsTailCallConvention(CallConv) && !IsWindows &&
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IsStructRet)
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// If this is a call to a struct-return function, the callee
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// pops the hidden struct pointer, so we have to push it back.
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// This is common for Darwin/X86, Linux & Mingw32 targets.
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// For MSVC Win32 targets, the caller pops the hidden struct pointer.
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NumBytesForCalleeToPush = 4;
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else
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NumBytesForCalleeToPush = 0; // Callee pops nothing.
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28
test/CodeGen/X86/win32_sret.ll
Normal file
28
test/CodeGen/X86/win32_sret.ll
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@ -0,0 +1,28 @@
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; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN_X32
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; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X32
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; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX
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; RUN: llc < %s -O0 -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN_X32
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; RUN: llc < %s -O0 -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X32
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; RUN: llc < %s -O0 -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX
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; The SysV ABI used by most Unixes and Mingw on x86 specifies that an sret pointer
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; is callee-cleanup. However, in MSVC's cdecl calling convention, sret pointer
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; arguments are caller-cleanup like normal arguments.
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define void @sret1(i8* sret) nounwind {
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entry:
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; WIN_X32: {{ret$}}
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; MINGW_X32: ret $4
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; LINUX: ret $4
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ret void
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}
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define void @sret2(i32* sret %x, i32 %y) nounwind {
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entry:
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; WIN_X32: {{ret$}}
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; MINGW_X32: ret $4
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; LINUX: ret $4
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store i32 %y, i32* %x
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ret void
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}
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