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Make data structure acurately get ALL edges, even loads of null fields of
nodes that are not shadow nodes git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2273 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -20,6 +20,7 @@ class GlobalValue;
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class FunctionDSGraph;
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class DataStructure;
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class DSNodeIterator;
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class ShadowDSNode;
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// FIXME: move this somewhere private
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unsigned countPointerFields(const Type *Ty);
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@ -113,6 +114,8 @@ class DSNode {
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std::vector<PointerValSet> FieldLinks;
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std::vector<Value*> Pointers; // Values pointing to me...
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std::vector<PointerValSet*> Referrers;
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std::vector<std::pair<const Type *, ShadowDSNode *> > SynthNodes;
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DSNode(const DSNode &); // DO NOT IMPLEMENT
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void operator=(const DSNode &); // DO NOT IMPLEMENT
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@ -186,6 +189,10 @@ public:
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return New;
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}
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// synthesizeNode - Create a new shadow node that is to be linked into this
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// chain..
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//
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ShadowDSNode *synthesizeNode(const Type *Ty, FunctionRepBuilder *Rep);
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virtual void dropAllReferences() {
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FieldLinks.clear();
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@ -320,30 +327,25 @@ private:
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//
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class ShadowDSNode : public DSNode {
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friend class FunctionDSGraph;
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friend class FunctionRepBuilder;
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Module *Mod;
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ShadowDSNode *ShadowParent; // Nonnull if this is a synthesized node...
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std::vector<std::pair<const Type *, ShadowDSNode *> > SynthNodes;
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DSNode *ShadowParent; // Nonnull if this is a synthesized node...
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public:
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ShadowDSNode(const Type *Ty, Module *M);
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virtual std::string getCaption() const;
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// synthesizeNode - Create a new shadow node that is to be linked into this
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// chain..
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//
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ShadowDSNode *synthesizeNode(const Type *Ty, FunctionRepBuilder *Rep);
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// isEquivalentTo - Return true if the nodes should be merged...
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virtual bool isEquivalentTo(DSNode *Node) const;
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DSNode *getShadowParent() const { return ShadowParent; }
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// Support type inquiry through isa, cast, and dyn_cast...
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static bool classof(const ShadowDSNode *) { return true; }
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static bool classof(const DSNode *N) { return N->NodeType == ShadowNode; }
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private:
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ShadowDSNode(const Type *Ty, Module *M, ShadowDSNode *ShadParent);
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ShadowDSNode(const Type *Ty, Module *M, DSNode *ShadParent);
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protected:
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virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
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const DSNode *Old);
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virtual ShadowDSNode *cloneImpl() const {
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if (ShadowParent)
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return new ShadowDSNode(getType(), Mod, ShadowParent);
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@ -20,6 +20,7 @@ class GlobalValue;
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class FunctionDSGraph;
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class DataStructure;
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class DSNodeIterator;
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class ShadowDSNode;
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// FIXME: move this somewhere private
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unsigned countPointerFields(const Type *Ty);
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@ -113,6 +114,8 @@ class DSNode {
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std::vector<PointerValSet> FieldLinks;
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std::vector<Value*> Pointers; // Values pointing to me...
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std::vector<PointerValSet*> Referrers;
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std::vector<std::pair<const Type *, ShadowDSNode *> > SynthNodes;
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DSNode(const DSNode &); // DO NOT IMPLEMENT
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void operator=(const DSNode &); // DO NOT IMPLEMENT
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@ -186,6 +189,10 @@ public:
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return New;
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}
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// synthesizeNode - Create a new shadow node that is to be linked into this
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// chain..
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//
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ShadowDSNode *synthesizeNode(const Type *Ty, FunctionRepBuilder *Rep);
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virtual void dropAllReferences() {
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FieldLinks.clear();
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@ -320,30 +327,25 @@ private:
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//
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class ShadowDSNode : public DSNode {
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friend class FunctionDSGraph;
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friend class FunctionRepBuilder;
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Module *Mod;
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ShadowDSNode *ShadowParent; // Nonnull if this is a synthesized node...
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std::vector<std::pair<const Type *, ShadowDSNode *> > SynthNodes;
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DSNode *ShadowParent; // Nonnull if this is a synthesized node...
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public:
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ShadowDSNode(const Type *Ty, Module *M);
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virtual std::string getCaption() const;
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// synthesizeNode - Create a new shadow node that is to be linked into this
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// chain..
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//
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ShadowDSNode *synthesizeNode(const Type *Ty, FunctionRepBuilder *Rep);
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// isEquivalentTo - Return true if the nodes should be merged...
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virtual bool isEquivalentTo(DSNode *Node) const;
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DSNode *getShadowParent() const { return ShadowParent; }
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// Support type inquiry through isa, cast, and dyn_cast...
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static bool classof(const ShadowDSNode *) { return true; }
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static bool classof(const DSNode *N) { return N->NodeType == ShadowNode; }
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private:
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ShadowDSNode(const Type *Ty, Module *M, ShadowDSNode *ShadParent);
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ShadowDSNode(const Type *Ty, Module *M, DSNode *ShadParent);
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protected:
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virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
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const DSNode *Old);
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virtual ShadowDSNode *cloneImpl() const {
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if (ShadowParent)
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return new ShadowDSNode(getType(), Mod, ShadowParent);
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