Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186274 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Craig Topper
2013-07-14 04:42:23 +00:00
parent 6f71dd765a
commit a0ec3f9b7b
61 changed files with 227 additions and 222 deletions
+2 -2
View File
@@ -106,7 +106,7 @@ namespace {
bool OverlapWithAssignments(LiveInterval *li, int Color) const;
int ColorSlot(LiveInterval *li);
bool ColorSlots(MachineFunction &MF);
void RewriteInstruction(MachineInstr *MI, SmallVector<int, 16> &SlotMapping,
void RewriteInstruction(MachineInstr *MI, SmallVectorImpl<int> &SlotMapping,
MachineFunction &MF);
bool RemoveDeadStores(MachineBasicBlock* MBB);
};
@@ -340,7 +340,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
/// RewriteInstruction - Rewrite specified instruction by replacing references
/// to old frame index with new one.
void StackSlotColoring::RewriteInstruction(MachineInstr *MI,
SmallVector<int, 16> &SlotMapping,
SmallVectorImpl<int> &SlotMapping,
MachineFunction &MF) {
// Update the operands.
for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {