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Constify usage of Type* on the interface to ensure SymbolTable doesn't
modify types (it never should). Clean up some comments. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14594 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -48,7 +48,7 @@ class SymbolTable : public AbstractTypeUser {
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public:
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/// @brief A mapping of names to types.
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typedef std::map<const std::string, Type*> TypeMap;
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typedef std::map<const std::string, const Type*> TypeMap;
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/// @brief An iterator over the TypeMap.
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typedef TypeMap::iterator type_iterator;
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@ -165,7 +165,6 @@ public:
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/// @brief Insert a constant or type.
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inline void insert(const std::string &Name, Value *Val) {
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assert(Val && "Can't insert null type into symbol table!");
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assert(!isa<Type>(Val) && "Cannot insert types with this interface!");
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assert(isa<Constant>(Val) &&
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"Can only insert constants into a symbol table!");
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insertEntry(Name, Val->getType(), Val);
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@ -176,7 +175,7 @@ public:
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/// allows a type with an existing entry in the symbol table to get
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/// a new name.
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/// @brief Insert a type under a new name.
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inline void insert(const std::string &Name, Type *Typ) {
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inline void insert(const std::string &Name, const Type *Typ) {
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assert(Typ && "Can't insert null type into symbol table!");
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insertEntry(Name, Typ );
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}
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@ -194,7 +193,7 @@ public:
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/// the Type in the type map. If the Type is not in the symbol
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/// table, this method silently ignores the request.
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/// @brief Remove a named type from the symbol table.
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void remove(Type* Typ );
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void remove(const Type* Typ );
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/// Remove a constant or type with the specified name from the
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/// symbol table.
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@ -202,7 +201,6 @@ public:
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/// @brief Remove a constant or type from the symbol table.
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inline Value* remove(const std::string &Name, Value *Val) {
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assert(Val && "Can't remove null value from symbol table!");
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assert(!isa<Type>(Val) && "Can't remove types with this interface!");
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plane_iterator PI = pmap.find(Val->getType());
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return removeEntry(PI, PI->second.find(Name));
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}
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@ -332,7 +330,7 @@ private:
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void insertEntry(const std::string &Name, const Type *Ty, Value *V);
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/// @brief Insert a type into the symbol table with the specified name.
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void insertEntry(const std::string &Name, Type *T);
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void insertEntry(const std::string &Name, const Type *T);
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/// Remove a specific value from a specific plane in the SymbolTable.
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/// @returns the removed Value.
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@ -358,12 +356,11 @@ private:
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/// separate type planes for named values. That is, each named
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/// value is organized into a separate dictionary based on
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/// Type. This means that the same name can be used for different
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/// types without conflict. Note that the Type::TypeTy plane is
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/// not stored in this map but is in tmap.
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/// types without conflict.
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/// @brief The mapping of types to names to values.
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PlaneMap pmap;
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/// This is the Type::TypeTy plane. It is separated from the pmap
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/// This is the type plane. It is separated from the pmap
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/// because the elements of the map are name/Type pairs not
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/// name/Value pairs and Type is not a Value.
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TypeMap tmap;
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