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Move the check for "calls setjmp" to SelectionDAGISel so that it can be used by
more than just the stack slot coloring algorithm. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@104722 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -162,34 +162,6 @@ namespace {
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};
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}
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/// CheckForSetJmpCall - Return true if there's a call to setjmp/sigsetjmp in
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/// this function.
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bool StackSlotColoring::CheckForSetJmpCall(const MachineFunction &MF) const {
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const Function *F = MF.getFunction();
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const Module *M = F->getParent();
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const Function *SetJmp = M->getFunction("setjmp");
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const Function *SigSetJmp = M->getFunction("sigsetjmp");
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if (!SetJmp && !SigSetJmp)
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return false;
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if (SetJmp && !SetJmp->use_empty())
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for (Value::const_use_iterator
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I = SetJmp->use_begin(), E = SetJmp->use_end(); I != E; ++I)
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if (const CallInst *CI = dyn_cast<CallInst>(I))
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if (CI->getParent()->getParent() == F)
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return true;
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if (SigSetJmp && !SigSetJmp->use_empty())
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for (Value::const_use_iterator
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I = SigSetJmp->use_begin(), E = SigSetJmp->use_end(); I != E; ++I)
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if (const CallInst *CI = dyn_cast<CallInst>(I))
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if (CI->getParent()->getParent() == F)
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return true;
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return false;
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}
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/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
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/// references and update spill slot weights.
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void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
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@@ -757,10 +729,7 @@ bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
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// coloring. The stack could be modified before the longjmp is executed,
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// resulting in the wrong value being used afterwards. (See
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// <rdar://problem/8007500>.)
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//
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// FIXME: This goes beyond the setjmp/sigsetjmp functions. Ideally, we should
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// check for the GCC "returns twice" attribute.
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if (CheckForSetJmpCall(MF))
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if (MF.callsSetJmp())
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return false;
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// Gather spill slot references
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