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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-07-26 05:25:47 +00:00
Remove the assumption that FP's are either float or
double from some of the many places in the optimizers it appears, and do something reasonable with x86 long double. Make APInt::dump() public, remove newline, use it to dump ConstantSDNode's. Allow APFloats in FoldingSet. Expand X86 backend handling of long doubles (conversions to/from int, mostly). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@41967 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -153,11 +153,6 @@ class APInt {
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const APInt &RHS, uint32_t rhsWords,
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APInt *Quotient, APInt *Remainder);
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#ifndef NDEBUG
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/// @brief debug method
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void dump() const;
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#endif
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public:
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/// @name Constructors
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/// @{
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@@ -1165,6 +1160,11 @@ public:
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static void tcSetLeastSignificantBits(integerPart *, unsigned int,
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unsigned int bits);
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#ifndef NDEBUG
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/// @brief debug method
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void dump() const;
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#endif
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/// @}
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};
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