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Introduce DebugScope which gets embedded into the machine instructions' DebugLoc.
DebugScope refers to a debug region, function or block. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72191 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -111,6 +111,8 @@ class MachineFunction : private Annotation {
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// Tracks debug locations.
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DebugLocTracker DebugLocInfo;
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std::vector<DebugScopeInfo> DbgScopeInfos;
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public:
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MachineFunction(const Function *Fn, const TargetMachine &TM);
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~MachineFunction();
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@@ -332,7 +334,7 @@ public:
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/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
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/// source file, line, and column. If none currently exists, create a new
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/// DebugLocTuple, and insert it into the DebugIdMap.
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unsigned getOrCreateDebugLocID(GlobalVariable *CompileUnit,
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unsigned getOrCreateDebugLocID(GlobalVariable *CompileUnit, DebugScope Scope,
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unsigned Line, unsigned Col);
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/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
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@@ -345,6 +347,12 @@ public:
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/// setDefaultDebugLoc - Get the default debug location for the machine
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/// function.
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void setDefaultDebugLoc(DebugLoc DL) { DefaultDebugLoc = DL; }
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/// CreateDebugScope - Create a new debug scope.
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DebugScope CreateDebugScope(GlobalVariable *ScopeGV, DebugScope Parent);
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/// getDebugScopeInfo - Get the DebugScopeInfo for a given DebugScope object.
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const DebugScopeInfo &getDebugScopeInfo(DebugScope DS) const;
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};
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//===--------------------------------------------------------------------===//
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